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#include "comus/fs.h"
#include "lib/kio.h"
#include <comus/user.h>
#include <comus/cpu.h>
#include <comus/syscalls.h>
#include <comus/drivers/acpi.h>
#include <comus/drivers/gpu.h>
#include <comus/drivers/pit.h>
#include <comus/memory.h>
#include <comus/procs.h>
#include <comus/time.h>
#include <comus/error.h>
#include <lib.h>
#include <stddef.h>
static struct pcb *pcb;
#define RET(type, name) type *name = (type *)(&pcb->regs.rax)
#define ARG1(type, name) type name = (type)(pcb->regs.rdi)
#define ARG2(type, name) type name = (type)(pcb->regs.rsi)
#define ARG3(type, name) type name = (type)(pcb->regs.rdx)
#define ARG4(type, name) type name = (type)(pcb->regs.rcx)
#define stdin 0
#define stdout 1
#define stderr 2
static struct file *get_file_ptr(int fd)
{
// valid index?
if (fd < 3 || fd >= (N_OPEN_FILES + 3))
return NULL;
// will be NULL if not open
return pcb->open_files[fd - 3];
}
__attribute__((noreturn)) static int sys_exit(void)
{
ARG1(int, status);
pcb->exit_status = status;
pcb_zombify(pcb);
// call next process
dispatch();
}
static int sys_waitpid(void)
{
ARG1(pid_t, pid);
ARG2(int *, status);
struct pcb *child;
for (int i = 0; i < N_PROCS; i++) {
child = &ptable[i];
if (child->state != PROC_STATE_ZOMBIE)
continue;
if (child->parent != pcb)
continue;
// we found a child!
if (pid && pid != child->pid)
continue;
// set status
mem_ctx_switch(pcb->memctx);
*status = child->exit_status;
mem_ctx_switch(kernel_mem_ctx);
// clean up child process
pcb_cleanup(child);
// return
return child->pid;
}
// arguments are read later
// by procs.c
pcb->state = PROC_STATE_BLOCKED;
assert(pcb_queue_insert(syscall_queue[SYS_waitpid], pcb) == SUCCESS,
"sys_waitpid: could not add process to waitpid queue");
// call next process
dispatch();
}
static int sys_fork(void)
{
struct pcb *child;
child = user_clone(pcb);
if (child == NULL)
return -1;
child->regs.rax = 0;
pcb->regs.rax = child->pid;
schedule(child);
return 0;
}
static int sys_exec(void)
{
ARG1(const char *, in_filename);
ARG2(const char **, in_args);
struct file_system *fs;
struct file *file;
char filename[N_FILE_NAME];
struct pcb save;
// save data
file = NULL;
save = *pcb;
// read filename
mem_ctx_switch(pcb->memctx);
memcpy(filename, in_filename, strlen(in_filename) + 1);
mem_ctx_switch(kernel_mem_ctx);
// get binary
fs = fs_get_root_file_system();
if (fs == NULL)
goto fail;
if (fs->open(fs, filename, O_RDONLY, &file))
goto fail;
// load program
save = *pcb;
if (user_load(pcb, file, in_args, save.memctx))
goto fail;
file->close(file);
mem_ctx_free(save.memctx);
schedule(pcb);
dispatch();
fail:
*pcb = save;
if (file)
file->close(file);
return 1;
}
static int sys_open(void)
{
ARG1(const char *, in_filename);
ARG2(int, flags);
char filename[N_FILE_NAME];
struct file_system *fs;
struct file **file;
int fd;
// read filename
mem_ctx_switch(pcb->memctx);
memcpy(filename, in_filename, strlen(in_filename));
mem_ctx_switch(kernel_mem_ctx);
// get fd
for (fd = 3; fd < (N_OPEN_FILES + 3); fd++) {
if (pcb->open_files[fd - 3] == NULL) {
file = &pcb->open_files[fd - 3];
break;
}
}
// could not find fd
if (fd == (N_OPEN_FILES + 3))
return -1;
// open file
fs = fs_get_root_file_system();
if (fs == NULL)
return -1;
if (fs->open(fs, filename, flags, file))
return -1;
// file opened
return fd;
}
static int sys_close(void)
{
ARG1(int, fd);
struct file *file;
file = get_file_ptr(fd);
if (file == NULL)
return 1;
file->close(file);
return 0;
}
static int sys_read(void)
{
ARG1(int, fd);
ARG2(void *, buffer);
ARG3(size_t, nbytes);
struct file *file;
char *map_buf;
map_buf = kmapuseraddr(pcb->memctx, buffer, nbytes);
if (map_buf == NULL)
return -1;
file = get_file_ptr(fd);
if (file == NULL)
goto fail;
nbytes = file->read(file, map_buf, nbytes);
kunmapaddr(map_buf);
return nbytes;
fail:
kunmapaddr(map_buf);
return -1;
}
static int sys_write(void)
{
ARG1(int, fd);
ARG2(const void *, buffer);
ARG3(size_t, nbytes);
const char *map_buf = kmapuseraddr(pcb->memctx, buffer, nbytes);
if (map_buf == NULL)
return 0;
// cannot write to stdin
if (fd == 0)
nbytes = 0;
// write to stdout / stderr
else if (fd == stdout || fd == stderr) {
for (size_t i = 0; i < nbytes; i++)
kputc(map_buf[i]);
}
// files
else {
// TODO: write to files
nbytes = 0;
}
kunmapaddr(map_buf);
return nbytes;
}
static int sys_getpid(void)
{
return pcb->pid;
}
static int sys_getppid(void)
{
// init's parent is itself
if (pcb->parent == NULL)
return init_pcb->pid;
return pcb->parent->pid;
}
static int sys_gettime(void)
{
RET(unsigned long, time);
*time = unixtime();
return 0;
}
static int sys_getprio(void)
{
RET(unsigned int, prio);
*prio = pcb->priority;
return 0;
}
static int sys_setprio(void)
{
RET(unsigned int, old);
ARG1(unsigned int, new);
*old = pcb->priority;
pcb->priority = new;
return 0;
}
static int sys_kill(void)
{
ARG1(pid_t, pid);
struct pcb *victim, *parent;
victim = pcb_find_pid(pid);
// pid does not exist
if (victim == NULL)
return 1;
parent = victim;
while (parent) {
if (parent->pid == pcb->pid)
break;
parent = parent->parent;
}
// we do not own this pid
if (parent == NULL)
return 1;
switch (victim->state) {
case PROC_STATE_ZOMBIE:
// you can't kill it if it's already dead
return 0;
case PROC_STATE_READY:
// remove from ready queue
victim->exit_status = 1;
pcb_queue_remove(ready_queue, victim);
pcb_zombify(victim);
return 0;
case PROC_STATE_BLOCKED:
// remove from syscall queue
victim->exit_status = 1;
pcb_queue_remove(syscall_queue[victim->syscall], victim);
pcb_zombify(victim);
return 0;
case PROC_STATE_RUNNING:
// we have met the enemy, and it is us!
pcb->exit_status = 1;
pcb_zombify(pcb);
// we need a new current process
dispatch();
break;
default:
// cannot kill a previable process
return 1;
}
return 0;
}
static int sys_sleep(void)
{
RET(int, ret);
ARG1(unsigned long, ms);
if (ms == 0) {
*ret = 0;
schedule(pcb);
dispatch();
}
pcb->wakeup = ticks + ms;
if (pcb_queue_insert(syscall_queue[SYS_sleep], pcb)) {
WARN("sleep pcb insert failed");
return 1;
}
pcb->state = PROC_STATE_BLOCKED;
// calling pcb is in sleeping queue,
// we must call a new one
dispatch();
}
__attribute__((noreturn)) static int sys_poweroff(void)
{
// TODO: we should probably
// kill all user processes
// and then sync the fs
acpi_shutdown();
}
static void *pcb_update_heap(intptr_t increment)
{
char *curr_brk;
size_t curr_pages, new_pages, new_len;
new_len = pcb->heap_len + increment;
new_pages = (new_len + PAGE_SIZE - 1) / PAGE_SIZE;
curr_brk = pcb->heap_start + pcb->heap_len;
curr_pages = (pcb->heap_len + PAGE_SIZE - 1) / PAGE_SIZE;
if (pcb->heap_len == 0)
curr_pages = 0;
// do nothing i guess
if (increment == 0 || new_pages == curr_pages)
return curr_brk;
// unmap pages if decreasing
if (new_pages < curr_pages) {
void *new_end = pcb->heap_start + new_pages * PAGE_SIZE;
mem_free_pages(pcb->memctx, new_end);
pcb->heap_len = new_pages * PAGE_SIZE;
}
// map pages if increasing
else {
void *curr_end = pcb->heap_start + curr_pages * PAGE_SIZE;
if (mem_alloc_pages_at(pcb->memctx, new_pages - curr_pages, curr_end,
F_PRESENT | F_WRITEABLE | F_UNPRIVILEGED) ==
NULL)
return NULL;
pcb->heap_len = new_pages * PAGE_SIZE;
}
return curr_brk;
}
static int sys_brk(void)
{
RET(void *, brk);
ARG1(const void *, addr);
// cannot make heap smaller than start
if ((const char *)addr < pcb->heap_start) {
*brk = NULL;
return 0;
}
*brk = pcb_update_heap((intptr_t)addr -
((intptr_t)pcb->heap_start + pcb->heap_len));
return 0;
}
static int sys_sbrk(void)
{
RET(void *, brk);
ARG1(intptr_t, increment);
*brk = pcb_update_heap(increment);
return 0;
}
static int sys_drm(void)
{
ARG1(void **, res_fb);
ARG2(int *, res_width);
ARG3(int *, res_height);
ARG4(int *, res_bpp);
void *pADDR, *vADDR;
int width, height, bpp;
size_t len;
if (gpu_dev == NULL)
return 1;
len = gpu_dev->width * gpu_dev->height * gpu_dev->bit_depth / 8;
pADDR =
mem_get_phys(kernel_mem_ctx, (void *)(uintptr_t)gpu_dev->framebuffer);
if (pADDR == NULL)
return 1;
vADDR = mem_mapaddr(pcb->memctx, pADDR, (void *)0x1000000000, len,
F_PRESENT | F_WRITEABLE | F_UNPRIVILEGED);
if (vADDR == NULL)
return 1;
width = gpu_dev->width;
height = gpu_dev->height;
bpp = gpu_dev->bit_depth;
mem_ctx_switch(pcb->memctx);
*res_fb = vADDR;
*res_width = width;
*res_height = height;
*res_bpp = bpp;
mem_ctx_switch(kernel_mem_ctx);
return 0;
}
static int sys_ticks(void)
{
RET(uint64_t, res_ticks);
*res_ticks = ticks;
return 0;
}
static int sys_seek(void)
{
RET(long int, ret);
ARG1(int, fd);
ARG2(long int, off);
ARG3(int, whence);
struct file *file;
file = get_file_ptr(fd);
if (file == NULL)
return -1;
*ret = file->seek(file, off, whence);
return 0;
}
static int (*syscall_tbl[N_SYSCALLS])(void) = {
[SYS_exit] = sys_exit, [SYS_waitpid] = sys_waitpid,
[SYS_fork] = sys_fork, [SYS_exec] = sys_exec,
[SYS_open] = sys_open, [SYS_close] = sys_close,
[SYS_read] = sys_read, [SYS_write] = sys_write,
[SYS_getpid] = sys_getpid, [SYS_getppid] = sys_getppid,
[SYS_gettime] = sys_gettime, [SYS_getprio] = sys_getprio,
[SYS_setprio] = sys_setprio, [SYS_kill] = sys_kill,
[SYS_sleep] = sys_sleep, [SYS_brk] = sys_brk,
[SYS_sbrk] = sys_sbrk, [SYS_poweroff] = sys_poweroff,
[SYS_drm] = sys_drm, [SYS_ticks] = sys_ticks,
[SYS_seek] = sys_seek,
};
void syscall_handler(void)
{
uint64_t num;
int (*handler)(void);
int ret = 1;
// update data
pcb = current_pcb;
num = pcb->regs.rax;
pcb->regs.rax = 0;
pcb->syscall = num;
current_pcb = NULL;
// check for invalid syscall
if (num >= N_SYSCALLS) {
// kill process
pcb->exit_status = 1;
pcb_zombify(pcb);
// call next process
dispatch();
}
// run syscall handler
handler = syscall_tbl[num];
if (handler != NULL)
ret = handler();
// on failure, set rax
if (ret)
pcb->regs.rax = ret;
// return to current pcb
pcb->syscall = 0;
current_pcb = pcb;
}
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