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#include "audioprovider.hpp"
#include "audiocollector.hpp"
#include "service.hpp"
#include <qdebug.h>
#include <qthread.h>
namespace caelestia {
AudioProcessor::AudioProcessor(AudioCollector* collector, QObject* parent)
: QObject(parent)
, m_collector(collector) {}
AudioProcessor::~AudioProcessor() {
stop();
}
void AudioProcessor::init() {
m_timer = new QTimer(this);
if (m_collector) {
m_timer->setInterval(static_cast<int>(m_collector->chunkSize() * 1000.0 / m_collector->sampleRate()));
}
connect(m_timer, &QTimer::timeout, this, &AudioProcessor::process);
}
void AudioProcessor::setCollector(AudioCollector* collector) {
if (m_collector == collector) {
return;
}
if (m_timer) {
if (m_timer->isActive()) {
if (m_collector) {
m_collector->unref();
}
if (collector) {
collector->ref();
}
}
if (collector) {
m_timer->setInterval(static_cast<int>(collector->chunkSize() * 1000.0 / collector->sampleRate()));
} else {
m_timer->stop();
}
}
m_collector = collector;
}
void AudioProcessor::start() {
if (m_timer && m_collector) {
m_collector->ref();
m_timer->start();
}
}
void AudioProcessor::stop() {
if (m_timer && m_collector) {
m_timer->stop();
m_collector->unref();
}
}
AudioProvider::AudioProvider(QObject* parent)
: Service(parent)
, m_collector(nullptr)
, m_processor(nullptr)
, m_thread(nullptr) {}
AudioProvider::~AudioProvider() {
if (m_thread) {
m_thread->quit();
m_thread->wait();
}
}
AudioCollector* AudioProvider::collector() const {
return m_collector;
}
void AudioProvider::setCollector(AudioCollector* collector) {
if (m_collector == collector) {
return;
}
m_collector = collector;
emit collectorChanged();
if (m_processor) {
QMetaObject::invokeMethod(m_processor, "setCollector", Qt::QueuedConnection, Q_ARG(AudioCollector*, collector));
}
}
void AudioProvider::init() {
if (!m_processor) {
qWarning() << "AudioProvider::init: attempted to init with no processor set";
return;
}
m_thread = new QThread(this);
m_processor->moveToThread(m_thread);
connect(m_thread, &QThread::started, m_processor, &AudioProcessor::init);
connect(m_thread, &QThread::finished, m_processor, &AudioProcessor::deleteLater);
connect(m_thread, &QThread::finished, m_thread, &QThread::deleteLater);
m_thread->start();
}
void AudioProvider::start() {
if (m_processor) {
QMetaObject::invokeMethod(m_processor, "start", Qt::QueuedConnection);
}
}
void AudioProvider::stop() {
if (m_processor) {
QMetaObject::invokeMethod(m_processor, "stop", Qt::QueuedConnection);
}
}
} // namespace caelestia
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