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import "root:/widgets"
import "root:/config"
import Quickshell
import QtQuick
import QtQuick.Shapes
import Qt5Compat.GraphicalEffects
Scope {
id: root
property bool bindInterrupted
property bool launcherVisible
LazyLoader {
id: loader
loading: true
StyledWindow {
id: win
name: "launcher"
width: content.width + bg.rounding * 2
height: content.implicitHeight
anchors.bottom: true
Shape {
id: bg
readonly property int rounding: Appearance.rounding.large
readonly property int roundingY: Math.min(rounding, wrapper.height / 2)
readonly property real wrapperHeight: wrapper.height - 1 // Pixel issues :sob:
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
preferredRendererType: Shape.CurveRenderer
opacity: Appearance.transparency.enabled ? Appearance.transparency.base : 1
ShapePath {
strokeWidth: -1
fillColor: Appearance.colours.m3surface
startY: bg.wrapperHeight
PathArc {
relativeX: bg.rounding
relativeY: -bg.roundingY
radiusX: bg.rounding
radiusY: bg.roundingY
direction: PathArc.Counterclockwise
}
PathLine {
relativeX: 0
y: bg.roundingY
}
PathArc {
relativeX: bg.rounding
relativeY: -bg.roundingY
radiusX: bg.rounding
radiusY: bg.roundingY
}
PathLine {
x: wrapper.width - bg.rounding * 2
}
PathArc {
relativeX: bg.rounding
relativeY: bg.roundingY
radiusX: bg.rounding
radiusY: bg.roundingY
}
PathLine {
relativeX: 0
y: bg.wrapperHeight - bg.roundingY
}
PathArc {
relativeX: bg.rounding
relativeY: bg.roundingY
radiusX: bg.rounding
radiusY: bg.roundingY
direction: PathArc.Counterclockwise
}
}
}
Item {
id: wrapper
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
height: 0
visible: false
clip: true
states: State {
name: "visible"
when: root.launcherVisible
PropertyChanges {
wrapper.height: content.height
wrapper.visible: true
}
}
transitions: [
Transition {
from: ""
to: "visible"
SequentialAnimation {
PropertyAction {
target: wrapper
property: "visible"
}
NumberAnimation {
target: wrapper
property: "height"
duration: Appearance.anim.durations.large
easing.type: Easing.BezierSpline
easing.bezierCurve: Appearance.anim.curves.emphasizedDecel
}
}
},
Transition {
from: "visible"
to: ""
SequentialAnimation {
NumberAnimation {
target: wrapper
property: "height"
duration: Appearance.anim.durations.extraLarge
easing.type: Easing.BezierSpline
easing.bezierCurve: Appearance.anim.curves.emphasizedDecel
}
PropertyAction {
target: wrapper
property: "visible"
}
}
}
]
PaddedRect {
id: content
width: LauncherConfig.sizes.width
padding: Appearance.padding.large
anchors.horizontalCenter: parent.horizontalCenter
StyledText {
text: "Launcher"
font.pointSize: 80
}
}
}
}
}
CustomShortcut {
name: "launcher"
description: "Toggle launcher"
onPressed: root.bindInterrupted = false
onReleased: {
if (!root.bindInterrupted)
root.launcherVisible = !root.launcherVisible;
root.bindInterrupted = false;
}
}
CustomShortcut {
name: "launcherInterrupt"
description: "Interrupt launcher keybind"
onPressed: root.bindInterrupted = true
}
}
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