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import qs.components
import qs.components.misc
import qs.services
import qs.config
import QtQuick
import QtQuick.Layouts
RowLayout {
id: root
readonly property int padding: Appearance.padding.large
function displayTemp(temp: real): string {
return `${Math.ceil(Config.services.useFahrenheit ? temp * 1.8 + 32 : temp)}°${Config.services.useFahrenheit ? "F" : "C"}`;
}
spacing: Appearance.spacing.large * 3
Ref {
service: SystemUsage
}
Resource {
Layout.alignment: Qt.AlignVCenter
Layout.topMargin: root.padding
Layout.bottomMargin: root.padding
Layout.leftMargin: root.padding * 2
value1: Math.min(1, SystemUsage.gpuTemp / 90)
value2: SystemUsage.gpuPerc
label1: root.displayTemp(SystemUsage.gpuTemp)
label2: `${Math.round(SystemUsage.gpuPerc * 100)}%`
sublabel1: qsTr("GPU temp")
sublabel2: qsTr("Usage")
}
Resource {
Layout.alignment: Qt.AlignVCenter
Layout.topMargin: root.padding
Layout.bottomMargin: root.padding
primary: true
value1: Math.min(1, SystemUsage.cpuTemp / 90)
value2: SystemUsage.cpuPerc
label1: root.displayTemp(SystemUsage.cpuTemp)
label2: `${Math.round(SystemUsage.cpuPerc * 100)}%`
sublabel1: qsTr("CPU temp")
sublabel2: qsTr("Usage")
}
Resource {
Layout.alignment: Qt.AlignVCenter
Layout.topMargin: root.padding
Layout.bottomMargin: root.padding
Layout.rightMargin: root.padding * 3
value1: SystemUsage.memPerc
value2: SystemUsage.storagePerc
label1: {
const fmt = SystemUsage.formatKib(SystemUsage.memUsed);
return `${+fmt.value.toFixed(1)}${fmt.unit}`;
}
label2: {
const fmt = SystemUsage.formatKib(SystemUsage.storageUsed);
return `${Math.floor(fmt.value)}${fmt.unit}`;
}
sublabel1: qsTr("Memory")
sublabel2: qsTr("Storage")
}
component Resource: Item {
id: res
required property real value1
required property real value2
required property string sublabel1
required property string sublabel2
required property string label1
required property string label2
property bool primary
readonly property real primaryMult: primary ? 1.2 : 1
readonly property real thickness: Config.dashboard.sizes.resourceProgessThickness * primaryMult
property color fg1: Colours.palette.m3primary
property color fg2: Colours.palette.m3secondary
property color bg1: Colours.palette.m3primaryContainer
property color bg2: Colours.palette.m3secondaryContainer
implicitWidth: Config.dashboard.sizes.resourceSize * primaryMult
implicitHeight: Config.dashboard.sizes.resourceSize * primaryMult
onValue1Changed: canvas.requestPaint()
onValue2Changed: canvas.requestPaint()
onFg1Changed: canvas.requestPaint()
onFg2Changed: canvas.requestPaint()
onBg1Changed: canvas.requestPaint()
onBg2Changed: canvas.requestPaint()
Column {
anchors.centerIn: parent
StyledText {
anchors.horizontalCenter: parent.horizontalCenter
text: res.label1
font.pointSize: Appearance.font.size.extraLarge * res.primaryMult
}
StyledText {
anchors.horizontalCenter: parent.horizontalCenter
text: res.sublabel1
color: Colours.palette.m3onSurfaceVariant
font.pointSize: Appearance.font.size.smaller * res.primaryMult
}
}
Column {
anchors.horizontalCenter: parent.right
anchors.top: parent.verticalCenter
anchors.horizontalCenterOffset: -res.thickness / 2
anchors.topMargin: res.thickness / 2 + Appearance.spacing.small
StyledText {
anchors.horizontalCenter: parent.horizontalCenter
text: res.label2
font.pointSize: Appearance.font.size.smaller * res.primaryMult
}
StyledText {
anchors.horizontalCenter: parent.horizontalCenter
text: res.sublabel2
color: Colours.palette.m3onSurfaceVariant
font.pointSize: Appearance.font.size.small * res.primaryMult
}
}
Canvas {
id: canvas
readonly property real centerX: width / 2
readonly property real centerY: height / 2
readonly property real arc1Start: degToRad(45)
readonly property real arc1End: degToRad(220)
readonly property real arc2Start: degToRad(230)
readonly property real arc2End: degToRad(360)
function degToRad(deg: int): real {
return deg * Math.PI / 180;
}
anchors.fill: parent
onPaint: {
const ctx = getContext("2d");
ctx.reset();
ctx.lineWidth = res.thickness;
ctx.lineCap = Appearance.rounding.scale === 0 ? "square" : "round";
const radius = (Math.min(width, height) - ctx.lineWidth) / 2;
const cx = centerX;
const cy = centerY;
const a1s = arc1Start;
const a1e = arc1End;
const a2s = arc2Start;
const a2e = arc2End;
ctx.beginPath();
ctx.arc(cx, cy, radius, a1s, a1e, false);
ctx.strokeStyle = res.bg1;
ctx.stroke();
ctx.beginPath();
ctx.arc(cx, cy, radius, a1s, (a1e - a1s) * res.value1 + a1s, false);
ctx.strokeStyle = res.fg1;
ctx.stroke();
ctx.beginPath();
ctx.arc(cx, cy, radius, a2s, a2e, false);
ctx.strokeStyle = res.bg2;
ctx.stroke();
ctx.beginPath();
ctx.arc(cx, cy, radius, a2s, (a2e - a2s) * res.value2 + a2s, false);
ctx.strokeStyle = res.fg2;
ctx.stroke();
}
}
Behavior on value1 {
Anim {}
}
Behavior on value2 {
Anim {}
}
Behavior on fg1 {
CAnim {}
}
Behavior on fg2 {
CAnim {}
}
Behavior on bg1 {
CAnim {}
}
Behavior on bg2 {
CAnim {}
}
}
}
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