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-rw-r--r--modules/lock/Backgrounds.qml14
1 files changed, 7 insertions, 7 deletions
diff --git a/modules/lock/Backgrounds.qml b/modules/lock/Backgrounds.qml
index eba7c7b..cc95176 100644
--- a/modules/lock/Backgrounds.qml
+++ b/modules/lock/Backgrounds.qml
@@ -37,7 +37,7 @@ Item {
id: base
anchors.fill: parent
- color: Colours.alpha(Colours.palette.m3surface, false)
+ color: Colours.tPalette.m3surface
layer.enabled: true
layer.effect: MultiEffect {
@@ -86,7 +86,7 @@ Item {
readonly property real roundingY: flatten ? height / 2 : rounding
strokeWidth: -1
- fillColor: Colours.palette.m3surface
+ fillColor: Colours.tPalette.m3surface
startX: (innerMask.width - width) / 2 - rounding
@@ -153,7 +153,7 @@ Item {
readonly property real roundingY: flatten ? height / 2 : rounding
strokeWidth: -1
- fillColor: Colours.palette.m3surface
+ fillColor: Colours.tPalette.m3surface
startX: (innerMask.width - width) / 2 - rounding
startY: Math.ceil(innerMask.height)
@@ -221,7 +221,7 @@ Item {
readonly property real roundingY: height < rounding * 2 ? height / 2 : rounding
strokeWidth: -1
- fillColor: Colours.palette.m3surface
+ fillColor: Colours.tPalette.m3surface
startY: Math.ceil(innerMask.height) - height - roundingY
@@ -286,7 +286,7 @@ Item {
readonly property real roundingY: height < rounding * 2 ? height / 2 : rounding
strokeWidth: -1
- fillColor: root.isNormal ? Colours.palette.m3surface : "transparent"
+ fillColor: root.isNormal ? Colours.tPalette.m3surface : "transparent"
startX: root.isLarge ? 0 : Math.ceil(innerMask.width)
startY: root.isLarge ? height + roundingY : Math.ceil(innerMask.height) - height - roundingY
@@ -351,7 +351,7 @@ Item {
readonly property real roundingY: height < rounding * 2 ? height / 2 : rounding
strokeWidth: -1
- fillColor: root.isLarge ? Colours.palette.m3surface : "transparent"
+ fillColor: root.isLarge ? Colours.tPalette.m3surface : "transparent"
startX: Math.ceil(innerMask.width)
startY: Math.ceil(innerMask.height) - height - rounding
@@ -416,7 +416,7 @@ Item {
readonly property real roundingY: height < rounding * 2 ? height / 2 : rounding
strokeWidth: -1
- fillColor: root.isLarge ? Colours.palette.m3surface : "transparent"
+ fillColor: root.isLarge ? Colours.tPalette.m3surface : "transparent"
startX: Math.ceil(innerMask.width)
startY: height + rounding