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-rw-r--r--modules/dashboard/Media.qml4
-rw-r--r--modules/dashboard/Performance.qml2
-rw-r--r--modules/dashboard/dash/Media.qml4
3 files changed, 5 insertions, 5 deletions
diff --git a/modules/dashboard/Media.qml b/modules/dashboard/Media.qml
index 81a1740..f8c93c7 100644
--- a/modules/dashboard/Media.qml
+++ b/modules/dashboard/Media.qml
@@ -93,7 +93,7 @@ Item {
readonly property real cos: Math.cos(angle)
readonly property real sin: Math.sin(angle)
- capStyle: ShapePath.RoundCap
+ capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
strokeWidth: 360 / Config.dashboard.visualiserBars - Appearance.spacing.small / 4
strokeColor: Colours.palette.m3primary
@@ -231,7 +231,7 @@ Item {
implicitWidth: Math.max(playIcon.implicitWidth, playIcon.implicitHeight) + padding * 2
implicitHeight: implicitWidth
- radius: Players.active?.isPlaying ? Appearance.rounding.small : implicitHeight / 2
+ radius: Players.active?.isPlaying ? Appearance.rounding.small : implicitHeight / 2 * Math.min(1, Appearance.rounding.scale)
color: {
if (!Players.active?.canTogglePlaying)
return Qt.alpha(Colours.palette.m3onSurface, 0.1);
diff --git a/modules/dashboard/Performance.qml b/modules/dashboard/Performance.qml
index 2667a1e..68281f6 100644
--- a/modules/dashboard/Performance.qml
+++ b/modules/dashboard/Performance.qml
@@ -168,7 +168,7 @@ RowLayout {
ctx.reset();
ctx.lineWidth = res.thickness;
- ctx.lineCap = "round";
+ ctx.lineCap = Appearance.rounding.scale === 0 ? "square" : "round";
const radius = (Math.min(width, height) - ctx.lineWidth) / 2;
const cx = centerX;
diff --git a/modules/dashboard/dash/Media.qml b/modules/dashboard/dash/Media.qml
index 079df34..ada469f 100644
--- a/modules/dashboard/dash/Media.qml
+++ b/modules/dashboard/dash/Media.qml
@@ -40,7 +40,7 @@ Item {
fillColor: "transparent"
strokeColor: Colours.layer(Colours.palette.m3surfaceContainerHigh, 2)
strokeWidth: Config.dashboard.sizes.mediaProgressThickness
- capStyle: ShapePath.RoundCap
+ capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
PathAngleArc {
centerX: cover.x + cover.width / 2
@@ -64,7 +64,7 @@ Item {
fillColor: "transparent"
strokeColor: Colours.palette.m3primary
strokeWidth: Config.dashboard.sizes.mediaProgressThickness
- capStyle: ShapePath.RoundCap
+ capStyle: Appearance.rounding.scale === 0 ? ShapePath.SquareCap : ShapePath.RoundCap
PathAngleArc {
centerX: cover.x + cover.width / 2