summaryrefslogtreecommitdiff
path: root/audio/src/lib.rs
blob: 8158c35212155cf89950c06de33d851daf22520b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
//! The `audio` crate stores all audio assets that need to be loaded during runtime

use raylib::audio::RaylibAudio;
use std::{
	collections::BinaryHeap,
	rc::Rc,
	sync::atomic::Ordering,
	time::{Duration, Instant},
};

use channel::Device;

use crate::{
	channel::Channels,
	program::{Program, Track},
};

mod channel;
mod parse;
pub mod program;

/// The `Error` type used within this crate
pub type Error = Box<dyn std::error::Error>;

/// The `Result` type used witin this crate
pub type Result<T> = std::result::Result<T, crate::Error>;

const AUDIO_FPS: u32 = 60;
const TIME_SLICE: Duration = Duration::from_millis(1000 / AUDIO_FPS as u64);

/// The `Audio` container initalizes the audio subsystem
/// for raylib, leaks it (to gurentee audio is statically loaded),
/// then loads all needed audio samples
pub struct Audio {
	device: Device<'static>,
	last: Instant,
	queue: BinaryHeap<Program>,
}
impl Audio {
	pub fn load() -> crate::Result<Self> {
		// Phantom handle to the raylib audio subsystem
		// Raylib doesnt use a handle, but the rust bindings
		// have one to ensure memory safety.
		//
		// We must leak this handle after allocating it,
		// if we dont then all audio will be unloaded :(
		//
		// NOTE: would this cause issues if `Audio::load` was
		// called multiple times?
		let handle = Box::leak(Box::new(RaylibAudio::init_audio_device()?));
		let device = Device::load(handle)?;
		let last = Instant::now();
		let queue = BinaryHeap::new();

		Ok(Self {
			device,
			last,
			queue,
		})
	}

	pub fn schedule(&mut self, track: Rc<Track>, priority: u32, looping: bool) {
		let program = Program::new(track, priority, looping);
		self.queue.push(program);
	}

	pub fn clear(&mut self) {
		self.queue.clear();
	}

	pub fn update(&mut self) {
		if self.last.elapsed() >= TIME_SLICE {
			let res_opt = self
				.queue
				.peek_mut()
				.map(|mut program| (program.exec(), program.is_finished()));
			let channels = match res_opt {
				Some((res, finished)) => {
					if finished {
						self.queue.pop();
					}
					res
				}
				// make the output quiet!
				None => Channels::default(),
			};
			self.device.channels.store(channels, Ordering::Relaxed);
			self.last = Instant::now();
		}
	}
}