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DungeonCrawl
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A rust Dungeon Crawler!
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graphics
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src
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render.rs
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Author
Age
Files
Lines
...
*
graphics: refactor renderer
Freya Murphy
2025-11-06
1
-300
/
+304
*
Added enemy code structure and test movement
Ryan Symons
2025-11-04
1
-0
/
+3
*
graphics: add health/inventory ui rendering
Freya Murphy
2025-10-31
1
-12
/
+129
*
graphics: use atlas texture when rendering (and lots of refactoring)
Freya Murphy
2025-10-25
1
-69
/
+196
*
graphics: have tilemap a consistent size and scale
Freya Murphy
2025-10-24
1
-43
/
+33
*
graphics: refactor Renderer to not use unsafe, and allow nested modes
Freya Murphy
2025-10-24
1
-114
/
+180
*
graphics: implement full map/entity rendering with proper camera movement
Freya Murphy
2025-10-23
1
-49
/
+58
*
graphics: refactor Assets, and add tile drawing!
Freya Murphy
2025-10-23
1
-44
/
+124
*
graphics: add audio/texture subsytem
Freya Murphy
2025-10-18
1
-12
/
+16
*
dungeon: refactor into entity module, and add struct (better match proposal)
Freya Murphy
2025-10-18
1
-4
/
+10
*
graphicsL add input functionality to
Freya Murphy
2025-10-18
1
-2
/
+2
*
Added render documentation
alf9310
2025-10-17
1
-1
/
+18
*
graphics: draw_fps should pull fps from info struct
Freya Murphy
2025-10-16
1
-3
/
+3
*
graphics: refactor DebugInfo => FrameInfo, with other minor changes
Freya Murphy
2025-10-16
1
-24
/
+25
*
graphics: stub draw_entity
Freya Murphy
2025-10-16
1
-2
/
+7
*
graphics: create Renderer struct
Freya Murphy
2025-10-08
1
-0
/
+93
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