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* dungeon: fix pos idx overflowFreya Murphy2025-11-081-3/+2
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* dungeon: refactor astar to not be genericFreya Murphy2025-11-085-232/+63
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* graphics: refactor debug uiFreya Murphy2025-11-081-1/+14
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* Moved Enemy logic to Entity Struct, fixed enemy drift while movingRyan Symons2025-11-073-234/+186
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* dungeon: fix placeholder zombie from spawning in wallsFreya Murphy2025-11-072-6/+22
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* Basic enemy pathfinding/ai addedRyan Symons2025-11-075-8/+463
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* fix clippy and tests (why am i the one doing this)Freya Murphy2025-11-062-14/+26
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* Light bsp refactoringalf93102025-11-064-10/+28
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* Moved most of the movement stuff to entity.Ryan Symons2025-11-052-57/+38
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* Added enemy code structure and test movementRyan Symons2025-11-044-2/+129
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* dungeon: remove unused rand_chachaFreya Murphy2025-10-311-1/+0
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* graphics: add health/inventory ui renderingFreya Murphy2025-10-311-2/+8
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* dungeon: remove outdated Cargo.lockFreya Murphy2025-10-301-157/+0
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* refactor Cargo.toml filesFreya Murphy2025-10-301-6/+10
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* Wave function collapseAudrey L Fuller2025-10-306-61/+827
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* dungeon: add step_by function for Pos, and rename step to step_by for FPosFreya Murphy2025-10-271-8/+36
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* graphics: use atlas texture when rendering (and lots of refactoring)Freya Murphy2025-10-251-0/+5
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* dungeon: fix hash calculation for floor tilesFreya Murphy2025-10-241-1/+1
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* dungeon: add x,y getters for Pos and FPosFreya Murphy2025-10-231-0/+60
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* dungon: supress wfc clippy warnings (for now)Freya Murphy2025-10-231-15/+17
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* dungon: use EnumIter from strum to add values methods to enumsFreya Murphy2025-10-233-7/+23
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* dungeon: add hash to to check if it has been changedFreya Murphy2025-10-231-8/+47
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* dungeon: add FPos for decimial positionsFreya Murphy2025-10-233-4/+156
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* Started implementing wfc crate into mapalf93102025-10-233-1/+119
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* dungeon: refactor constructorsFreya Murphy2025-10-191-11/+10
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* dungeon: refactor into entity module, and add struct (better match proposal)Freya Murphy2025-10-183-118/+124
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* dungeon: make const_pos! not require name paramFreya Murphy2025-10-162-7/+7
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* dungeon: add more getters and lib fnsFreya Murphy2025-10-162-0/+46
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* further improve const fns for PosFreya Murphy2025-10-082-10/+20
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* add some functionality to PosFreya Murphy2025-10-082-5/+76
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* add more default implsFreya Murphy2025-10-082-2/+8
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* impl default to dungeon and its typesFreya Murphy2025-10-083-3/+56
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* initial baselineFreya Murphy2025-10-085-0/+536