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-rw-r--r--dungeon/src/map.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/dungeon/src/map.rs b/dungeon/src/map.rs
index 19c1de8..4e1f235 100644
--- a/dungeon/src/map.rs
+++ b/dungeon/src/map.rs
@@ -1,7 +1,7 @@
//! The `map` module contains structures of the dungeon game map
//! including the current `Floor`, and map `Tile`.
-use rand::{rngs::StdRng, Rng, SeedableRng, TryRngCore};
+use rand::{Rng, SeedableRng, TryRngCore, rngs::StdRng};
use strum::IntoEnumIterator;
use strum_macros::EnumIter;
@@ -265,10 +265,10 @@ impl Display for Floor {
}
// Otherwise, show the tile character
let tile = self.get(pos);
- write!(f, "{tile}")?;
+ tile.fmt(f)?;
// Newline at the end of each row
if pos.xy().0 == MAP_SIZE - 1 {
- writeln!(f)?;
+ f.write_char('\n')?;
}
}