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| author | Freya Murphy <freya@freyacat.org> | 2025-10-08 19:24:16 -0400 |
|---|---|---|
| committer | Freya Murphy <freya@freyacat.org> | 2025-10-08 19:37:16 -0400 |
| commit | fd038ef32f51ff2b19cc2331a9d6f319cd55eb5a (patch) | |
| tree | 6fa99679e697828347af1e15d41cbd2ebb2106e3 /dungeon/src/map.rs | |
| parent | add some functionality to Pos (diff) | |
| download | DungeonCrawl-fd038ef32f51ff2b19cc2331a9d6f319cd55eb5a.tar.gz DungeonCrawl-fd038ef32f51ff2b19cc2331a9d6f319cd55eb5a.tar.bz2 DungeonCrawl-fd038ef32f51ff2b19cc2331a9d6f319cd55eb5a.zip | |
further improve const fns for Pos
Diffstat (limited to 'dungeon/src/map.rs')
| -rw-r--r-- | dungeon/src/map.rs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/dungeon/src/map.rs b/dungeon/src/map.rs index bb83ba9..f5c1184 100644 --- a/dungeon/src/map.rs +++ b/dungeon/src/map.rs @@ -1,7 +1,10 @@ //! The `map` module contains structures of the dungeon game map //! including the current `Floor`, map `Tile`, and `Entity`. -use crate::pos::{Direction, Pos}; +use crate::{ + const_pos, + pos::{Direction, Pos}, +}; /// `MAP_SIZE` is the size of the size of the dungeon grid. pub const MAP_SIZE: u16 = 100; @@ -193,7 +196,7 @@ impl Floor { impl Default for Floor { /// Returns a floor with a single set of walls on the map border fn default() -> Self { - const PLAYER_START: Pos = Pos::new_const::<1, 1>(); + const_pos!(PLAYER_START, 1, 1); let mut tiles = Box::new([Tile::Air; TILE_COUNT]); let seed = 0u64; |