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| author | Ryan Symons <47405201+rsymons22@users.noreply.github.com> | 2025-11-04 22:24:23 -0500 |
|---|---|---|
| committer | Ryan Symons <47405201+rsymons22@users.noreply.github.com> | 2025-11-04 22:24:23 -0500 |
| commit | 574f3c694dcce927ac87dfb79276775f0904bdc8 (patch) | |
| tree | bebe583ec5194c4a5a3187c04b79d0c84215e1b8 /dungeon/src/map.rs | |
| parent | Add SDL feature flag (fixes wayland issues) (diff) | |
| download | DungeonCrawl-574f3c694dcce927ac87dfb79276775f0904bdc8.tar.gz DungeonCrawl-574f3c694dcce927ac87dfb79276775f0904bdc8.tar.bz2 DungeonCrawl-574f3c694dcce927ac87dfb79276775f0904bdc8.zip | |
Added enemy code structure and test movement
Diffstat (limited to 'dungeon/src/map.rs')
| -rw-r--r-- | dungeon/src/map.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/dungeon/src/map.rs b/dungeon/src/map.rs index f4a8729..212dd00 100644 --- a/dungeon/src/map.rs +++ b/dungeon/src/map.rs @@ -52,7 +52,7 @@ impl Default for Tile { /// The `Floor` type represents the current playing /// grid of the dungeon. It contains the tiles of the /// grid, and the starting position of the player. -#[derive(Clone, Debug, PartialEq, Eq)] +#[derive(Clone, Debug, PartialEq)] pub struct Floor { /// The dungeon grid tiles: Box<[Tile; TILE_COUNT]>, |