From 574f3c694dcce927ac87dfb79276775f0904bdc8 Mon Sep 17 00:00:00 2001 From: Ryan Symons <47405201+rsymons22@users.noreply.github.com> Date: Tue, 4 Nov 2025 22:24:23 -0500 Subject: Added enemy code structure and test movement --- dungeon/src/map.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'dungeon/src/map.rs') diff --git a/dungeon/src/map.rs b/dungeon/src/map.rs index f4a8729..212dd00 100644 --- a/dungeon/src/map.rs +++ b/dungeon/src/map.rs @@ -52,7 +52,7 @@ impl Default for Tile { /// The `Floor` type represents the current playing /// grid of the dungeon. It contains the tiles of the /// grid, and the starting position of the player. -#[derive(Clone, Debug, PartialEq, Eq)] +#[derive(Clone, Debug, PartialEq)] pub struct Floor { /// The dungeon grid tiles: Box<[Tile; TILE_COUNT]>, -- cgit v1.2.3-freya