%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3} m_Name: LQ Mirror Toggle m_EditorClassIdentifier: serializedUdonProgramAsset: {fileID: 11400000, guid: d76c05a520e71c94eb99f74aae5a6142, type: 2} udonAssembly: ".data_start\r\n\r\n .export LQMirror\r\n .export HQMirror\r\n \r\n __instance_0: %UnityEngineGameObject, this\r\n __value_0: %SystemBoolean, null\r\n __instance_1: %UnityEngineGameObject, this\r\n __value_1: %SystemBoolean, null\r\n __Boolean_0: %SystemBoolean, null\r\n __instance_2: %UnityEngineGameObject, this\r\n LQMirror: %UnityEngineGameObject, this\r\n HQMirror: %UnityEngineGameObject, this\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _interact\r\n \r\n _interact:\r\n \r\n PUSH, HQMirror\r\n PUSH, __instance_0\r\n COPY\r\n PUSH, __instance_0\r\n PUSH, __value_0\r\n EXTERN, \"UnityEngineGameObject.__SetActive__SystemBoolean__SystemVoid\"\r\n PUSH, LQMirror\r\n PUSH, __instance_1\r\n COPY\r\n PUSH, LQMirror\r\n PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_2\r\n PUSH, __Boolean_0\r\n EXTERN, \"UnityEngineGameObject.__get_activeInHierarchy__SystemBoolean\"\r\n PUSH, __Boolean_0\r\n PUSH, __value_1\r\n EXTERN, \"SystemBoolean.__op_UnaryNegation__SystemBoolean__SystemBoolean\"\r\n PUSH, __instance_1\r\n PUSH, __value_1\r\n EXTERN, \"UnityEngineGameObject.__SetActive__SystemBoolean__SystemVoid\"\r\n JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n" assemblyError: graphData: name: description: nodes: - 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