%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: throwjoint shroud m_Shader: {fileID: 4800000, guid: dc2a4fa2c074c8c439e4662cd2a8583e, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Mask: m_Texture: {fileID: 2800000, guid: c0264675a41c58142ac2cd8e1e2c60d8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Noise01: m_Texture: {fileID: 2800000, guid: 8c2ba11c031f30747abe2e9d52d3483d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OpacityCutoff: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Ramp: m_Texture: {fileID: 2800000, guid: 22bbbb495e29b8f4bae863a3c2f0dedf, type: 3} m_Scale: {x: 2, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _FinalPower: 10 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _OffsetPower: 0 - _OpacityBoost: 1.45 - _OpacityRemap1: 1 - _OpacityRemap2: 1 - _Parallax: 0.02 - _Progress: 1 - _ScrollSpeed: -0.25 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}