+
+ +
+

VRCSDKBaseVRCPlayerApi

+

The VRCSDKBaseVRCPlayerApi module.

+
+
+
+

VRCPlayerApi

+
+
+Variable_VRCSDKBaseVRCPlayerApi(VRC.SDKBase.VRCPlayerApi VRCPlayerApiSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
+
+ +

outputs: none

+

flow: none

+

Contains a variable representing a VRChat Player API object. Used to access properties of players.

+
+
+

VRCPlayerApi AddToList

+
+
+VRCSDKBaseVRCPlayerApi.__AddToList__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi ClearPlayerTags

+
+
+VRCSDKBaseVRCPlayerApi.__ClearPlayerTags__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi ClearSilence

+
+
+VRCSDKBaseVRCPlayerApi.__ClearSilence__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatGetCurrentHitpoints

+
+
+VRCSDKBaseVRCPlayerApi.__CombatGetCurrentHitpoints__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Single)

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatGetDestructible

+
+
+VRCSDKBaseVRCPlayerApi.__CombatGetDestructible__VRCSDKBaseIVRC_Destructible(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (IVRC_Destructible)

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatSetCurrentHitpoints

+
+
+VRCSDKBaseVRCPlayerApi.__CombatSetCurrentHitpoints__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single hp)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatSetDamageGraphic

+
+
+VRCSDKBaseVRCPlayerApi.__CombatSetDamageGraphic__UnityEngineGameObject__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.GameObject prefab)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatSetMaxHitpoints

+
+
+VRCSDKBaseVRCPlayerApi.__CombatSetMaxHitpoints__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single maxHp)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatSetRespawn

+
+
+VRCSDKBaseVRCPlayerApi.__CombatSetRespawn__SystemBoolean_SystemSingle_UnityEngineTransform__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Boolean respawnOnDeathSystem.Single respawnTimerUnityEngine.Transform respawnLocation)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi CombatSetup

+
+
+VRCSDKBaseVRCPlayerApi.__CombatSetup__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

ctor

+
+
+VRCSDKBaseVRCPlayerApi.__ctor____VRCSDKBaseVRCPlayerApi()
+
+ +

outputs: unnamed (VRCPlayerApi)

+

flow: none

+
+
+

VRCPlayerApi EnablePickups

+
+
+VRCSDKBaseVRCPlayerApi.__EnablePickups__SystemBoolean__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Boolean enable)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi Equals

+
+
+VRCSDKBaseVRCPlayerApi.__Equals__SystemObject__SystemBoolean(VRC.SDKBase.VRCPlayerApi instanceSystem.Object obj)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

VRCPlayerApi get_AllPlayers

+
+
+VRCSDKBaseVRCPlayerApi.__get_AllPlayers__SystemCollectionsGenericListVRCSDKBaseVRCPlayerApi()
+
+ +

outputs: unnamed (List`1)

+

flow: none

+
+
+

VRCPlayerApi get_displayName

+
+
+VRCSDKBaseVRCPlayerApi.__get_displayName__SystemString(VRC.SDKBase.VRCPlayerApi)
+
+ +

outputs: unnamed (String)

+

flow: none

+
+
+

VRCPlayerApi get_isLocal

+
+
+VRCSDKBaseVRCPlayerApi.__get_isLocal__SystemBoolean(VRC.SDKBase.VRCPlayerApi)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

VRCPlayerApi get_isMaster

+
+
+VRCSDKBaseVRCPlayerApi.__get_isMaster__SystemBoolean(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

VRCPlayerApi get_playerId

+
+
+VRCSDKBaseVRCPlayerApi.__get_playerId__SystemInt32(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+
+
+

VRCPlayerApi get_sPlayers

+
+
+VRCSDKBaseVRCPlayerApi.__get_sPlayers__SystemCollectionsGenericListVRCSDKBaseVRCPlayerApi()
+
+ +

outputs: unnamed (List`1)

+

flow: none

+
+
+

VRCPlayerApi get__ClearInvisible

+
+
+VRCSDKBaseVRCPlayerApi.__get__ClearInvisible__SystemActionVRCSDKBaseVRCPlayerApi()
+
+ +

outputs: unnamed (Action`1)

+

flow: none

+
+
+

VRCPlayerApi GetBonePosition

+
+
+VRCSDKBaseVRCPlayerApi.__GetBonePosition__UnityEngineHumanBodyBones__UnityEngineVector3(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.HumanBodyBones tt)
+
+ +

outputs: unnamed (Vector3)

+

flow: none

+
+
+

VRCPlayerApi GetBoneRotation

+
+
+VRCSDKBaseVRCPlayerApi.__GetBoneRotation__UnityEngineHumanBodyBones__UnityEngineQuaternion(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.HumanBodyBones tt)
+
+ +

outputs: unnamed (Quaternion)

+

flow: none

+
+
+

VRCPlayerApi GetGravityStrength

+
+
+VRCSDKBaseVRCPlayerApi.__GetGravityStrength__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+
+
+

VRCPlayerApi GetHashCode

+
+
+VRCSDKBaseVRCPlayerApi.__GetHashCode__SystemInt32(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+
+
+

VRCPlayerApi GetJumpImpulse

+
+
+VRCSDKBaseVRCPlayerApi.__GetJumpImpulse__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+
+
+

VRCPlayerApi GetPlayerById

+
+
+VRCSDKBaseVRCPlayerApi.__GetPlayerById__SystemInt32__VRCSDKBaseVRCPlayerApi(System.Int32 playerId)
+
+ +

outputs: unnamed (VRCPlayerApi)

+

flow: none

+
+
+

VRCPlayerApi GetPlayerId

+
+
+VRCSDKBaseVRCPlayerApi.__GetPlayerId__VRCSDKBaseVRCPlayerApi__SystemInt32(VRC.SDKBase.VRCPlayerApi player)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+
+
+

VRCPlayerApi GetPlayersWithTag

+
+
+VRCSDKBaseVRCPlayerApi.__GetPlayersWithTag__SystemString_SystemString__SystemCollectionsGenericListSystemInt32(VRC.SDKBase.VRCPlayerApi instanceSystem.String tagNameSystem.String tagValue)
+
+ +

outputs: unnamed (List`1)

+

flow: none

+
+
+

VRCPlayerApi GetPlayerTag

+
+
+VRCSDKBaseVRCPlayerApi.__GetPlayerTag__SystemString__SystemString(VRC.SDKBase.VRCPlayerApi instanceSystem.String tagName)
+
+ +

outputs: unnamed (String)

+

flow: none

+
+
+

VRCPlayerApi GetPosition

+
+
+VRCSDKBaseVRCPlayerApi.__GetPosition__UnityEngineVector3(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Vector3)

+

flow: none

+
+
+

VRCPlayerApi GetRotation

+
+
+VRCSDKBaseVRCPlayerApi.__GetRotation__UnityEngineQuaternion(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Quaternion)

+

flow: none

+
+
+

VRCPlayerApi GetRunSpeed

+
+
+VRCSDKBaseVRCPlayerApi.__GetRunSpeed__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+
+
+

VRCPlayerApi GetTrackingData

+
+
+VRCSDKBaseVRCPlayerApi.__GetTrackingData__VRCSDKBaseVRCPlayerApiTrackingDataType__VRCSDKBaseVRCPlayerApiTrackingData(VRC.SDKBase.VRCPlayerApi instanceVRC.SDKBase.VRCPlayerApi+TrackingDataType tt)
+
+ +

outputs: unnamed (TrackingData)

+

flow: none

+
+
+

VRCPlayerApi GetType

+
+
+VRCSDKBaseVRCPlayerApi.__GetType__SystemType(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Type)

+

flow: none

+
+
+

VRCPlayerApi GetVelocity

+
+
+VRCSDKBaseVRCPlayerApi.__GetVelocity__UnityEngineVector3(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Vector3)

+

flow: none

+
+
+

VRCPlayerApi GetWalkSpeed

+
+
+VRCSDKBaseVRCPlayerApi.__GetWalkSpeed__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+
+
+

VRCPlayerApi Immobilize

+
+
+VRCSDKBaseVRCPlayerApi.__Immobilize__SystemBoolean__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Boolean immobile)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi IsOwner

+
+
+VRCSDKBaseVRCPlayerApi.__IsOwner__UnityEngineGameObject__SystemBoolean(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.GameObject obj)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

VRCPlayerApi IsPlayerGrounded

+
+
+VRCSDKBaseVRCPlayerApi.__IsPlayerGrounded__SystemBoolean(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

VRCPlayerApi IsUserInVR

+
+
+VRCSDKBaseVRCPlayerApi.__IsUserInVR__SystemBoolean(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (Boolean)

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi PopAnimations

+
+
+VRCSDKBaseVRCPlayerApi.__PopAnimations__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi PushAnimations

+
+
+VRCSDKBaseVRCPlayerApi.__PushAnimations__UnityEngineRuntimeAnimatorController__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.RuntimeAnimatorController animations)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi RemoveFromList

+
+
+VRCSDKBaseVRCPlayerApi.__RemoveFromList__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi set_displayName

+
+
+VRCSDKBaseVRCPlayerApi.__set_displayName__SystemString(VRC.SDKBase.VRCPlayerApi System.String)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi set_isLocal

+
+
+VRCSDKBaseVRCPlayerApi.__set_isLocal__SystemBoolean(VRC.SDKBase.VRCPlayerApi System.Boolean)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi set_sPlayers

+
+
+VRCSDKBaseVRCPlayerApi.__set_sPlayers__SystemCollectionsGenericListVRCSDKBaseVRCPlayerApi(System.Collections.Generic.List`1[VRC.SDKBase.VRCPlayerApi] )
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi set__isMasterDelegate

+
+
+VRCSDKBaseVRCPlayerApi.__set__isMasterDelegate__SystemFuncVRCSDKBaseVRCPlayerApiSystemBoolean(System.Func`2[VRC.SDKBase.VRCPlayerApi,System.Boolean] )
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetGravityStrength

+
+
+VRCSDKBaseVRCPlayerApi.__SetGravityStrength__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single strength)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetJumpImpulse

+
+
+VRCSDKBaseVRCPlayerApi.__SetJumpImpulse__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single impulse)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetPlayerTag

+
+
+VRCSDKBaseVRCPlayerApi.__SetPlayerTag__SystemString_SystemString__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.String tagNameSystem.String tagValue)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetRunSpeed

+
+
+VRCSDKBaseVRCPlayerApi.__SetRunSpeed__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single speed)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetSilencedToTagged

+
+
+VRCSDKBaseVRCPlayerApi.__SetSilencedToTagged__SystemInt32_SystemString_SystemString__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Int32 levelSystem.String tagNameSystem.String tagValue)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetSilencedToUntagged

+
+
+VRCSDKBaseVRCPlayerApi.__SetSilencedToUntagged__SystemInt32_SystemString_SystemString__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Int32 levelSystem.String tagNameSystem.String tagValue)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetVelocity

+
+
+VRCSDKBaseVRCPlayerApi.__SetVelocity__UnityEngineVector3__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.Vector3 velocity)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi SetWalkSpeed

+
+
+VRCSDKBaseVRCPlayerApi.__SetWalkSpeed__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single speed)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi TeleportTo

+
+
+VRCSDKBaseVRCPlayerApi.__TeleportTo__UnityEngineVector3_UnityEngineQuaternion__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.Vector3 teleportPosUnityEngine.Quaternion teleportRot)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi ToString

+
+
+VRCSDKBaseVRCPlayerApi.__ToString__SystemString(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+
+
+

VRCPlayerApi UseAttachedStation

+
+
+VRCSDKBaseVRCPlayerApi.__UseAttachedStation__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+

VRCPlayerApi UseLegacyLocomotion

+
+
+VRCSDKBaseVRCPlayerApi.__UseLegacyLocomotion__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+
+
+ + +
+
+ +
+