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+

UIMaskUtilities

+

The UIMaskUtilities module.

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+

ctor

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+UnityEngineUIMaskUtilities.__ctor____UnityEngineUIMaskUtilities()
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+ +

outputs: unnamed (MaskUtilities)

+

flow: none

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+

MaskUtilities Equals

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+UnityEngineUIMaskUtilities.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.MaskUtilities instanceSystem.Object obj)
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+ +

outputs: unnamed (Boolean)

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flow: none

+

C# Documentation

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+

MaskUtilities FindRootSortOverrideCanvas

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+UnityEngineUIMaskUtilities.__FindRootSortOverrideCanvas__UnityEngineTransform__UnityEngineTransform(UnityEngine.Transform start)
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+ +

outputs: unnamed (Transform)

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flow: none

+

Unity Documentation

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+

MaskUtilities GetHashCode

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+UnityEngineUIMaskUtilities.__GetHashCode__SystemInt32(UnityEngine.UI.MaskUtilities instance)
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outputs: unnamed (Int32)

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flow: none

+

Unity Documentation

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+
+

MaskUtilities GetRectMaskForClippable

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+UnityEngineUIMaskUtilities.__GetRectMaskForClippable__UnityEngineUIIClippable__UnityEngineUIRectMask2D(UnityEngine.UI.IClippable clippable)
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+ +

outputs: unnamed (RectMask2D)

+

flow: none

+

Unity Documentation

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MaskUtilities GetRectMasksForClip

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+UnityEngineUIMaskUtilities.__GetRectMasksForClip__UnityEngineUIRectMask2D_SystemCollectionsGenericListUnityEngineUIRectMask2D__SystemVoid(UnityEngine.UI.RectMask2D clipperSystem.Collections.Generic.List`1[UnityEngine.UI.RectMask2D] masks)
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+ +

outputs: none

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flow inputs: unnamed

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flow outputs: unnamed

+

Unity Documentation

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+
+

MaskUtilities GetStencilDepth

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+UnityEngineUIMaskUtilities.__GetStencilDepth__UnityEngineTransform_UnityEngineTransform__SystemInt32(UnityEngine.Transform transformUnityEngine.Transform stopAfter)
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+ +

outputs: unnamed (Int32)

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flow: none

+

Unity Documentation

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+
+

MaskUtilities GetType

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+UnityEngineUIMaskUtilities.__GetType__SystemType(UnityEngine.UI.MaskUtilities instance)
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+ +

outputs: unnamed (Type)

+

flow: none

+

Unity Documentation

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+
+

MaskUtilities IsDescendantOrSelf

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+UnityEngineUIMaskUtilities.__IsDescendantOrSelf__UnityEngineTransform_UnityEngineTransform__SystemBoolean(UnityEngine.Transform fatherUnityEngine.Transform child)
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+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

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+
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MaskUtilities Notify2DMaskStateChanged

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+UnityEngineUIMaskUtilities.__Notify2DMaskStateChanged__UnityEngineComponent__SystemVoid(UnityEngine.Component mask)
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+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

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+
+

MaskUtilities NotifyStencilStateChanged

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+UnityEngineUIMaskUtilities.__NotifyStencilStateChanged__UnityEngineComponent__SystemVoid(UnityEngine.Component mask)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

MaskUtilities ToString

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+UnityEngineUIMaskUtilities.__ToString__SystemString(UnityEngine.UI.MaskUtilities instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

+
+
+

MaskUtilities

+
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+Variable_UnityEngineUIMaskUtilities(UnityEngine.UI.MaskUtilities MaskUtilitiesSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
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+ +

outputs: none

+

flow: none

+

Unity Documentation

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