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+ +
+

UILayoutUtility

+

The UILayoutUtility module.

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+

LayoutUtility Equals

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+UnityEngineUILayoutUtility.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.LayoutUtility instanceSystem.Object obj)
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+ +

outputs: unnamed (Boolean)

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flow: none

+

C# Documentation

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LayoutUtility GetFlexibleHeight

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+UnityEngineUILayoutUtility.__GetFlexibleHeight__UnityEngineRectTransform__SystemSingle(UnityEngine.RectTransform rect)
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+ +

outputs: unnamed (Single)

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flow: none

+

Unity Documentation

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LayoutUtility GetFlexibleSize

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+UnityEngineUILayoutUtility.__GetFlexibleSize__UnityEngineRectTransform_SystemInt32__SystemSingle(UnityEngine.RectTransform rectSystem.Int32 axis)
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+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

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LayoutUtility GetFlexibleWidth

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+UnityEngineUILayoutUtility.__GetFlexibleWidth__UnityEngineRectTransform__SystemSingle(UnityEngine.RectTransform rect)
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+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

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LayoutUtility GetHashCode

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+UnityEngineUILayoutUtility.__GetHashCode__SystemInt32(UnityEngine.UI.LayoutUtility instance)
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+ +

outputs: unnamed (Int32)

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flow: none

+

Unity Documentation

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LayoutUtility GetLayoutProperty

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+UnityEngineUILayoutUtility.__GetLayoutProperty__UnityEngineRectTransform_SystemFuncUnityEngineUIILayoutElementSystemSingle_SystemSingle__SystemSingle(UnityEngine.RectTransform rectSystem.Func`2[UnityEngine.UI.ILayoutElement, System.Single] propertySystem.Single defaultValue)
+
+ +

outputs: unnamed (Single)

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flow: none

+

Unity Documentation

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LayoutUtility GetMinHeight

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+UnityEngineUILayoutUtility.__GetMinHeight__UnityEngineRectTransform__SystemSingle(UnityEngine.RectTransform rect)
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+ +

outputs: unnamed (Single)

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flow: none

+

Unity Documentation

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LayoutUtility GetMinSize

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+UnityEngineUILayoutUtility.__GetMinSize__UnityEngineRectTransform_SystemInt32__SystemSingle(UnityEngine.RectTransform rectSystem.Int32 axis)
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+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

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+
+

LayoutUtility GetMinWidth

+
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+UnityEngineUILayoutUtility.__GetMinWidth__UnityEngineRectTransform__SystemSingle(UnityEngine.RectTransform rect)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

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+
+

LayoutUtility GetPreferredHeight

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+UnityEngineUILayoutUtility.__GetPreferredHeight__UnityEngineRectTransform__SystemSingle(UnityEngine.RectTransform rect)
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+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

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+
+

LayoutUtility GetPreferredSize

+
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+UnityEngineUILayoutUtility.__GetPreferredSize__UnityEngineRectTransform_SystemInt32__SystemSingle(UnityEngine.RectTransform rectSystem.Int32 axis)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

LayoutUtility GetPreferredWidth

+
+
+UnityEngineUILayoutUtility.__GetPreferredWidth__UnityEngineRectTransform__SystemSingle(UnityEngine.RectTransform rect)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

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+
+

LayoutUtility GetType

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+UnityEngineUILayoutUtility.__GetType__SystemType(UnityEngine.UI.LayoutUtility instance)
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+ +

outputs: unnamed (Type)

+

flow: none

+

Unity Documentation

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+

LayoutUtility ToString

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+UnityEngineUILayoutUtility.__ToString__SystemString(UnityEngine.UI.LayoutUtility instance)
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+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

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