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UIInputFieldSubmitEvent

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The UIInputFieldSubmitEvent module.

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ctor

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+UnityEngineUIInputFieldSubmitEvent.__ctor____UnityEngineUIInputFieldSubmitEvent()
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outputs: unnamed (SubmitEvent)

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flow: none

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SubmitEvent Equals

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+UnityEngineUIInputFieldSubmitEvent.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.InputField+SubmitEvent instanceSystem.Object obj)
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outputs: unnamed (Boolean)

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flow inputs: unnamed

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flow outputs: unnamed

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C# Documentation

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SubmitEvent GetHashCode

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+UnityEngineUIInputFieldSubmitEvent.__GetHashCode__SystemInt32(UnityEngine.UI.InputField+SubmitEvent instance)
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outputs: unnamed (Int32)

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flow: none

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Unity Documentation

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SubmitEvent GetType

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+UnityEngineUIInputFieldSubmitEvent.__GetType__SystemType(UnityEngine.UI.InputField+SubmitEvent instance)
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outputs: unnamed (Type)

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flow: none

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Unity Documentation

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SubmitEvent ToString

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+UnityEngineUIInputFieldSubmitEvent.__ToString__SystemString(UnityEngine.UI.InputField+SubmitEvent instance)
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outputs: unnamed (String)

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flow inputs: unnamed

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flow outputs: unnamed

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Unity Documentation

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SubmitEvent

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+Variable_UnityEngineUIInputFieldSubmitEvent(UnityEngine.UI.InputField+SubmitEvent SubmitEventSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
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outputs: none

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flow: none

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Unity Documentation

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