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+ +
+

UIDropdownOptionData

+

The UIDropdownOptionData module.

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+
+
+

ctor

+
+
+UnityEngineUIDropdownOptionData.__ctor____UnityEngineUIDropdownOptionData()
+
+ +

outputs: unnamed (OptionData)

+

flow: none

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+
+

OptionData Equals

+
+
+UnityEngineUIDropdownOptionData.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Dropdown+OptionData instanceSystem.Object obj)
+
+ +

outputs: unnamed (Boolean)

+

flow inputs: unnamed

+

flow outputs: unnamed

+

C# Documentation

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+
+

OptionData get_image

+
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+UnityEngineUIDropdownOptionData.__get_image__UnityEngineSprite(UnityEngine.UI.Dropdown+OptionData instance)
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+ +

outputs: unnamed (Sprite)

+

flow: none

+

Unity Documentation

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+
+

OptionData get_text

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+
+UnityEngineUIDropdownOptionData.__get_text__SystemString(UnityEngine.UI.Dropdown+OptionData instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

+
+
+

OptionData GetHashCode

+
+
+UnityEngineUIDropdownOptionData.__GetHashCode__SystemInt32(UnityEngine.UI.Dropdown+OptionData instance)
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+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

+
+
+

OptionData GetType

+
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+UnityEngineUIDropdownOptionData.__GetType__SystemType(UnityEngine.UI.Dropdown+OptionData instance)
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+ +

outputs: unnamed (Type)

+

flow: none

+

Unity Documentation

+
+
+

OptionData set_image

+
+
+UnityEngineUIDropdownOptionData.__set_image__UnityEngineSprite__SystemVoid(UnityEngine.UI.Dropdown+OptionData instanceUnityEngine.Sprite value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

OptionData set_text

+
+
+UnityEngineUIDropdownOptionData.__set_text__SystemString__SystemVoid(UnityEngine.UI.Dropdown+OptionData instanceSystem.String value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

OptionData ToString

+
+
+UnityEngineUIDropdownOptionData.__ToString__SystemString(UnityEngine.UI.Dropdown+OptionData instance)
+
+ +

outputs: unnamed (String)

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

OptionData

+
+
+Variable_UnityEngineUIDropdownOptionData(UnityEngine.UI.Dropdown+OptionData OptionDataSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
+
+ +

outputs: none

+

flow: none

+

Unity Documentation

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+
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+