+
+ +
+

UICanvasScaler

+

The UICanvasScaler module.

+
+
+
+

op_Equality

+
+
+UnityEngineUICanvasScaler.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

CanvasScaler Equals

+
+
+UnityEngineUICanvasScaler.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.CanvasScaler instanceSystem.Object other)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

C# Documentation

+
+
+

CanvasScaler get_defaultSpriteDPI

+
+
+UnityEngineUICanvasScaler.__get_defaultSpriteDPI__SystemSingle(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_dynamicPixelsPerUnit

+
+
+UnityEngineUICanvasScaler.__get_dynamicPixelsPerUnit__SystemSingle(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_enabled

+
+
+UnityEngineUICanvasScaler.__get_enabled__SystemBoolean(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_fallbackScreenDPI

+
+
+UnityEngineUICanvasScaler.__get_fallbackScreenDPI__SystemSingle(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_gameObject

+
+
+UnityEngineUICanvasScaler.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (GameObject)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_matchWidthOrHeight

+
+
+UnityEngineUICanvasScaler.__get_matchWidthOrHeight__SystemSingle(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_name

+
+
+UnityEngineUICanvasScaler.__get_name__SystemString(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_physicalUnit

+
+
+UnityEngineUICanvasScaler.__get_physicalUnit__UnityEngineUICanvasScalerUnit(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Unit)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_referencePixelsPerUnit

+
+
+UnityEngineUICanvasScaler.__get_referencePixelsPerUnit__SystemSingle(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_referenceResolution

+
+
+UnityEngineUICanvasScaler.__get_referenceResolution__UnityEngineVector2(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Vector2)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_scaleFactor

+
+
+UnityEngineUICanvasScaler.__get_scaleFactor__SystemSingle(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_screenMatchMode

+
+
+UnityEngineUICanvasScaler.__get_screenMatchMode__UnityEngineUICanvasScalerScreenMatchMode(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (ScreenMatchMode)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_transform

+
+
+UnityEngineUICanvasScaler.__get_transform__UnityEngineTransform(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Transform)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler get_uiScaleMode

+
+
+UnityEngineUICanvasScaler.__get_uiScaleMode__UnityEngineUICanvasScalerScaleMode(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (ScaleMode)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler GetComponent

+
+
+UnityEngineUICanvasScaler.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.CanvasScaler instanceSystem.Type type)
+
+ +

outputs: unnamed (Component)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler GetComponentInChildren

+
+
+UnityEngineUICanvasScaler.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.CanvasScaler instanceSystem.Boolean includeInactiveSystem.Type type)
+
+ +

outputs: T (Object)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler GetComponentInParent

+
+
+UnityEngineUICanvasScaler.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.CanvasScaler instanceSystem.Type t)
+
+ +

outputs: unnamed (Component)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler GetComponents

+
+
+UnityEngineUICanvasScaler.__GetComponents__ListT__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler GetComponentsInChildren

+
+
+UnityEngineUICanvasScaler.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler GetComponentsInParent

+
+
+UnityEngineUICanvasScaler.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler GetHashCode

+
+
+UnityEngineUICanvasScaler.__GetHashCode__SystemInt32(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler GetInstanceID

+
+
+UnityEngineUICanvasScaler.__GetInstanceID__SystemInt32(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler GetType

+
+
+UnityEngineUICanvasScaler.__GetType__SystemType(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Type)

+

flow: none

+

Unity Documentation

+
+
+

op_Implicit

+
+
+UnityEngineUICanvasScaler.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

op_Inequality

+
+
+UnityEngineUICanvasScaler.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

CanvasScaler IsActive

+
+
+UnityEngineUICanvasScaler.__IsActive__SystemBoolean(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler IsDestroyed

+
+
+UnityEngineUICanvasScaler.__IsDestroyed__SystemBoolean(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler set_defaultSpriteDPI

+
+
+UnityEngineUICanvasScaler.__set_defaultSpriteDPI__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_dynamicPixelsPerUnit

+
+
+UnityEngineUICanvasScaler.__set_dynamicPixelsPerUnit__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_enabled

+
+
+UnityEngineUICanvasScaler.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Boolean value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_fallbackScreenDPI

+
+
+UnityEngineUICanvasScaler.__set_fallbackScreenDPI__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_matchWidthOrHeight

+
+
+UnityEngineUICanvasScaler.__set_matchWidthOrHeight__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_name

+
+
+UnityEngineUICanvasScaler.__set_name__SystemString__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.String value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_physicalUnit

+
+
+UnityEngineUICanvasScaler.__set_physicalUnit__UnityEngineUICanvasScalerUnit__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.UI.CanvasScaler+Unit value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_referencePixelsPerUnit

+
+
+UnityEngineUICanvasScaler.__set_referencePixelsPerUnit__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_referenceResolution

+
+
+UnityEngineUICanvasScaler.__set_referenceResolution__UnityEngineVector2__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.Vector2 value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_scaleFactor

+
+
+UnityEngineUICanvasScaler.__set_scaleFactor__SystemSingle__SystemVoid(UnityEngine.UI.CanvasScaler instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_screenMatchMode

+
+
+UnityEngineUICanvasScaler.__set_screenMatchMode__UnityEngineUICanvasScalerScreenMatchMode__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.UI.CanvasScaler+ScreenMatchMode value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler set_uiScaleMode

+
+
+UnityEngineUICanvasScaler.__set_uiScaleMode__UnityEngineUICanvasScalerScaleMode__SystemVoid(UnityEngine.UI.CanvasScaler instanceUnityEngine.UI.CanvasScaler+ScaleMode value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CanvasScaler ToString

+
+
+UnityEngineUICanvasScaler.__ToString__SystemString(UnityEngine.UI.CanvasScaler instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

+
+
+

CanvasScaler

+
+
+Variable_UnityEngineUICanvasScaler(UnityEngine.UI.CanvasScaler CanvasScalerSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
+
+ +

outputs: none

+

flow: none

+

Unity Documentation

+
+
+ + +
+
+ +
+