+
+ +
+

UIAspectRatioFitter

+

The UIAspectRatioFitter module.

+
+
+
+

op_Equality

+
+
+UnityEngineUIAspectRatioFitter.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

AspectRatioFitter Equals

+
+
+UnityEngineUIAspectRatioFitter.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.AspectRatioFitter instanceSystem.Object other)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

C# Documentation

+
+
+

AspectRatioFitter get_aspectMode

+
+
+UnityEngineUIAspectRatioFitter.__get_aspectMode__UnityEngineUIAspectRatioFitterAspectMode(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (AspectMode)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter get_aspectRatio

+
+
+UnityEngineUIAspectRatioFitter.__get_aspectRatio__SystemSingle(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Single)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter get_enabled

+
+
+UnityEngineUIAspectRatioFitter.__get_enabled__SystemBoolean(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter get_gameObject

+
+
+UnityEngineUIAspectRatioFitter.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (GameObject)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter get_name

+
+
+UnityEngineUIAspectRatioFitter.__get_name__SystemString(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter get_transform

+
+
+UnityEngineUIAspectRatioFitter.__get_transform__UnityEngineTransform(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Transform)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter GetComponent

+
+
+UnityEngineUIAspectRatioFitter.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.AspectRatioFitter instanceSystem.Type type)
+
+ +

outputs: unnamed (Component)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter GetComponentInChildren

+
+
+UnityEngineUIAspectRatioFitter.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.AspectRatioFitter instanceSystem.Boolean includeInactiveSystem.Type type)
+
+ +

outputs: T (Object)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter GetComponentInParent

+
+
+UnityEngineUIAspectRatioFitter.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.AspectRatioFitter instanceSystem.Type t)
+
+ +

outputs: unnamed (Component)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter GetComponents

+
+
+UnityEngineUIAspectRatioFitter.__GetComponents__ListT__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter GetComponentsInChildren

+
+
+UnityEngineUIAspectRatioFitter.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter GetComponentsInParent

+
+
+UnityEngineUIAspectRatioFitter.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter GetHashCode

+
+
+UnityEngineUIAspectRatioFitter.__GetHashCode__SystemInt32(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter GetInstanceID

+
+
+UnityEngineUIAspectRatioFitter.__GetInstanceID__SystemInt32(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter GetType

+
+
+UnityEngineUIAspectRatioFitter.__GetType__SystemType(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Type)

+

flow: none

+

Unity Documentation

+
+
+

op_Implicit

+
+
+UnityEngineUIAspectRatioFitter.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

op_Inequality

+
+
+UnityEngineUIAspectRatioFitter.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+
+
+

AspectRatioFitter IsActive

+
+
+UnityEngineUIAspectRatioFitter.__IsActive__SystemBoolean(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter IsDestroyed

+
+
+UnityEngineUIAspectRatioFitter.__IsDestroyed__SystemBoolean(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter set_aspectMode

+
+
+UnityEngineUIAspectRatioFitter.__set_aspectMode__UnityEngineUIAspectRatioFitterAspectMode__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceUnityEngine.UI.AspectRatioFitter+AspectMode value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter set_aspectRatio

+
+
+UnityEngineUIAspectRatioFitter.__set_aspectRatio__SystemSingle__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceSystem.Single value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter set_enabled

+
+
+UnityEngineUIAspectRatioFitter.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceSystem.Boolean value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter set_name

+
+
+UnityEngineUIAspectRatioFitter.__set_name__SystemString__SystemVoid(UnityEngine.UI.AspectRatioFitter instanceSystem.String value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter SetLayoutHorizontal

+
+
+UnityEngineUIAspectRatioFitter.__SetLayoutHorizontal__SystemVoid(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter SetLayoutVertical

+
+
+UnityEngineUIAspectRatioFitter.__SetLayoutVertical__SystemVoid(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

AspectRatioFitter ToString

+
+
+UnityEngineUIAspectRatioFitter.__ToString__SystemString(UnityEngine.UI.AspectRatioFitter instance)
+
+ +

outputs: unnamed (String)

+

flow: none

+

Unity Documentation

+
+
+

AspectRatioFitter

+
+
+Variable_UnityEngineUIAspectRatioFitter(UnityEngine.UI.AspectRatioFitter AspectRatioFitterSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
+
+ +

outputs: none

+

flow: none

+

Unity Documentation

+
+
+ + +
+
+ +
+