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+ +
+

ParticleSystemCustomDataModule

+

The ParticleSystemCustomDataModule module.

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+
+
+

CustomDataModule

+
+
+Const_UnityEngineParticleSystemCustomDataModule(UnityEngine.ParticleSystem+CustomDataModule CustomDataModule)
+
+ +

outputs: unnamed (CustomDataModule)

+

flow: none

+

Unity Documentation

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+
+

CustomDataModule Equals

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+UnityEngineParticleSystemCustomDataModule.__Equals__SystemObject__SystemBoolean(UnityEngine.ParticleSystem+CustomDataModule instanceSystem.Object obj)
+
+ +

outputs: unnamed (Boolean)

+

flow inputs: unnamed

+

flow outputs: unnamed

+

C# Documentation

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+
+

CustomDataModule get_enabled

+
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+UnityEngineParticleSystemCustomDataModule.__get_enabled__SystemBoolean(UnityEngine.ParticleSystem+CustomDataModule instance)
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+ +

outputs: unnamed (Boolean)

+

flow: none

+

Unity Documentation

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+
+

CustomDataModule GetColor

+
+
+UnityEngineParticleSystemCustomDataModule.__GetColor__UnityEngineParticleSystemCustomData__UnityEngineParticleSystemMinMaxGradient(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData stream)
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+ +

outputs: unnamed (MinMaxGradient)

+

flow: none

+

Unity Documentation

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+
+

CustomDataModule GetHashCode

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+
+UnityEngineParticleSystemCustomDataModule.__GetHashCode__SystemInt32(UnityEngine.ParticleSystem+CustomDataModule instance)
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+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

+
+
+

CustomDataModule GetMode

+
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+UnityEngineParticleSystemCustomDataModule.__GetMode__UnityEngineParticleSystemCustomData__UnityEngineParticleSystemCustomDataMode(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData stream)
+
+ +

outputs: unnamed (ParticleSystemCustomDataMode)

+

flow: none

+

Unity Documentation

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+
+

CustomDataModule GetType

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+
+UnityEngineParticleSystemCustomDataModule.__GetType__SystemType(UnityEngine.ParticleSystem+CustomDataModule instance)
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+ +

outputs: unnamed (Type)

+

flow: none

+

Unity Documentation

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+
+

CustomDataModule GetVector

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+UnityEngineParticleSystemCustomDataModule.__GetVector__UnityEngineParticleSystemCustomData_SystemInt32__UnityEngineParticleSystemMinMaxCurve(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData streamSystem.Int32 component)
+
+ +

outputs: unnamed (MinMaxCurve)

+

flow: none

+

Unity Documentation

+
+
+

CustomDataModule GetVectorComponentCount

+
+
+UnityEngineParticleSystemCustomDataModule.__GetVectorComponentCount__UnityEngineParticleSystemCustomData__SystemInt32(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData stream)
+
+ +

outputs: unnamed (Int32)

+

flow: none

+

Unity Documentation

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+
+

CustomDataModule set_enabled

+
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+UnityEngineParticleSystemCustomDataModule.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CustomDataModule instanceSystem.Boolean value)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CustomDataModule SetColor

+
+
+UnityEngineParticleSystemCustomDataModule.__SetColor__UnityEngineParticleSystemCustomData_UnityEngineParticleSystemMinMaxGradient__SystemVoid(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData streamUnityEngine.ParticleSystem+MinMaxGradient gradient)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CustomDataModule SetMode

+
+
+UnityEngineParticleSystemCustomDataModule.__SetMode__UnityEngineParticleSystemCustomData_UnityEngineParticleSystemCustomDataMode__SystemVoid(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData streamUnityEngine.ParticleSystemCustomDataMode mode)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CustomDataModule SetVector

+
+
+UnityEngineParticleSystemCustomDataModule.__SetVector__UnityEngineParticleSystemCustomData_SystemInt32_UnityEngineParticleSystemMinMaxCurve__SystemVoid(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData streamSystem.Int32 componentUnityEngine.ParticleSystem+MinMaxCurve curve)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CustomDataModule SetVectorComponentCount

+
+
+UnityEngineParticleSystemCustomDataModule.__SetVectorComponentCount__UnityEngineParticleSystemCustomData_SystemInt32__SystemVoid(UnityEngine.ParticleSystem+CustomDataModule instanceUnityEngine.ParticleSystemCustomData streamSystem.Int32 count)
+
+ +

outputs: none

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CustomDataModule ToString

+
+
+UnityEngineParticleSystemCustomDataModule.__ToString__SystemString(UnityEngine.ParticleSystem+CustomDataModule instance)
+
+ +

outputs: unnamed (String)

+

flow inputs: unnamed

+

flow outputs: unnamed

+

Unity Documentation

+
+
+

CustomDataModule

+
+
+Variable_UnityEngineParticleSystemCustomDataModule(UnityEngine.ParticleSystem+CustomDataModule CustomDataModuleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
+
+ +

outputs: none

+

flow: none

+

Unity Documentation

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+ + +
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+