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+

AvatarBuilder

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The AvatarBuilder module.

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AvatarBuilder BuildGenericAvatar

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+UnityEngineAvatarBuilder.__BuildGenericAvatar__UnityEngineGameObject_SystemString__UnityEngineAvatar(UnityEngine.GameObject goSystem.String rootMotionTransformName)
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outputs: unnamed (Avatar)

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flow inputs: unnamed

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flow outputs: unnamed

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Unity Documentation

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AvatarBuilder BuildHumanAvatar

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+UnityEngineAvatarBuilder.__BuildHumanAvatar__UnityEngineGameObject_UnityEngineHumanDescription__UnityEngineAvatar(UnityEngine.GameObject goUnityEngine.HumanDescription humanDescription)
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outputs: unnamed (Avatar)

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flow inputs: unnamed

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flow outputs: unnamed

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Unity Documentation

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ctor

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+UnityEngineAvatarBuilder.__ctor____UnityEngineAvatarBuilder()
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outputs: unnamed (AvatarBuilder)

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flow: none

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AvatarBuilder Equals

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+UnityEngineAvatarBuilder.__Equals__SystemObject__SystemBoolean(UnityEngine.AvatarBuilder instanceSystem.Object obj)
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outputs: unnamed (Boolean)

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flow: none

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C# Documentation

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AvatarBuilder GetHashCode

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+UnityEngineAvatarBuilder.__GetHashCode__SystemInt32(UnityEngine.AvatarBuilder instance)
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outputs: unnamed (Int32)

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flow: none

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Unity Documentation

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AvatarBuilder GetType

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+UnityEngineAvatarBuilder.__GetType__SystemType(UnityEngine.AvatarBuilder instance)
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outputs: unnamed (Type)

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flow: none

+

Unity Documentation

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AvatarBuilder ToString

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+UnityEngineAvatarBuilder.__ToString__SystemString(UnityEngine.AvatarBuilder instance)
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outputs: unnamed (String)

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flow: none

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Unity Documentation

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AvatarBuilder

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+Variable_UnityEngineAvatarBuilder(UnityEngine.AvatarBuilder AvatarBuilderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)
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outputs: none

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flow: none

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Unity Documentation

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