From eb84bb298d2b95aec7b2ae12cbf25ac64f25379a Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Sun, 6 Nov 2022 15:12:42 -0500 Subject: move to self host --- .../Assets/Bakery/ftFarSphereRenderBase.cginc | 70 ++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 VRCSDK3Worlds/Assets/Bakery/ftFarSphereRenderBase.cginc (limited to 'VRCSDK3Worlds/Assets/Bakery/ftFarSphereRenderBase.cginc') diff --git a/VRCSDK3Worlds/Assets/Bakery/ftFarSphereRenderBase.cginc b/VRCSDK3Worlds/Assets/Bakery/ftFarSphereRenderBase.cginc new file mode 100644 index 00000000..2c12619f --- /dev/null +++ b/VRCSDK3Worlds/Assets/Bakery/ftFarSphereRenderBase.cginc @@ -0,0 +1,70 @@ +struct appdata +{ + float4 vertex : POSITION; + float2 uv : TEXCOORD0; + float3 normal : NORMAL0; +}; + +struct v2f +{ + float4 vertex : SV_POSITION; + float2 uv : TEXCOORD0; + float3 normal : TEXCOORD1; + float3 worldPos : TEXCOORD2; +}; + +sampler2D _MainTex; +float4 _MainTex_ST; +//float4 _Color; +//float4x4 cullMatrices[64]; +//float cullMatricesCount; + +float2 texelOffset; + +v2f vert (appdata v) +{ + v2f o; + + o.vertex = mul(unity_ObjectToWorld, v.vertex); + o.worldPos = o.vertex.xyz; + + o.vertex = mul(UNITY_MATRIX_VP, float4(o.vertex.xyz,1)); + o.vertex.xy += texelOffset * o.vertex.w; + + o.uv = TRANSFORM_TEX(v.uv, _MainTex); + + o.normal = normalize(mul((float3x3)unity_ObjectToWorld, v.normal)); + + return o; +} + +struct MRT +{ + float4 AlbedoAlpha : SV_Target0; + float4 Normal : SV_Target1; +}; + +MRT frag (v2f IN) +{ + /* + for(int i=0; i 1); + if (!outside) discard; + } + */ + + MRT mrt; + mrt.AlbedoAlpha = tex2D(_MainTex, IN.uv);// * _Color; +#ifdef OPAQUE + mrt.AlbedoAlpha.a = 1; +#else + mrt.AlbedoAlpha.a = max(mrt.AlbedoAlpha.a, 1.0f / 255.0f); // 0 is reserved for projClip +#endif + mrt.Normal = float4(IN.normal * 0.5 + 0.5, 1); + + return mrt; +} + -- cgit v1.2.3-freya