From eb84bb298d2b95aec7b2ae12cbf25ac64f25379a Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Sun, 6 Nov 2022 15:12:42 -0500 Subject: move to self host --- .../Assets/Avatars/Alu/FBX/earrings/ReadMe.txt | 29 ++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 VRCSDK3AvatarsQuestLegacy/Assets/Avatars/Alu/FBX/earrings/ReadMe.txt (limited to 'VRCSDK3AvatarsQuestLegacy/Assets/Avatars/Alu/FBX/earrings/ReadMe.txt') diff --git a/VRCSDK3AvatarsQuestLegacy/Assets/Avatars/Alu/FBX/earrings/ReadMe.txt b/VRCSDK3AvatarsQuestLegacy/Assets/Avatars/Alu/FBX/earrings/ReadMe.txt new file mode 100644 index 00000000..6e8cdb94 --- /dev/null +++ b/VRCSDK3AvatarsQuestLegacy/Assets/Avatars/Alu/FBX/earrings/ReadMe.txt @@ -0,0 +1,29 @@ +3D model [Free] Earrings + +Thank you for purchasing [Free] Earrings +If you find any bugs or problems, or if you have any questions, +please contact with one of these methods below: + +Discord: PIPOPIPOPI#1923 +Twitter: vrc_pipochan +Email:blacklx20010331@gmail.com + +============================================================================== + +How to import to VRChat: + +1.Import VRSDK 2.0 and dynamic bone unitypackage (you can find VRSDK package from VRChat official website) +2.Import either omochi_kisekae.unitypackage or koume_kisekae.unitypackage +3.Import Pipo Earrings.unitypackage +4.drag and drop avatar prefab to the scene +5.drag and drop earrings prefab.prefab to the scene +6.drag it to the head bone of the avatar and adjust the scale and position + + +Please follow the steps correctly or you may find issues about the prefab, +for example, pink material. + +[Contents] +-1 unitypackage +-1 fbx file +-1 readme.txt \ No newline at end of file -- cgit v1.2.3-freya