From eb84bb298d2b95aec7b2ae12cbf25ac64f25379a Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Sun, 6 Nov 2022 15:12:42 -0500 Subject: move to self host --- .../Instructions_Plugins.txt | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 VRCSDK3AvatarsQuest/Assets/Resources/RalivDynamicPenetrationSystem/Instructions_Plugins.txt (limited to 'VRCSDK3AvatarsQuest/Assets/Resources/RalivDynamicPenetrationSystem/Instructions_Plugins.txt') diff --git a/VRCSDK3AvatarsQuest/Assets/Resources/RalivDynamicPenetrationSystem/Instructions_Plugins.txt b/VRCSDK3AvatarsQuest/Assets/Resources/RalivDynamicPenetrationSystem/Instructions_Plugins.txt new file mode 100644 index 00000000..862c37bf --- /dev/null +++ b/VRCSDK3AvatarsQuest/Assets/Resources/RalivDynamicPenetrationSystem/Instructions_Plugins.txt @@ -0,0 +1,19 @@ +Using the dynamic Penetration System with XSToon: + + A pre-patched version of XSToon is included already, just use the XSToon2.0_Penetrator shader! + Visit https://github.com/Xiexe/Xiexes-Unity-Shaders for more default textures and Xiexe's excellent shader work. + + Thanks Xiexe for allowing penetration integration in your awesome shader! + + Thanks SCRN for helping me a ton with the integration! check out SCRN's amazing shader work at https://github.com/SCRN-VRC + + +Using the Dynamic Penetration System with Poiyomi Pro: + + Install Poiyomi Pro (available at https://www.patreon.com/poiyomi) in your base asset directory. + + Unpack the UnityPackage in the Assets/DynamicPenetrationSystem/Plugins directory + + Use the Poiyomi Pro shader, click Advanced at the top, then activate Raliv Dynamic Penetration System under Third Party. + + Thanks Poiyomi for integrating penetration in your awesome shader! \ No newline at end of file -- cgit v1.2.3-freya