diff options
Diffstat (limited to '')
| -rw-r--r-- | VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs | 34 | ||||
| -rw-r--r-- | VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta | 12 |
2 files changed, 46 insertions, 0 deletions
diff --git a/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs new file mode 100644 index 00000000..dd1cf1b5 --- /dev/null +++ b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs @@ -0,0 +1,34 @@ +using UnityEngine; + +public class DynamicBoneColliderBase : MonoBehaviour +{ + public enum Direction + { + X, Y, Z + } + +#if UNITY_5 + [Tooltip("The axis of the capsule's height.")] +#endif + public Direction m_Direction = Direction.Y; + +#if UNITY_5 + [Tooltip("The center of the sphere or capsule, in the object's local space.")] +#endif + public Vector3 m_Center = Vector3.zero; + + public enum Bound + { + Outside, + Inside + } + +#if UNITY_5 + [Tooltip("Constrain bones to outside bound or inside bound.")] +#endif + public Bound m_Bound = Bound.Outside; + + public virtual void Collide(ref Vector3 particlePosition, float particleRadius) + { + } +} diff --git a/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta new file mode 100644 index 00000000..edc8b9f6 --- /dev/null +++ b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 04878769c08021a41bc2d2375e23ec0b +timeCreated: 1482666371 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |