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-rw-r--r--VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs34
-rw-r--r--VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta12
2 files changed, 46 insertions, 0 deletions
diff --git a/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs
new file mode 100644
index 00000000..dd1cf1b5
--- /dev/null
+++ b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs
@@ -0,0 +1,34 @@
+using UnityEngine;
+
+public class DynamicBoneColliderBase : MonoBehaviour
+{
+ public enum Direction
+ {
+ X, Y, Z
+ }
+
+#if UNITY_5
+ [Tooltip("The axis of the capsule's height.")]
+#endif
+ public Direction m_Direction = Direction.Y;
+
+#if UNITY_5
+ [Tooltip("The center of the sphere or capsule, in the object's local space.")]
+#endif
+ public Vector3 m_Center = Vector3.zero;
+
+ public enum Bound
+ {
+ Outside,
+ Inside
+ }
+
+#if UNITY_5
+ [Tooltip("Constrain bones to outside bound or inside bound.")]
+#endif
+ public Bound m_Bound = Bound.Outside;
+
+ public virtual void Collide(ref Vector3 particlePosition, float particleRadius)
+ {
+ }
+}
diff --git a/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta
new file mode 100644
index 00000000..edc8b9f6
--- /dev/null
+++ b/VRCSDK3AvatarsLegacy/Assets/Resources/DynamicBone/Scripts/DynamicBoneColliderBase.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 04878769c08021a41bc2d2375e23ec0b
+timeCreated: 1482666371
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: