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author | Tyler Murphy <tylerm@tylerm.dev> | 2023-06-17 01:18:16 -0400 |
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committer | Tyler Murphy <tylerm@tylerm.dev> | 2023-06-17 01:18:16 -0400 |
commit | 113c6d105a0b06603388e5e0ded90ed169ae0c50 (patch) | |
tree | 70af321cdce86a331141e437f6abae3c1cefd74a /client/src/net/game.ts | |
parent | ts (diff) | |
download | tuxman-113c6d105a0b06603388e5e0ded90ed169ae0c50.tar.gz tuxman-113c6d105a0b06603388e5e0ded90ed169ae0c50.tar.bz2 tuxman-113c6d105a0b06603388e5e0ded90ed169ae0c50.zip |
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Diffstat (limited to '')
-rw-r--r-- | client/src/net/game.ts | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/client/src/net/game.ts b/client/src/net/game.ts index c8e5991..88a36b1 100644 --- a/client/src/net/game.ts +++ b/client/src/net/game.ts @@ -52,7 +52,6 @@ export class Game { * If the frame is ahead of the current latest frame, the game will be run until that frame. */ setInput(frame: number, input: Input) { - console.log('input', frame, input) this.editFrame(frame, (index: number): void => { let past = this.history[index - 1]; if(index === 0) { @@ -66,7 +65,6 @@ export class Game { } setData(frame: number, data: GameState) { - console.log('data', frame, data) this.editFrame(frame, (index: number): void => { this.history[index] = { data, |