From b267a504ca4563e042929198319273e969939fc9 Mon Sep 17 00:00:00 2001 From: syuilo Date: Wed, 12 Jan 2022 17:34:53 +0900 Subject: bye reversi --- packages/client/src/scripts/games/reversi/core.ts | 263 ------ packages/client/src/scripts/games/reversi/maps.ts | 896 --------------------- .../client/src/scripts/games/reversi/package.json | 18 - .../client/src/scripts/games/reversi/tsconfig.json | 21 - 4 files changed, 1198 deletions(-) delete mode 100644 packages/client/src/scripts/games/reversi/core.ts delete mode 100644 packages/client/src/scripts/games/reversi/maps.ts delete mode 100644 packages/client/src/scripts/games/reversi/package.json delete mode 100644 packages/client/src/scripts/games/reversi/tsconfig.json (limited to 'packages/client/src/scripts') diff --git a/packages/client/src/scripts/games/reversi/core.ts b/packages/client/src/scripts/games/reversi/core.ts deleted file mode 100644 index 0cb8922e19..0000000000 --- a/packages/client/src/scripts/games/reversi/core.ts +++ /dev/null @@ -1,263 +0,0 @@ -import { count, concat } from '@/scripts/array'; - -// MISSKEY REVERSI ENGINE - -/** - * true ... 黒 - * false ... 白 - */ -export type Color = boolean; -const BLACK = true; -const WHITE = false; - -export type MapPixel = 'null' | 'empty'; - -export type Options = { - isLlotheo: boolean; - canPutEverywhere: boolean; - loopedBoard: boolean; -}; - -export type Undo = { - /** - * 色 - */ - color: Color; - - /** - * どこに打ったか - */ - pos: number; - - /** - * 反転した石の位置の配列 - */ - effects: number[]; - - /** - * ターン - */ - turn: Color | null; -}; - -/** - * リバーシエンジン - */ -export default class Reversi { - public map: MapPixel[]; - public mapWidth: number; - public mapHeight: number; - public board: (Color | null | undefined)[]; - public turn: Color | null = BLACK; - public opts: Options; - - public prevPos = -1; - public prevColor: Color | null = null; - - private logs: Undo[] = []; - - /** - * ゲームを初期化します - */ - constructor(map: string[], opts: Options) { - //#region binds - this.put = this.put.bind(this); - //#endregion - - //#region Options - this.opts = opts; - if (this.opts.isLlotheo == null) this.opts.isLlotheo = false; - if (this.opts.canPutEverywhere == null) this.opts.canPutEverywhere = false; - if (this.opts.loopedBoard == null) this.opts.loopedBoard = false; - //#endregion - - //#region Parse map data - this.mapWidth = map[0].length; - this.mapHeight = map.length; - const mapData = map.join(''); - - this.board = mapData.split('').map(d => d === '-' ? null : d === 'b' ? BLACK : d === 'w' ? WHITE : undefined); - - this.map = mapData.split('').map(d => d === '-' || d === 'b' || d === 'w' ? 'empty' : 'null'); - //#endregion - - // ゲームが始まった時点で片方の色の石しかないか、始まった時点で勝敗が決定するようなマップの場合がある - if (!this.canPutSomewhere(BLACK)) - this.turn = this.canPutSomewhere(WHITE) ? WHITE : null; - } - - /** - * 黒石の数 - */ - public get blackCount() { - return count(BLACK, this.board); - } - - /** - * 白石の数 - */ - public get whiteCount() { - return count(WHITE, this.board); - } - - public transformPosToXy(pos: number): number[] { - const x = pos % this.mapWidth; - const y = Math.floor(pos / this.mapWidth); - return [x, y]; - } - - public transformXyToPos(x: number, y: number): number { - return x + (y * this.mapWidth); - } - - /** - * 指定のマスに石を打ちます - * @param color 石の色 - * @param pos 位置 - */ - public put(color: Color, pos: number) { - this.prevPos = pos; - this.prevColor = color; - - this.board[pos] = color; - - // 反転させられる石を取得 - const effects = this.effects(color, pos); - - // 反転させる - for (const pos of effects) { - this.board[pos] = color; - } - - const turn = this.turn; - - this.logs.push({ - color, - pos, - effects, - turn - }); - - this.calcTurn(); - } - - private calcTurn() { - // ターン計算 - this.turn = - this.canPutSomewhere(!this.prevColor) ? !this.prevColor : - this.canPutSomewhere(this.prevColor!) ? this.prevColor : - null; - } - - public undo() { - const undo = this.logs.pop()!; - this.prevColor = undo.color; - this.prevPos = undo.pos; - this.board[undo.pos] = null; - for (const pos of undo.effects) { - const color = this.board[pos]; - this.board[pos] = !color; - } - this.turn = undo.turn; - } - - /** - * 指定した位置のマップデータのマスを取得します - * @param pos 位置 - */ - public mapDataGet(pos: number): MapPixel { - const [x, y] = this.transformPosToXy(pos); - return x < 0 || y < 0 || x >= this.mapWidth || y >= this.mapHeight ? 'null' : this.map[pos]; - } - - /** - * 打つことができる場所を取得します - */ - public puttablePlaces(color: Color): number[] { - return Array.from(this.board.keys()).filter(i => this.canPut(color, i)); - } - - /** - * 打つことができる場所があるかどうかを取得します - */ - public canPutSomewhere(color: Color): boolean { - return this.puttablePlaces(color).length > 0; - } - - /** - * 指定のマスに石を打つことができるかどうかを取得します - * @param color 自分の色 - * @param pos 位置 - */ - public canPut(color: Color, pos: number): boolean { - return ( - this.board[pos] !== null ? false : // 既に石が置いてある場所には打てない - this.opts.canPutEverywhere ? this.mapDataGet(pos) == 'empty' : // 挟んでなくても置けるモード - this.effects(color, pos).length !== 0); // 相手の石を1つでも反転させられるか - } - - /** - * 指定のマスに石を置いた時の、反転させられる石を取得します - * @param color 自分の色 - * @param initPos 位置 - */ - public effects(color: Color, initPos: number): number[] { - const enemyColor = !color; - - const diffVectors: [number, number][] = [ - [ 0, -1], // 上 - [ +1, -1], // 右上 - [ +1, 0], // 右 - [ +1, +1], // 右下 - [ 0, +1], // 下 - [ -1, +1], // 左下 - [ -1, 0], // 左 - [ -1, -1] // 左上 - ]; - - const effectsInLine = ([dx, dy]: [number, number]): number[] => { - const nextPos = (x: number, y: number): [number, number] => [x + dx, y + dy]; - - const found: number[] = []; // 挟めるかもしれない相手の石を入れておく配列 - let [x, y] = this.transformPosToXy(initPos); - while (true) { - [x, y] = nextPos(x, y); - - // 座標が指し示す位置がボード外に出たとき - if (this.opts.loopedBoard && this.transformXyToPos( - (x = ((x % this.mapWidth) + this.mapWidth) % this.mapWidth), - (y = ((y % this.mapHeight) + this.mapHeight) % this.mapHeight)) === initPos) - // 盤面の境界でループし、自分が石を置く位置に戻ってきたとき、挟めるようにしている (ref: Test4のマップ) - return found; - else if (x === -1 || y === -1 || x === this.mapWidth || y === this.mapHeight) - return []; // 挟めないことが確定 (盤面外に到達) - - const pos = this.transformXyToPos(x, y); - if (this.mapDataGet(pos) === 'null') return []; // 挟めないことが確定 (配置不可能なマスに到達) - const stone = this.board[pos]; - if (stone === null) return []; // 挟めないことが確定 (石が置かれていないマスに到達) - if (stone === enemyColor) found.push(pos); // 挟めるかもしれない (相手の石を発見) - if (stone === color) return found; // 挟めることが確定 (対となる自分の石を発見) - } - }; - - return concat(diffVectors.map(effectsInLine)); - } - - /** - * ゲームが終了したか否か - */ - public get isEnded(): boolean { - return this.turn === null; - } - - /** - * ゲームの勝者 (null = 引き分け) - */ - public get winner(): Color | null { - return this.isEnded ? - this.blackCount == this.whiteCount ? null : - this.opts.isLlotheo === this.blackCount > this.whiteCount ? WHITE : BLACK : - undefined as never; - } -} diff --git a/packages/client/src/scripts/games/reversi/maps.ts b/packages/client/src/scripts/games/reversi/maps.ts deleted file mode 100644 index dc0d1bf9d0..0000000000 --- a/packages/client/src/scripts/games/reversi/maps.ts +++ /dev/null @@ -1,896 +0,0 @@ -/** - * 組み込みマップ定義 - * - * データ値: - * (スペース) ... マス無し - * - ... マス - * b ... 初期配置される黒石 - * w ... 初期配置される白石 - */ - -export type Map = { - name?: string; - category?: string; - author?: string; - data: string[]; -}; - -export const fourfour: Map = { - name: '4x4', - category: '4x4', - data: [ - '----', - '-wb-', - '-bw-', - '----' - ] -}; - -export const sixsix: Map = { - name: '6x6', - category: '6x6', - data: [ - '------', - '------', - '--wb--', - '--bw--', - '------', - '------' - ] -}; - -export const roundedSixsix: Map = { - name: '6x6 rounded', - category: '6x6', - author: 'syuilo', - data: [ - ' ---- ', - '------', - '--wb--', - '--bw--', - '------', - ' ---- ' - ] -}; - -export const roundedSixsix2: Map = { - name: '6x6 rounded 2', - category: '6x6', - author: 'syuilo', - data: [ - ' -- ', - ' ---- ', - '--wb--', - '--bw--', - ' ---- ', - ' -- ' - ] -}; - -export const eighteight: Map = { - name: '8x8', - category: '8x8', - data: [ - '--------', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - '--------' - ] -}; - -export const eighteightH1: Map = { - name: '8x8 handicap 1', - category: '8x8', - data: [ - 'b-------', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - '--------' - ] -}; - -export const eighteightH2: Map = { - name: '8x8 handicap 2', - category: '8x8', - data: [ - 'b-------', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - '-------b' - ] -}; - -export const eighteightH3: Map = { - name: '8x8 handicap 3', - category: '8x8', - data: [ - 'b------b', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - '-------b' - ] -}; - -export const eighteightH4: Map = { - name: '8x8 handicap 4', - category: '8x8', - data: [ - 'b------b', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - 'b------b' - ] -}; - -export const eighteightH28: Map = { - name: '8x8 handicap 28', - category: '8x8', - data: [ - 'bbbbbbbb', - 'b------b', - 'b------b', - 'b--wb--b', - 'b--bw--b', - 'b------b', - 'b------b', - 'bbbbbbbb' - ] -}; - -export const roundedEighteight: Map = { - name: '8x8 rounded', - category: '8x8', - author: 'syuilo', - data: [ - ' ------ ', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - ' ------ ' - ] -}; - -export const roundedEighteight2: Map = { - name: '8x8 rounded 2', - category: '8x8', - author: 'syuilo', - data: [ - ' ---- ', - ' ------ ', - '--------', - '---wb---', - '---bw---', - '--------', - ' ------ ', - ' ---- ' - ] -}; - -export const roundedEighteight3: Map = { - name: '8x8 rounded 3', - category: '8x8', - author: 'syuilo', - data: [ - ' -- ', - ' ---- ', - ' ------ ', - '---wb---', - '---bw---', - ' ------ ', - ' ---- ', - ' -- ' - ] -}; - -export const eighteightWithNotch: Map = { - name: '8x8 with notch', - category: '8x8', - author: 'syuilo', - data: [ - '--- ---', - '--------', - '--------', - ' --wb-- ', - ' --bw-- ', - '--------', - '--------', - '--- ---' - ] -}; - -export const eighteightWithSomeHoles: Map = { - name: '8x8 with some holes', - category: '8x8', - author: 'syuilo', - data: [ - '--- ----', - '----- --', - '-- -----', - '---wb---', - '---bw- -', - ' -------', - '--- ----', - '--------' - ] -}; - -export const circle: Map = { - name: 'Circle', - category: '8x8', - author: 'syuilo', - data: [ - ' -- ', - ' ------ ', - ' ------ ', - '---wb---', - '---bw---', - ' ------ ', - ' ------ ', - ' -- ' - ] -}; - -export const smile: Map = { - name: 'Smile', - category: '8x8', - author: 'syuilo', - data: [ - ' ------ ', - '--------', - '-- -- --', - '---wb---', - '-- bw --', - '--- ---', - '--------', - ' ------ ' - ] -}; - -export const window: Map = { - name: 'Window', - category: '8x8', - author: 'syuilo', - data: [ - '--------', - '- -- -', - '- -- -', - '---wb---', - '---bw---', - '- -- -', - '- -- -', - '--------' - ] -}; - -export const reserved: Map = { - name: 'Reserved', - category: '8x8', - author: 'Aya', - data: [ - 'w------b', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - 'b------w' - ] -}; - -export const x: Map = { - name: 'X', - category: '8x8', - author: 'Aya', - data: [ - 'w------b', - '-w----b-', - '--w--b--', - '---wb---', - '---bw---', - '--b--w--', - '-b----w-', - 'b------w' - ] -}; - -export const parallel: Map = { - name: 'Parallel', - category: '8x8', - author: 'Aya', - data: [ - '--------', - '--------', - '--------', - '---bb---', - '---ww---', - '--------', - '--------', - '--------' - ] -}; - -export const lackOfBlack: Map = { - name: 'Lack of Black', - category: '8x8', - data: [ - '--------', - '--------', - '--------', - '---w----', - '---bw---', - '--------', - '--------', - '--------' - ] -}; - -export const squareParty: Map = { - name: 'Square Party', - category: '8x8', - author: 'syuilo', - data: [ - '--------', - '-wwwbbb-', - '-w-wb-b-', - '-wwwbbb-', - '-bbbwww-', - '-b-bw-w-', - '-bbbwww-', - '--------' - ] -}; - -export const minesweeper: Map = { - name: 'Minesweeper', - category: '8x8', - author: 'syuilo', - data: [ - 'b-b--w-w', - '-w-wb-b-', - 'w-b--w-b', - '-b-wb-w-', - '-w-bw-b-', - 'b-w--b-w', - '-b-bw-w-', - 'w-w--b-b' - ] -}; - -export const tenthtenth: Map = { - name: '10x10', - category: '10x10', - data: [ - '----------', - '----------', - '----------', - '----------', - '----wb----', - '----bw----', - '----------', - '----------', - '----------', - '----------' - ] -}; - -export const hole: Map = { - name: 'The Hole', - category: '10x10', - author: 'syuilo', - data: [ - '----------', - '----------', - '--wb--wb--', - '--bw--bw--', - '---- ----', - '---- ----', - '--wb--wb--', - '--bw--bw--', - '----------', - '----------' - ] -}; - -export const grid: Map = { - name: 'Grid', - category: '10x10', - author: 'syuilo', - data: [ - '----------', - '- - -- - -', - '----------', - '- - -- - -', - '----wb----', - '----bw----', - '- - -- - -', - '----------', - '- - -- - -', - '----------' - ] -}; - -export const cross: Map = { - name: 'Cross', - category: '10x10', - author: 'Aya', - data: [ - ' ---- ', - ' ---- ', - ' ---- ', - '----------', - '----wb----', - '----bw----', - '----------', - ' ---- ', - ' ---- ', - ' ---- ' - ] -}; - -export const charX: Map = { - name: 'Char X', - category: '10x10', - author: 'syuilo', - data: [ - '--- ---', - '---- ----', - '----------', - ' -------- ', - ' --wb-- ', - ' --bw-- ', - ' -------- ', - '----------', - '---- ----', - '--- ---' - ] -}; - -export const charY: Map = { - name: 'Char Y', - category: '10x10', - author: 'syuilo', - data: [ - '--- ---', - '---- ----', - '----------', - ' -------- ', - ' --wb-- ', - ' --bw-- ', - ' ------ ', - ' ------ ', - ' ------ ', - ' ------ ' - ] -}; - -export const walls: Map = { - name: 'Walls', - category: '10x10', - author: 'Aya', - data: [ - ' bbbbbbbb ', - 'w--------w', - 'w--------w', - 'w--------w', - 'w---wb---w', - 'w---bw---w', - 'w--------w', - 'w--------w', - 'w--------w', - ' bbbbbbbb ' - ] -}; - -export const cpu: Map = { - name: 'CPU', - category: '10x10', - author: 'syuilo', - data: [ - ' b b b b ', - 'w--------w', - ' -------- ', - 'w--------w', - ' ---wb--- ', - ' ---bw--- ', - 'w--------w', - ' -------- ', - 'w--------w', - ' b b b b ' - ] -}; - -export const checker: Map = { - name: 'Checker', - category: '10x10', - author: 'Aya', - data: [ - '----------', - '----------', - '----------', - '---wbwb---', - '---bwbw---', - '---wbwb---', - '---bwbw---', - '----------', - '----------', - '----------' - ] -}; - -export const japaneseCurry: Map = { - name: 'Japanese curry', - category: '10x10', - author: 'syuilo', - data: [ - 'w-b-b-b-b-', - '-w-b-b-b-b', - 'w-w-b-b-b-', - '-w-w-b-b-b', - 'w-w-wwb-b-', - '-w-wbb-b-b', - 'w-w-w-b-b-', - '-w-w-w-b-b', - 'w-w-w-w-b-', - '-w-w-w-w-b' - ] -}; - -export const mosaic: Map = { - name: 'Mosaic', - category: '10x10', - author: 'syuilo', - data: [ - '- - - - - ', - ' - - - - -', - '- - - - - ', - ' - w w - -', - '- - b b - ', - ' - w w - -', - '- - b b - ', - ' - - - - -', - '- - - - - ', - ' - - - - -', - ] -}; - -export const arena: Map = { - name: 'Arena', - category: '10x10', - author: 'syuilo', - data: [ - '- - -- - -', - ' - - - - ', - '- ------ -', - ' -------- ', - '- --wb-- -', - '- --bw-- -', - ' -------- ', - '- ------ -', - ' - - - - ', - '- - -- - -' - ] -}; - -export const reactor: Map = { - name: 'Reactor', - category: '10x10', - author: 'syuilo', - data: [ - '-w------b-', - 'b- - - -w', - '- --wb-- -', - '---b w---', - '- b wb w -', - '- w bw b -', - '---w b---', - '- --bw-- -', - 'w- - - -b', - '-b------w-' - ] -}; - -export const sixeight: Map = { - name: '6x8', - category: 'Special', - data: [ - '------', - '------', - '------', - '--wb--', - '--bw--', - '------', - '------', - '------' - ] -}; - -export const spark: Map = { - name: 'Spark', - category: 'Special', - author: 'syuilo', - data: [ - ' - - ', - '----------', - ' -------- ', - ' -------- ', - ' ---wb--- ', - ' ---bw--- ', - ' -------- ', - ' -------- ', - '----------', - ' - - ' - ] -}; - -export const islands: Map = { - name: 'Islands', - category: 'Special', - author: 'syuilo', - data: [ - '-------- ', - '---wb--- ', - '---bw--- ', - '-------- ', - ' - - ', - ' - - ', - ' --------', - ' --------', - ' --------', - ' --------' - ] -}; - -export const galaxy: Map = { - name: 'Galaxy', - category: 'Special', - author: 'syuilo', - data: [ - ' ------ ', - ' --www--- ', - ' ------w--- ', - '---bbb--w---', - '--b---b-w-b-', - '-b--wwb-w-b-', - '-b-w-bww--b-', - '-b-w-b---b--', - '---w--bbb---', - ' ---w------ ', - ' ---www-- ', - ' ------ ' - ] -}; - -export const triangle: Map = { - name: 'Triangle', - category: 'Special', - author: 'syuilo', - data: [ - ' -- ', - ' -- ', - ' ---- ', - ' ---- ', - ' --wb-- ', - ' --bw-- ', - ' -------- ', - ' -------- ', - '----------', - '----------' - ] -}; - -export const iphonex: Map = { - name: 'iPhone X', - category: 'Special', - author: 'syuilo', - data: [ - ' -- -- ', - '--------', - '--------', - '--------', - '--------', - '---wb---', - '---bw---', - '--------', - '--------', - '--------', - '--------', - ' ------ ' - ] -}; - -export const dealWithIt: Map = { - name: 'Deal with it!', - category: 'Special', - author: 'syuilo', - data: [ - '------------', - '--w-b-------', - ' --b-w------', - ' --w-b---- ', - ' ------- ' - ] -}; - -export const experiment: Map = { - name: 'Let\'s experiment', - category: 'Special', - author: 'syuilo', - data: [ - ' ------------ ', - '------wb------', - '------bw------', - '--------------', - ' - - ', - '------ ------', - 'bbbbbb wwwwww', - 'bbbbbb wwwwww', - 'bbbbbb wwwwww', - 'bbbbbb wwwwww', - 'wwwwww bbbbbb' - ] -}; - -export const bigBoard: Map = { - name: 'Big board', - category: 'Special', - data: [ - '----------------', - '----------------', - '----------------', - '----------------', - '----------------', - '----------------', - '----------------', - '-------wb-------', - '-------bw-------', - '----------------', - '----------------', - '----------------', - '----------------', - '----------------', - '----------------', - '----------------' - ] -}; - -export const twoBoard: Map = { - name: 'Two board', - category: 'Special', - author: 'Aya', - data: [ - '-------- --------', - '-------- --------', - '-------- --------', - '---wb--- ---wb---', - '---bw--- ---bw---', - '-------- --------', - '-------- --------', - '-------- --------' - ] -}; - -export const test1: Map = { - name: 'Test1', - category: 'Test', - data: [ - '--------', - '---wb---', - '---bw---', - '--------' - ] -}; - -export const test2: Map = { - name: 'Test2', - category: 'Test', - data: [ - '------', - '------', - '-b--w-', - '-w--b-', - '-w--b-' - ] -}; - -export const test3: Map = { - name: 'Test3', - category: 'Test', - data: [ - '-w-', - '--w', - 'w--', - '-w-', - '--w', - 'w--', - '-w-', - '--w', - 'w--', - '-w-', - '---', - 'b--', - ] -}; - -export const test4: Map = { - name: 'Test4', - category: 'Test', - data: [ - '-w--b-', - '-w--b-', - '------', - '-w--b-', - '-w--b-' - ] -}; - -// 検証用: この盤面で藍(lv3)が黒で始めると何故か(?)A1に打ってしまう -export const test6: Map = { - name: 'Test6', - category: 'Test', - data: [ - '--wwwww-', - 'wwwwwwww', - 'wbbbwbwb', - 'wbbbbwbb', - 'wbwbbwbb', - 'wwbwbbbb', - '--wbbbbb', - '-wwwww--', - ] -}; - -// 検証用: この盤面で藍(lv3)が黒で始めると何故か(?)G7に打ってしまう -export const test7: Map = { - name: 'Test7', - category: 'Test', - data: [ - 'b--w----', - 'b-wwww--', - 'bwbwwwbb', - 'wbwwwwb-', - 'wwwwwww-', - '-wwbbwwb', - '--wwww--', - '--wwww--', - ] -}; - -// 検証用: この盤面で藍(lv5)が黒で始めると何故か(?)A1に打ってしまう -export const test8: Map = { - name: 'Test8', - category: 'Test', - data: [ - '--------', - '-----w--', - 'w--www--', - 'wwwwww--', - 'bbbbwww-', - 'wwwwww--', - '--www---', - '--ww----', - ] -}; diff --git a/packages/client/src/scripts/games/reversi/package.json b/packages/client/src/scripts/games/reversi/package.json deleted file mode 100644 index a4415ad141..0000000000 --- a/packages/client/src/scripts/games/reversi/package.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "name": "misskey-reversi", - "version": "0.0.5", - "description": "Misskey reversi engine", - "keywords": [ - "misskey" - ], - "author": "syuilo ", - "license": "MIT", - "repository": "https://github.com/misskey-dev/misskey.git", - "bugs": "https://github.com/misskey-dev/misskey/issues", - "main": "./built/core.js", - "types": "./built/core.d.ts", - "scripts": { - "build": "tsc" - }, - "dependencies": {} -} diff --git a/packages/client/src/scripts/games/reversi/tsconfig.json b/packages/client/src/scripts/games/reversi/tsconfig.json deleted file mode 100644 index 851fb6b7e4..0000000000 --- a/packages/client/src/scripts/games/reversi/tsconfig.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "compilerOptions": { - "noEmitOnError": false, - "noImplicitAny": false, - "noImplicitReturns": true, - "noFallthroughCasesInSwitch": true, - "experimentalDecorators": true, - "declaration": true, - "sourceMap": false, - "target": "es2017", - "module": "commonjs", - "removeComments": false, - "noLib": false, - "outDir": "./built", - "rootDir": "./" - }, - "compileOnSave": false, - "include": [ - "./core.ts" - ] -} -- cgit v1.2.3-freya