diff options
Diffstat (limited to 'src/api/stream/othello-game.ts')
| -rw-r--r-- | src/api/stream/othello-game.ts | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/api/stream/othello-game.ts b/src/api/stream/othello-game.ts new file mode 100644 index 0000000000..59d964777d --- /dev/null +++ b/src/api/stream/othello-game.ts @@ -0,0 +1,86 @@ +import * as websocket from 'websocket'; +import * as redis from 'redis'; +import Game from '../models/othello-game'; +import { publishOthelloGameStream } from '../event'; +import Othello from '../../common/othello'; + +export default function(request: websocket.request, connection: websocket.connection, subscriber: redis.RedisClient, user: any): void { + const gameId = request.resourceURL.query.game; + + // Subscribe game stream + subscriber.subscribe(`misskey:othello-game-stream:${gameId}`); + subscriber.on('message', (_, data) => { + connection.send(data); + }); + + connection.on('message', async (data) => { + const msg = JSON.parse(data.utf8Data); + + switch (msg.type) { + case 'set': + if (msg.pos == null) return; + set(msg.pos); + break; + } + }); + + async function set(pos) { + const game = await Game.findOne({ _id: gameId }); + + if (game.is_ended) return; + + const o = new Othello(); + + game.logs.forEach(log => { + o.set(log.color, log.pos); + }); + + const myColor = game.black_user_id.equals(user._id) ? 'black' : 'white'; + const opColor = myColor == 'black' ? 'white' : 'black'; + + if (!o.canReverse(myColor, pos)) return; + o.set(myColor, pos); + + let turn; + if (o.getPattern(opColor).length > 0) { + turn = myColor == 'black' ? game.white_user_id : game.black_user_id; + } else if (o.getPattern(myColor).length > 0) { + turn = myColor == 'black' ? game.black_user_id : game.white_user_id; + } else { + turn = null; + } + + const isEnded = turn === null; + + let winner; + if (isEnded) { + const blackCount = o.board.filter(s => s == 'black').length; + const whiteCount = o.board.filter(s => s == 'white').length; + winner = blackCount == whiteCount ? null : blackCount > whiteCount ? game.black_user_id : game.white_user_id; + } + + const log = { + at: new Date(), + color: myColor, + pos + }; + + await Game.update({ + _id: gameId + }, { + $set: { + turn_user_id: turn, + is_ended: isEnded, + winner_id: winner + }, + $push: { + logs: log + } + }); + + publishOthelloGameStream(gameId, 'set', { + color: myColor, + pos + }); + } +} |