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authorsyuilo <syuilotan@yahoo.co.jp>2018-03-08 17:57:57 +0900
committersyuilo <syuilotan@yahoo.co.jp>2018-03-08 17:57:57 +0900
commit155012846d8f142515390adb2754b45cdfbb74ef (patch)
tree13b237f9464a7df918fee7f35ba6871d08c1ed1c /src/api/stream
parentFix bug (diff)
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#1200
Diffstat (limited to 'src/api/stream')
-rw-r--r--src/api/stream/othello-game.ts140
1 files changed, 116 insertions, 24 deletions
diff --git a/src/api/stream/othello-game.ts b/src/api/stream/othello-game.ts
index d086478159..1dcd37efa1 100644
--- a/src/api/stream/othello-game.ts
+++ b/src/api/stream/othello-game.ts
@@ -1,8 +1,8 @@
import * as websocket from 'websocket';
import * as redis from 'redis';
-import Game from '../models/othello-game';
+import Game, { pack } from '../models/othello-game';
import { publishOthelloGameStream } from '../event';
-import Othello from '../../common/othello';
+import Othello from '../../common/othello/core';
export default function(request: websocket.request, connection: websocket.connection, subscriber: redis.RedisClient, user: any): void {
const gameId = request.resourceURL.query.game;
@@ -17,6 +17,19 @@ export default function(request: websocket.request, connection: websocket.connec
const msg = JSON.parse(data.utf8Data);
switch (msg.type) {
+ case 'accept':
+ accept(true);
+ break;
+
+ case 'cancel-accept':
+ accept(false);
+ break;
+
+ case 'update-settings':
+ if (msg.settings == null) return;
+ updateSettings(msg.settings);
+ break;
+
case 'set':
if (msg.pos == null) return;
set(msg.pos);
@@ -24,38 +37,118 @@ export default function(request: websocket.request, connection: websocket.connec
}
});
- async function set(pos) {
+ async function updateSettings(settings) {
const game = await Game.findOne({ _id: gameId });
- if (game.is_ended) return;
- if (!game.black_user_id.equals(user._id) && !game.white_user_id.equals(user._id)) return;
+ if (game.is_started) return;
+ if (!game.user1_id.equals(user._id) && !game.user2_id.equals(user._id)) return;
+ if (game.user1_id.equals(user._id) && game.user1_accepted) return;
+ if (game.user2_id.equals(user._id) && game.user2_accepted) return;
- const o = new Othello();
-
- game.logs.forEach(log => {
- o.set(log.color, log.pos);
+ await Game.update({ _id: gameId }, {
+ $set: {
+ settings
+ }
});
- const myColor = game.black_user_id.equals(user._id) ? 'black' : 'white';
- const opColor = myColor == 'black' ? 'white' : 'black';
+ publishOthelloGameStream(gameId, 'update-settings', settings);
+ }
+
+ async function accept(accept: boolean) {
+ const game = await Game.findOne({ _id: gameId });
+
+ if (game.is_started) return;
+
+ let bothAccepted = false;
+
+ if (game.user1_id.equals(user._id)) {
+ await Game.update({ _id: gameId }, {
+ $set: {
+ user1_accepted: accept
+ }
+ });
+
+ publishOthelloGameStream(gameId, 'change-accepts', {
+ user1: accept,
+ user2: game.user2_accepted
+ });
- if (!o.canReverse(myColor, pos)) return;
- o.set(myColor, pos);
+ if (accept && game.user2_accepted) bothAccepted = true;
+ } else if (game.user2_id.equals(user._id)) {
+ await Game.update({ _id: gameId }, {
+ $set: {
+ user2_accepted: accept
+ }
+ });
- let turn;
- if (o.getPattern(opColor).length > 0) {
- turn = myColor == 'black' ? game.white_user_id : game.black_user_id;
- } else if (o.getPattern(myColor).length > 0) {
- turn = myColor == 'black' ? game.black_user_id : game.white_user_id;
+ publishOthelloGameStream(gameId, 'change-accepts', {
+ user1: game.user1_accepted,
+ user2: accept
+ });
+
+ if (accept && game.user1_accepted) bothAccepted = true;
} else {
- turn = null;
+ return;
+ }
+
+ if (bothAccepted) {
+ // 3秒後、まだacceptされていたらゲーム開始
+ setTimeout(async () => {
+ const freshGame = await Game.findOne({ _id: gameId });
+ if (freshGame == null || freshGame.is_started || freshGame.is_ended) return;
+
+ let bw: number;
+ if (freshGame.settings.bw == 'random') {
+ bw = Math.random() > 0.5 ? 1 : 2;
+ } else {
+ bw = freshGame.settings.bw as number;
+ }
+
+ await Game.update({ _id: gameId }, {
+ $set: {
+ started_at: new Date(),
+ is_started: true,
+ black: bw
+ }
+ });
+
+ publishOthelloGameStream(gameId, 'started', await pack(gameId));
+ }, 3000);
}
+ }
- const isEnded = turn === null;
+ async function set(pos) {
+ const game = await Game.findOne({ _id: gameId });
+
+ if (!game.is_started) return;
+ if (game.is_ended) return;
+ if (!game.user1_id.equals(user._id) && !game.user2_id.equals(user._id)) return;
+
+ const o = new Othello(game.settings.map, {
+ isLlotheo: game.settings.is_llotheo
+ });
+
+ game.logs.forEach(log => {
+ o.put(log.color, log.pos);
+ });
+
+ const myColor =
+ (game.user1_id.equals(user._id) && game.black == 1) || (game.user2_id.equals(user._id) && game.black == 2)
+ ? 'black'
+ : 'white';
+
+ if (!o.canPut(myColor, pos)) return;
+ o.put(myColor, pos);
let winner;
- if (isEnded) {
- winner = o.blackCount == o.whiteCount ? null : o.blackCount > o.whiteCount ? game.black_user_id : game.white_user_id;
+ if (o.isEnded) {
+ if (o.winner == 'black') {
+ winner = game.black == 1 ? game.user1_id : game.user2_id;
+ } else if (o.winner == 'white') {
+ winner = game.black == 1 ? game.user2_id : game.user1_id;
+ } else {
+ winner = null;
+ }
}
const log = {
@@ -68,8 +161,7 @@ export default function(request: websocket.request, connection: websocket.connec
_id: gameId
}, {
$set: {
- turn_user_id: turn,
- is_ended: isEnded,
+ is_ended: o.isEnded,
winner_id: winner
},
$push: {