summaryrefslogtreecommitdiff
path: root/packages/backend/src/queue
diff options
context:
space:
mode:
authorCenTdemeern1 <timo.herngreen@gmail.com>2024-10-28 17:52:08 +0100
committerCenTdemeern1 <timo.herngreen@gmail.com>2024-12-17 17:55:40 +0100
commitf9100d4dcf51b7153b787ae09b700a3472f2cce0 (patch)
tree664fccb91591301f39507de343824ac20fbee2fc /packages/backend/src/queue
parentUpgrade matter-js to version 0.20.0 (diff)
downloadsharkey-f9100d4dcf51b7153b787ae09b700a3472f2cce0.tar.gz
sharkey-f9100d4dcf51b7153b787ae09b700a3472f2cce0.tar.bz2
sharkey-f9100d4dcf51b7153b787ae09b700a3472f2cce0.zip
bubble-game: Use setInterval instead of requestAnimationFrame
This makes sure Misskey's Bubble Game always runs at a consistent rate, even when the monitor isn't 60hz
Diffstat (limited to 'packages/backend/src/queue')
0 files changed, 0 insertions, 0 deletions