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<template>
<div class="mk-reversi">
<div v-if="game">
<x-gameroom :game="game"/>
</div>
<div class="matching" v-else-if="matching">
<h1><b>{{ matching.name }}</b>を待っています<mk-ellipsis/></h1>
<div class="cancel">
<el-button round @click="cancel">キャンセル</el-button>
</div>
</div>
<div class="index" v-else>
<h1>Misskey Reversi</h1>
<p>他のMisskeyユーザーとリバーシで対戦しよう</p>
<div class="play">
<el-button round>フリーマッチ(準備中)</el-button>
<el-button type="primary" round @click="match">指名</el-button>
<details>
<summary>遊び方</summary>
<div>
<p>リバーシは、相手と交互に石をボードに置いてゆき、相手の石を挟んでひっくり返しながら、最終的に残った石が多い方が勝ちというボードゲームです。</p>
<dl>
<dt><b>フリーマッチ</b></dt>
<dd>ランダムなユーザーと対戦するモードです。</dd>
<dt><b>指名</b></dt>
<dd>指定したユーザーと対戦するモードです。</dd>
</dl>
</div>
</details>
</div>
<section v-if="invitations.length > 0">
<h2>対局の招待があります!:</h2>
<div class="invitation" v-for="i in invitations" tabindex="-1" @click="accept(i)">
<mk-avatar class="avatar" :user="i.parent"/>
<span class="name"><b>{{ i.parent.name }}</b></span>
<span class="username">@{{ i.parent.username }}</span>
<mk-time :time="i.createdAt"/>
</div>
</section>
<section v-if="myGames.length > 0">
<h2>自分の対局</h2>
<a class="game" v-for="g in myGames" tabindex="-1" @click.prevent="go(g)" :href="`/reversi/${g.id}`">
<mk-avatar class="avatar" :user="g.user1"/>
<mk-avatar class="avatar" :user="g.user2"/>
<span><b>{{ g.user1.name }}</b> vs <b>{{ g.user2.name }}</b></span>
<span class="state">{{ g.isEnded ? '終了' : '進行中' }}</span>
</a>
</section>
<section v-if="games.length > 0">
<h2>みんなの対局</h2>
<a class="game" v-for="g in games" tabindex="-1" @click.prevent="go(g)" :href="`/reversi/${g.id}`">
<mk-avatar class="avatar" :user="g.user1"/>
<mk-avatar class="avatar" :user="g.user2"/>
<span><b>{{ g.user1.name }}</b> vs <b>{{ g.user2.name }}</b></span>
<span class="state">{{ g.isEnded ? '終了' : '進行中' }}</span>
</a>
</section>
</div>
</div>
</template>
<script lang="ts">
import Vue from 'vue';
import XGameroom from './reversi.gameroom.vue';
export default Vue.extend({
components: {
XGameroom
},
props: ['initGame'],
data() {
return {
game: null,
games: [],
gamesFetching: true,
gamesMoreFetching: false,
myGames: [],
matching: null,
invitations: [],
connection: null,
connectionId: null,
pingClock: null
};
},
watch: {
game(g) {
this.$emit('gamed', g);
}
},
created() {
if (this.initGame) {
this.game = this.initGame;
}
},
mounted() {
this.connection = (this as any).os.streams.reversiStream.getConnection();
this.connectionId = (this as any).os.streams.reversiStream.use();
this.connection.on('matched', this.onMatched);
this.connection.on('invited', this.onInvited);
(this as any).api('reversi/games', {
my: true
}).then(games => {
this.myGames = games;
});
(this as any).api('reversi/games').then(games => {
this.games = games;
this.gamesFetching = false;
});
(this as any).api('reversi/invitations').then(invitations => {
this.invitations = this.invitations.concat(invitations);
});
this.pingClock = setInterval(() => {
if (this.matching) {
this.connection.send({
type: 'ping',
id: this.matching.id
});
}
}, 3000);
},
beforeDestroy() {
this.connection.off('matched', this.onMatched);
this.connection.off('invited', this.onInvited);
(this as any).os.streams.reversiStream.dispose(this.connectionId);
clearInterval(this.pingClock);
},
methods: {
go(game) {
(this as any).api('reversi/games/show', {
gameId: game.id
}).then(game => {
this.matching = null;
this.game = game;
});
},
match() {
(this as any).apis.input({
title: 'ユーザー名を入力してください'
}).then(username => {
(this as any).api('users/show', {
username
}).then(user => {
(this as any).api('reversi/match', {
userId: user.id
}).then(res => {
if (res == null) {
this.matching = user;
} else {
this.game = res;
}
});
});
});
},
cancel() {
this.matching = null;
(this as any).api('reversi/match/cancel');
},
accept(invitation) {
(this as any).api('reversi/match', {
userId: invitation.parent.id
}).then(game => {
if (game) {
this.matching = null;
this.game = game;
}
});
},
onMatched(game) {
this.matching = null;
this.game = game;
},
onInvited(invite) {
this.invitations.unshift(invite);
}
}
});
</script>
<style lang="stylus" scoped>
@import '~const.styl'
.mk-reversi
color #677f84
background #fff
> .matching
> h1
margin 0
padding 24px
font-size 20px
text-align center
font-weight normal
> .cancel
margin 0 auto
padding 24px 0 0 0
max-width 200px
text-align center
border-top dashed 1px #c4cdd4
> .index
> h1
margin 0
padding 24px
font-size 24px
text-align center
font-weight normal
color #fff
background linear-gradient(to bottom, #8bca3e, #d6cf31)
& + p
margin 0
padding 12px
margin-bottom 12px
text-align center
font-size 14px
border-bottom solid 1px #d3d9dc
> .play
margin 0 auto
padding 0 16px
max-width 500px
text-align center
> details
margin 8px 0
> div
padding 16px
font-size 14px
text-align left
background #f5f5f5
border-radius 8px
> section
margin 0 auto
padding 0 16px 16px 16px
max-width 500px
border-top solid 1px #d3d9dc
> h2
margin 0
padding 16px 0 8px 0
font-size 16px
font-weight bold
.invitation
margin 8px 0
padding 8px
border solid 1px #e1e5e8
border-radius 6px
cursor pointer
*
pointer-events none
user-select none
&:focus
border-color $theme-color
&:hover
background #f5f5f5
&:active
background #eee
> .avatar
width 32px
height 32px
border-radius 100%
> span
margin 0 8px
line-height 32px
.game
display block
margin 8px 0
padding 8px
color #677f84
border solid 1px #e1e5e8
border-radius 6px
cursor pointer
*
pointer-events none
user-select none
&:focus
border-color $theme-color
&:hover
background #f5f5f5
&:active
background #eee
> .avatar
width 32px
height 32px
border-radius 100%
> span
margin 0 8px
line-height 32px
</style>
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