diff options
Diffstat (limited to 'packages/client/src/pages/room/preview.vue')
| -rw-r--r-- | packages/client/src/pages/room/preview.vue | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/packages/client/src/pages/room/preview.vue b/packages/client/src/pages/room/preview.vue new file mode 100644 index 0000000000..b0e600d4fb --- /dev/null +++ b/packages/client/src/pages/room/preview.vue @@ -0,0 +1,107 @@ +<template> +<canvas width="224" height="128"></canvas> +</template> + +<script lang="ts"> +import { defineComponent } from 'vue'; +import * as THREE from 'three'; +import * as os from '@/os'; + +export default defineComponent({ + data() { + return { + selected: null, + objectHeight: 0, + orbitRadius: 5 + }; + }, + + mounted() { + const canvas = this.$el; + + const width = canvas.width; + const height = canvas.height; + + const scene = new THREE.Scene(); + + const renderer = new THREE.WebGLRenderer({ + canvas: canvas, + antialias: true, + alpha: false + }); + renderer.setPixelRatio(window.devicePixelRatio); + renderer.setSize(width, height); + renderer.setClearColor(0x000000); + renderer.autoClear = false; + renderer.shadowMap.enabled = true; + renderer.shadowMap.cullFace = THREE.CullFaceBack; + + const camera = new THREE.PerspectiveCamera(75, width / height, 0.1, 100); + camera.zoom = 10; + camera.position.x = 0; + camera.position.y = 2; + camera.position.z = 0; + camera.updateProjectionMatrix(); + scene.add(camera); + + const ambientLight = new THREE.AmbientLight(0xffffff, 1); + ambientLight.castShadow = false; + scene.add(ambientLight); + + const light = new THREE.PointLight(0xffffff, 1, 100); + light.position.set(3, 3, 3); + scene.add(light); + + const grid = new THREE.GridHelper(5, 16, 0x444444, 0x222222); + scene.add(grid); + + const render = () => { + const timer = Date.now() * 0.0004; + requestAnimationFrame(render); + + camera.position.y = Math.sin(Math.PI / 6) * this.orbitRadius; // Math.PI / 6 => 30deg + camera.position.z = Math.cos(timer) * this.orbitRadius; + camera.position.x = Math.sin(timer) * this.orbitRadius; + camera.lookAt(new THREE.Vector3(0, this.objectHeight / 2, 0)); + renderer.render(scene, camera); + }; + + this.selected = selected => { + const obj = selected.clone(); + + // Remove current object + const current = scene.getObjectByName('obj'); + if (current != null) { + scene.remove(current); + } + + // Add new object + obj.name = 'obj'; + obj.position.x = 0; + obj.position.y = 0; + obj.position.z = 0; + obj.rotation.x = 0; + obj.rotation.y = 0; + obj.rotation.z = 0; + obj.traverse(child => { + if (child instanceof THREE.Mesh) { + child.material = child.material.clone(); + return child.material.emissive.setHex(0x000000); + } + }); + const objectBoundingBox = new THREE.Box3().setFromObject(obj); + this.objectHeight = objectBoundingBox.max.y - objectBoundingBox.min.y; + + const objectWidth = objectBoundingBox.max.x - objectBoundingBox.min.x; + const objectDepth = objectBoundingBox.max.z - objectBoundingBox.min.z; + + const horizontal = Math.hypot(objectWidth, objectDepth) / camera.aspect; + this.orbitRadius = Math.max(horizontal, this.objectHeight) * camera.zoom * 0.625 / Math.tan(camera.fov * 0.5 * (Math.PI / 180)); + + scene.add(obj); + }; + + render(); + }, +}); +</script> |