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| author | syuilo <syuilotan@yahoo.co.jp> | 2018-03-08 18:30:28 +0900 |
|---|---|---|
| committer | syuilo <syuilotan@yahoo.co.jp> | 2018-03-08 18:30:28 +0900 |
| commit | 6d5b486833f068a95dceaa25adf1b7a0bd3fb7bb (patch) | |
| tree | baf970cb0b4ba59b8f3dc2e4e4548cc434a5b567 /src/web/app/common/views/components/othello.room.vue | |
| parent | v4016 (diff) | |
| download | misskey-6d5b486833f068a95dceaa25adf1b7a0bd3fb7bb.tar.gz misskey-6d5b486833f068a95dceaa25adf1b7a0bd3fb7bb.tar.bz2 misskey-6d5b486833f068a95dceaa25adf1b7a0bd3fb7bb.zip | |
Fix bug
Diffstat (limited to 'src/web/app/common/views/components/othello.room.vue')
| -rw-r--r-- | src/web/app/common/views/components/othello.room.vue | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/web/app/common/views/components/othello.room.vue b/src/web/app/common/views/components/othello.room.vue index b41d97ec61..445a0b45d6 100644 --- a/src/web/app/common/views/components/othello.room.vue +++ b/src/web/app/common/views/components/othello.room.vue @@ -21,6 +21,13 @@ <mk-switch v-model="game.settings.is_llotheo" @change="onIsLlotheoChange" text="石の少ない方が勝ち(ロセオ)"/> </div> + <p class="status"> + <template v-if="isAccepted && isOpAccepted">ゲームは数秒後に開始されます<mk-ellipsis/></template> + <template v-if="isAccepted && !isOpAccepted">相手の準備が完了するのを待っています<mk-ellipsis/></template> + <template v-if="!isAccepted && isOpAccepted">あなたの準備が完了するのを待っています</template> + <template v-if="!isAccepted && !isOpAccepted">準備中<mk-ellipsis/></template> + </p> + <div class="actions"> <el-button @click="exit">キャンセル</el-button> <el-button type="primary" @click="accept" v-if="!isAccepted">準備完了</el-button> @@ -50,6 +57,11 @@ export default Vue.extend({ if (this.game.user1_id == (this as any).os.i.id && this.game.user1_accepted) return true; if (this.game.user2_id == (this as any).os.i.id && this.game.user2_accepted) return true; return false; + }, + isOpAccepted(): boolean { + if (this.game.user1_id != (this as any).os.i.id && this.game.user1_accepted) return true; + if (this.game.user2_id != (this as any).os.i.id && this.game.user2_accepted) return true; + return false; } }, |