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authorsyuilo <syuilotan@yahoo.co.jp>2020-04-04 08:46:54 +0900
committersyuilo <syuilotan@yahoo.co.jp>2020-04-04 08:46:54 +0900
commitd4a630902d8d250b67fcd0ce2b49240786b40368 (patch)
treeb87395691e52e3b86ce40196993d492c694c5e79 /src/games
parentenhance(server): Log error message when internal error occured (diff)
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refactor: Use ===
Diffstat (limited to 'src/games')
-rw-r--r--src/games/reversi/core.ts4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/games/reversi/core.ts b/src/games/reversi/core.ts
index 09d23e2b70..e7ae1af7a2 100644
--- a/src/games/reversi/core.ts
+++ b/src/games/reversi/core.ts
@@ -226,10 +226,10 @@ export default class Reversi {
// 座標が指し示す位置がボード外に出たとき
if (this.opts.loopedBoard && this.transformXyToPos(
(x = ((x % this.mapWidth) + this.mapWidth) % this.mapWidth),
- (y = ((y % this.mapHeight) + this.mapHeight) % this.mapHeight)) == initPos)
+ (y = ((y % this.mapHeight) + this.mapHeight) % this.mapHeight)) === initPos)
// 盤面の境界でループし、自分が石を置く位置に戻ってきたとき、挟めるようにしている (ref: Test4のマップ)
return found;
- else if (x == -1 || y == -1 || x == this.mapWidth || y == this.mapHeight)
+ else if (x === -1 || y === -1 || x === this.mapWidth || y === this.mapHeight)
return []; // 挟めないことが確定 (盤面外に到達)
const pos = this.transformXyToPos(x, y);