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authorAya Morisawa <AyaMorisawa4869@gmail.com>2018-07-23 14:04:53 +0900
committerAya Morisawa <AyaMorisawa4869@gmail.com>2018-07-23 14:04:53 +0900
commit886510d721f21e73972477bc8c8abbe71c1247bf (patch)
treefad311ac0cab71d3340020f0d6fde18f23a600bc /src/client
parentFix semantic errors (diff)
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Clean up
Diffstat (limited to 'src/client')
-rw-r--r--src/client/app/common/views/components/games/reversi/reversi.room.vue14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/client/app/common/views/components/games/reversi/reversi.room.vue b/src/client/app/common/views/components/games/reversi/reversi.room.vue
index 03152dcf19..841f6b366a 100644
--- a/src/client/app/common/views/components/games/reversi/reversi.room.vue
+++ b/src/client/app/common/views/components/games/reversi/reversi.room.vue
@@ -112,7 +112,7 @@ export default Vue.extend({
computed: {
mapCategories(): string[] {
- const categories = Object.entries(maps).map(x => x[1].category);
+ const categories = Object.values(maps).map(x => x.category);
return categories.filter((item, pos) => categories.indexOf(item) == pos);
},
isAccepted(): boolean {
@@ -179,8 +179,8 @@ export default Vue.extend({
if (this.game.settings.map == null) {
this.mapName = null;
} else {
- const foundMap = Object.entries(maps).find(x => x[1].data.join('') == this.game.settings.map.join(''));
- this.mapName = foundMap ? foundMap[1].name : '-Custom-';
+ const found = Object.values(maps).find(x => x.data.join('') == this.game.settings.map.join(''));
+ this.mapName = found ? found.name : '-Custom-';
}
},
@@ -206,7 +206,7 @@ export default Vue.extend({
if (v == null) {
this.game.settings.map = null;
} else {
- this.game.settings.map = Object.entries(maps).find(x => x[1].name == v)[1].data;
+ this.game.settings.map = Object.values(maps).find(x => x.name == v).data;
}
this.$forceUpdate();
this.updateSettings();
@@ -217,9 +217,9 @@ export default Vue.extend({
const y = Math.floor(pos / this.game.settings.map[0].length);
const newPixel =
pixel == ' ' ? '-' :
- pixel == '-' ? 'b' :
- pixel == 'b' ? 'w' :
- ' ';
+ pixel == '-' ? 'b' :
+ pixel == 'b' ? 'w' :
+ ' ';
const line = this.game.settings.map[y].split('');
line[x] = newPixel;
this.$set(this.game.settings.map, y, line.join(''));