summaryrefslogtreecommitdiff
path: root/packages
diff options
context:
space:
mode:
authorsyuilo <Syuilotan@yahoo.co.jp>2024-01-10 19:54:59 +0900
committersyuilo <Syuilotan@yahoo.co.jp>2024-01-10 19:54:59 +0900
commit36fd7d17cf1c71fa59eae445d05498a7bf5ab173 (patch)
tree61a2e5c0b07800a1beac4313040556307ccd99f0 /packages
parentenhance(drop-and-fusion): add game description (diff)
downloadmisskey-36fd7d17cf1c71fa59eae445d05498a7bf5ab173.tar.gz
misskey-36fd7d17cf1c71fa59eae445d05498a7bf5ab173.tar.bz2
misskey-36fd7d17cf1c71fa59eae445d05498a7bf5ab173.zip
enhance(drop-and-fusion): some tweaks
Diffstat (limited to 'packages')
-rw-r--r--packages/frontend/src/pages/drop-and-fusion.game.vue1052
-rw-r--r--packages/frontend/src/pages/drop-and-fusion.vue982
-rw-r--r--packages/frontend/src/scripts/drop-and-fusion-engine.ts2
3 files changed, 1088 insertions, 948 deletions
diff --git a/packages/frontend/src/pages/drop-and-fusion.game.vue b/packages/frontend/src/pages/drop-and-fusion.game.vue
new file mode 100644
index 0000000000..acaebbadf7
--- /dev/null
+++ b/packages/frontend/src/pages/drop-and-fusion.game.vue
@@ -0,0 +1,1052 @@
+<!--
+SPDX-FileCopyrightText: syuilo and other misskey contributors
+SPDX-License-Identifier: AGPL-3.0-only
+-->
+
+<template>
+<div :class="$style.root">
+ <div v-if="!gameLoaded" :class="$style.loadingScreen">
+ Loading...
+ </div>
+ <Transition
+ :enterActiveClass="$style.transition_zoom_enterActive"
+ :leaveActiveClass="$style.transition_zoom_leaveActive"
+ :enterFromClass="$style.transition_zoom_enterFrom"
+ :leaveToClass="$style.transition_zoom_leaveTo"
+ :moveClass="$style.transition_zoom_move"
+ mode="out-in"
+ >
+ <div v-show="gameLoaded" class="_gaps_s">
+ <div :class="$style.header">
+ <div :class="[$style.frame, $style.headerTitle]">
+ <div :class="$style.frameInner">
+ <b>BUBBLE GAME</b>
+ <div>- {{ gameMode }} -</div>
+ </div>
+ </div>
+ <div :class="[$style.frame, $style.frameH]">
+ <div :class="$style.frameInner">
+ <MkButton inline small @click="hold">HOLD</MkButton>
+ <img v-if="holdingStock" :src="game.getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/>
+ </div>
+ <div :class="[$style.frameInner, $style.stock]" style="text-align: center;">
+ <TransitionGroup
+ :enterActiveClass="$style.transition_stock_enterActive"
+ :leaveActiveClass="$style.transition_stock_leaveActive"
+ :enterFromClass="$style.transition_stock_enterFrom"
+ :leaveToClass="$style.transition_stock_leaveTo"
+ :moveClass="$style.transition_stock_move"
+ >
+ <img v-for="x in stock" :key="x.id" :src="game.getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/>
+ </TransitionGroup>
+ </div>
+ </div>
+ </div>
+ <div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
+ <img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
+ <img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
+ <canvas ref="canvasEl" :class="$style.canvas"/>
+ <Transition
+ :enterActiveClass="$style.transition_combo_enterActive"
+ :leaveActiveClass="$style.transition_combo_leaveActive"
+ :enterFromClass="$style.transition_combo_enterFrom"
+ :leaveToClass="$style.transition_combo_leaveTo"
+ :moveClass="$style.transition_combo_move"
+ >
+ <div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
+ </Transition>
+ <div v-if="!isGameOver && !replaying" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }">
+ <!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>-->
+ <Transition
+ :enterActiveClass="$style.transition_picked_enterActive"
+ :leaveActiveClass="$style.transition_picked_leaveActive"
+ :enterFromClass="$style.transition_picked_enterFrom"
+ :leaveToClass="$style.transition_picked_leaveTo"
+ :moveClass="$style.transition_picked_move"
+ mode="out-in"
+ >
+ <img v-if="currentPick" :key="currentPick.id" :src="game.getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/>
+ </Transition>
+ <template v-if="dropReady && currentPick">
+ <img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
+ <div :class="$style.dropGuide"/>
+ </template>
+ </div>
+ <div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
+ <div class="_gaps_s">
+ <img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
+ <div>SCORE: <MkNumber :value="score"/></div>
+ <div>MAX CHAIN: <MkNumber :value="maxCombo"/></div>
+ </div>
+ </div>
+ <div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div>
+ </div>
+ <div v-if="replaying" style="display: flex;">
+ <div :class="$style.frame" style="flex: 1; margin-right: 10px;">
+ <div :class="$style.frameInner">
+ <div class="_buttonsCenter">
+ <MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END REPLAY</MkButton>
+ <MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton>
+ <MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
+ </div>
+ </div>
+ </div>
+ </div>
+ <div v-if="isGameOver" :class="$style.frame">
+ <div :class="$style.frameInner">
+ <div class="_buttonsCenter">
+ <MkButton primary rounded @click="backToTitle">{{ i18n.ts.done }}</MkButton>
+ <MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
+ <MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
+ <MkButton rounded @click="exportLog">Copy replay data</MkButton>
+ </div>
+ </div>
+ </div>
+ <div style="display: flex;">
+ <div :class="$style.frame" style="flex: 1; margin-right: 10px;">
+ <div :class="$style.frameInner">
+ <div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div>
+ <div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div>
+ </div>
+ </div>
+ <div :class="[$style.frame]" style="margin-left: auto;">
+ <div :class="$style.frameInner" style="text-align: center;">
+ <div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div>
+ </div>
+ </div>
+ </div>
+ <div v-if="showConfig" :class="$style.frame">
+ <div :class="$style.frameInner">
+ <div class="_gaps">
+ <MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)">
+ <template #label>BGM {{ i18n.ts.volume }}</template>
+ </MkRange>
+ <MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)">
+ <template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template>
+ </MkRange>
+ </div>
+ </div>
+ </div>
+ <div :class="$style.frame">
+ <div :class="$style.frameInner">
+ <MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">Surrender</MkButton>
+ <MkButton v-else full @click="restart">Retry</MkButton>
+ </div>
+ </div>
+ </div>
+ </Transition>
+</div>
+</template>
+
+<script lang="ts" setup>
+import { onDeactivated, onMounted, onUnmounted, ref, shallowRef, watch } from 'vue';
+import * as Misskey from 'misskey-js';
+import { definePageMetadata } from '@/scripts/page-metadata.js';
+import MkRippleEffect from '@/components/MkRippleEffect.vue';
+import * as os from '@/os.js';
+import MkNumber from '@/components/MkNumber.vue';
+import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
+import MkButton from '@/components/MkButton.vue';
+import { claimAchievement } from '@/scripts/achievements.js';
+import { defaultStore } from '@/store.js';
+import { misskeyApi } from '@/scripts/misskey-api.js';
+import { i18n } from '@/i18n.js';
+import { useInterval } from '@/scripts/use-interval.js';
+import { apiUrl } from '@/config.js';
+import { $i } from '@/account.js';
+import { DropAndFusionGame, Mono } from '@/scripts/drop-and-fusion-engine.js';
+import * as sound from '@/scripts/sound.js';
+import MkRange from '@/components/MkRange.vue';
+import copyToClipboard from '@/scripts/copy-to-clipboard.js';
+
+const NORMAL_BASE_SIZE = 30;
+const NORAML_MONOS: Mono[] = [{
+ id: '9377076d-c980-4d83-bdaf-175bc58275b7',
+ level: 10,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 512,
+ dropCandidate: false,
+ sfxPitch: 0.25,
+ img: '/client-assets/drop-and-fusion/exploding_head.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
+ level: 9,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 256,
+ dropCandidate: false,
+ sfxPitch: 0.5,
+ img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'beb30459-b064-4888-926b-f572e4e72e0c',
+ level: 8,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 128,
+ dropCandidate: false,
+ sfxPitch: 0.75,
+ img: '/client-assets/drop-and-fusion/cold_face.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
+ level: 7,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 64,
+ dropCandidate: false,
+ sfxPitch: 1,
+ img: '/client-assets/drop-and-fusion/zany_face.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
+ level: 6,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 32,
+ dropCandidate: false,
+ sfxPitch: 1.5,
+ img: '/client-assets/drop-and-fusion/pleading_face.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '249c728e-230f-4332-bbbf-281c271c75b2',
+ level: 5,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 16,
+ dropCandidate: true,
+ sfxPitch: 2,
+ img: '/client-assets/drop-and-fusion/face_with_open_mouth.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '23d67613-d484-4a93-b71e-3e81b19d6186',
+ level: 4,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
+ shape: 'circle',
+ score: 8,
+ dropCandidate: true,
+ sfxPitch: 2.5,
+ img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
+ level: 3,
+ size: NORMAL_BASE_SIZE * 1.25 * 1.25,
+ shape: 'circle',
+ score: 4,
+ dropCandidate: true,
+ sfxPitch: 3,
+ img: '/client-assets/drop-and-fusion/grinning_squinting_face.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
+ level: 2,
+ size: NORMAL_BASE_SIZE * 1.25,
+ shape: 'circle',
+ score: 2,
+ dropCandidate: true,
+ sfxPitch: 3.5,
+ img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
+ level: 1,
+ size: NORMAL_BASE_SIZE,
+ shape: 'circle',
+ score: 1,
+ dropCandidate: true,
+ sfxPitch: 4,
+ img: '/client-assets/drop-and-fusion/heart_suit.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}];
+
+const SQUARE_BASE_SIZE = 28;
+const SQUARE_MONOS: Mono[] = [{
+ id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
+ level: 10,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 512,
+ dropCandidate: false,
+ sfxPitch: 0.25,
+ img: '/client-assets/drop-and-fusion/keycap_10.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
+ level: 9,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 256,
+ dropCandidate: false,
+ sfxPitch: 0.5,
+ img: '/client-assets/drop-and-fusion/keycap_9.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
+ level: 8,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 128,
+ dropCandidate: false,
+ sfxPitch: 0.75,
+ img: '/client-assets/drop-and-fusion/keycap_8.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
+ level: 7,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 64,
+ dropCandidate: false,
+ sfxPitch: 1,
+ img: '/client-assets/drop-and-fusion/keycap_7.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '1092e069-fe1a-450b-be97-b5d477ec398c',
+ level: 6,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 32,
+ dropCandidate: false,
+ sfxPitch: 1.5,
+ img: '/client-assets/drop-and-fusion/keycap_6.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
+ level: 5,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 16,
+ dropCandidate: true,
+ sfxPitch: 2,
+ img: '/client-assets/drop-and-fusion/keycap_5.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
+ level: 4,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 8,
+ dropCandidate: true,
+ sfxPitch: 2.5,
+ img: '/client-assets/drop-and-fusion/keycap_4.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
+ level: 3,
+ size: SQUARE_BASE_SIZE * 1.25 * 1.25,
+ shape: 'rectangle',
+ score: 4,
+ dropCandidate: true,
+ sfxPitch: 3,
+ img: '/client-assets/drop-and-fusion/keycap_3.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
+ level: 2,
+ size: SQUARE_BASE_SIZE * 1.25,
+ shape: 'rectangle',
+ score: 2,
+ dropCandidate: true,
+ sfxPitch: 3.5,
+ img: '/client-assets/drop-and-fusion/keycap_2.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}, {
+ id: '35e476ee-44bd-4711-ad42-87be245d3efd',
+ level: 1,
+ size: SQUARE_BASE_SIZE,
+ shape: 'rectangle',
+ score: 1,
+ dropCandidate: true,
+ sfxPitch: 4,
+ img: '/client-assets/drop-and-fusion/keycap_1.png',
+ imgSize: 256,
+ spriteScale: 1.12,
+}];
+
+const GAME_WIDTH = 450;
+const GAME_HEIGHT = 600;
+
+const props = defineProps<{
+ gameMode: 'normal' | 'square';
+ mute: boolean;
+}>();
+
+const emit = defineEmits<{
+ (ev: 'end'): void;
+}>();
+
+let viewScale = 1;
+let game: DropAndFusionGame;
+let containerElRect: DOMRect | null = null;
+let seed: string;
+let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null;
+let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null;
+
+const containerEl = shallowRef<HTMLElement>();
+const canvasEl = shallowRef<HTMLCanvasElement>();
+const dropperX = ref(0);
+const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
+const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
+const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null);
+const score = ref(0);
+const combo = ref(0);
+const comboPrev = ref(0);
+const maxCombo = ref(0);
+const dropReady = ref(true);
+const isGameOver = ref(false);
+const gameLoaded = ref(false);
+const highScore = ref<number | null>(null);
+const showConfig = ref(false);
+const replaying = ref(false);
+const replayPlaybackRate = ref(1);
+const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume);
+const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume);
+
+watch(replayPlaybackRate, (newValue) => {
+ game.replayPlaybackRate = newValue;
+});
+
+watch(bgmVolume, (newValue) => {
+ if (bgmNodes) {
+ bgmNodes.gainNode.gain.value = props.mute ? 0 : newValue;
+ }
+});
+
+watch(sfxVolume, (newValue) => {
+ // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
+ if (game) {
+ game.setSfxVolume(props.mute ? 0 : newValue);
+ }
+});
+
+function createGameInstance() {
+ return new DropAndFusionGame({
+ width: GAME_WIDTH,
+ height: GAME_HEIGHT,
+ canvas: canvasEl.value!,
+ seed: seed,
+ sfxVolume: props.mute ? 0 : sfxVolume.value,
+ ...(
+ props.gameMode === 'normal' ? {
+ monoDefinitions: NORAML_MONOS,
+ } : {
+ monoDefinitions: SQUARE_MONOS,
+ }
+ ),
+ });
+}
+
+async function start() {
+ seed = Date.now().toString();
+
+ game = createGameInstance();
+ attachGameEvents();
+ await game.load();
+ game.start();
+
+ gameLoaded.value = true;
+
+ if (bgmNodes == null) {
+ const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3');
+ if (!bgmBuffer) return;
+ bgmNodes = sound.createSourceNode(bgmBuffer, {
+ volume: props.mute ? 0 : bgmVolume.value,
+ });
+ if (!bgmNodes) return;
+ bgmNodes.soundSource.loop = true;
+ bgmNodes.soundSource.start();
+ }
+}
+
+function onClick(ev: MouseEvent) {
+ if (!containerElRect) return;
+ if (replaying.value) return;
+ const x = (ev.clientX - containerElRect.left) / viewScale;
+ game.drop(x);
+}
+
+function onTouchend(ev: TouchEvent) {
+ if (!containerElRect) return;
+ if (replaying.value) return;
+ const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale;
+ game.drop(x);
+}
+
+function onMousemove(ev: MouseEvent) {
+ if (!containerElRect) return;
+ const x = (ev.clientX - containerElRect.left);
+ moveDropper(containerElRect, x);
+}
+
+function onTouchmove(ev: TouchEvent) {
+ if (!containerElRect) return;
+ const x = (ev.touches[0].clientX - containerElRect.left);
+ moveDropper(containerElRect, x);
+}
+
+function moveDropper(rect: DOMRect, x: number) {
+ dropperX.value = Math.min(rect.width * ((GAME_WIDTH - game.PLAYAREA_MARGIN) / GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / GAME_WIDTH), x));
+}
+
+function hold() {
+ game.hold();
+}
+
+async function surrender() {
+ const { canceled } = await os.confirm({
+ type: 'warning',
+ text: i18n.ts.areYouSure,
+ });
+ if (canceled) return;
+ game.surrender();
+}
+
+async function restart() {
+ reset();
+ await start();
+}
+
+function reset() {
+ game.dispose();
+ isGameOver.value = false;
+ replaying.value = false;
+ replayPlaybackRate.value = 1;
+ currentPick.value = null;
+ dropReady.value = true;
+ stock.value = [];
+ holdingStock.value = null;
+ score.value = 0;
+ combo.value = 0;
+ comboPrev.value = 0;
+ maxCombo.value = 0;
+ gameLoaded.value = false;
+}
+
+function end() {
+ game.dispose();
+ bgmNodes?.soundSource.stop();
+}
+
+function backToTitle() {
+ emit('end');
+}
+
+function replay() {
+ replaying.value = true;
+ game.dispose();
+ game = createGameInstance();
+ attachGameEvents();
+ os.promiseDialog(game.load(), async () => {
+ game.start(logs!);
+ });
+}
+
+function endReplay() {
+ replaying.value = false;
+ game.dispose();
+}
+
+function exportLog() {
+ if (!logs) return;
+ const data = JSON.stringify({
+ seed: seed,
+ date: new Date().toISOString(),
+ logs: logs,
+ });
+ copyToClipboard(data);
+ os.success();
+}
+
+function attachGameEvents() {
+ game.addListener('changeScore', value => {
+ score.value = value;
+ });
+
+ game.addListener('changeCombo', value => {
+ if (value === 0) {
+ comboPrev.value = combo.value;
+ } else {
+ comboPrev.value = value;
+ }
+ maxCombo.value = Math.max(maxCombo.value, value);
+ combo.value = value;
+ });
+
+ game.addListener('changeStock', value => {
+ currentPick.value = JSON.parse(JSON.stringify(value[0]));
+ stock.value = JSON.parse(JSON.stringify(value.slice(1)));
+ });
+
+ game.addListener('changeHolding', value => {
+ holdingStock.value = value;
+ });
+
+ game.addListener('dropped', () => {
+ if (replaying.value) return;
+
+ dropReady.value = false;
+ window.setTimeout(() => {
+ if (!isGameOver.value) {
+ dropReady.value = true;
+ }
+ }, game.DROP_INTERVAL);
+ });
+
+ game.addListener('fusioned', (x, y, scoreDelta) => {
+ if (!canvasEl.value) return;
+
+ const rect = canvasEl.value.getBoundingClientRect();
+ const domX = rect.left + (x * viewScale);
+ const domY = rect.top + (y * viewScale);
+ os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end');
+ os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end');
+ });
+
+ game.addListener('monoAdded', (mono) => {
+ if (replaying.value) return;
+
+ // 実績関連
+ if (mono.level === 10) {
+ claimAchievement('bubbleGameExplodingHead');
+
+ const monos = game.getActiveMonos();
+ if (monos.filter(x => x.level === 10).length >= 2) {
+ claimAchievement('bubbleGameDoubleExplodingHead');
+ }
+ }
+ });
+
+ game.addListener('gameOver', () => {
+ if (replaying.value) {
+ endReplay();
+ return;
+ }
+
+ logs = game.getLogs();
+ currentPick.value = null;
+ dropReady.value = false;
+ isGameOver.value = true;
+
+ if (score.value > (highScore.value ?? 0)) {
+ highScore.value = score.value;
+
+ misskeyApi('i/registry/set', {
+ scope: ['dropAndFusionGame'],
+ key: 'highScore:' + props.gameMode,
+ value: highScore.value,
+ });
+ }
+ });
+}
+
+function updateSettings<
+ K extends keyof typeof defaultStore.state.dropAndFusion,
+ V extends typeof defaultStore.state.dropAndFusion[K],
+>(key: K, value: V) {
+ const changes: { [P in K]?: V } = {};
+ changes[key] = value;
+ defaultStore.set('dropAndFusion', {
+ ...defaultStore.state.dropAndFusion,
+ ...changes,
+ });
+}
+
+function loadImage(url: string) {
+ return new Promise<HTMLImageElement>(res => {
+ const img = new Image();
+ img.src = url;
+ img.addEventListener('load', () => {
+ res(img);
+ });
+ });
+}
+
+function getGameImageDriveFile() {
+ return new Promise<Misskey.entities.DriveFile | null>(res => {
+ const dcanvas = document.createElement('canvas');
+ dcanvas.width = GAME_WIDTH;
+ dcanvas.height = GAME_HEIGHT;
+ const ctx = dcanvas.getContext('2d');
+ if (!ctx || !canvasEl.value) return res(null);
+ Promise.all([
+ loadImage('/client-assets/drop-and-fusion/frame-light.svg'),
+ loadImage('/client-assets/drop-and-fusion/logo.png'),
+ ]).then((images) => {
+ const [frame, logo] = images;
+ ctx.fillStyle = '#fff';
+ ctx.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);
+ ctx.drawImage(frame, 0, 0, GAME_WIDTH, GAME_HEIGHT);
+ ctx.drawImage(canvasEl.value!, 0, 0, GAME_WIDTH, GAME_HEIGHT);
+ ctx.globalAlpha = 0.7;
+ ctx.drawImage(logo, GAME_WIDTH * 0.55, 6, GAME_WIDTH * 0.45, GAME_WIDTH * 0.45 * (logo.height / logo.width));
+ ctx.globalAlpha = 1;
+
+ dcanvas.toBlob(blob => {
+ if (!blob) return res(null);
+ if ($i == null) return res(null);
+ const formData = new FormData();
+ formData.append('file', blob);
+ formData.append('name', `bubble-game-${Date.now()}.png`);
+ formData.append('isSensitive', 'false');
+ formData.append('comment', 'null');
+ formData.append('i', $i.token);
+ if (defaultStore.state.uploadFolder) {
+ formData.append('folderId', defaultStore.state.uploadFolder);
+ }
+
+ window.fetch(apiUrl + '/drive/files/create', {
+ method: 'POST',
+ body: formData,
+ })
+ .then(response => response.json())
+ .then(f => {
+ res(f);
+ });
+ }, 'image/png');
+
+ dcanvas.remove();
+ });
+ });
+}
+
+async function share() {
+ const uploading = getGameImageDriveFile();
+ os.promiseDialog(uploading);
+ const file = await uploading;
+ if (!file) return;
+ os.post({
+ initialText: `#BubbleGame
+MODE: ${props.gameMode}
+SCORE: ${score.value} (MAX CHAIN: ${maxCombo.value})`,
+ initialFiles: [file],
+ instant: true,
+ });
+}
+
+useInterval(() => {
+ if (!canvasEl.value) return;
+ const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
+ if (actualCanvasWidth === 0) return;
+ viewScale = actualCanvasWidth / GAME_WIDTH;
+ containerElRect = containerEl.value?.getBoundingClientRect() ?? null;
+}, 1000, { immediate: false, afterMounted: true });
+
+onMounted(async () => {
+ try {
+ highScore.value = await misskeyApi('i/registry/get', {
+ scope: ['dropAndFusionGame'],
+ key: 'highScore:' + props.gameMode,
+ });
+ } catch (err) {
+ highScore.value = null;
+ }
+
+ start();
+});
+
+onUnmounted(() => {
+ end();
+});
+
+onDeactivated(() => {
+ end();
+});
+
+definePageMetadata({
+ title: i18n.ts.bubbleGame,
+ icon: 'ti ti-apple',
+});
+</script>
+
+<style lang="scss" module>
+.transition_zoom_move,
+.transition_zoom_enterActive,
+.transition_zoom_leaveActive {
+ transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_zoom_enterFrom,
+.transition_zoom_leaveTo {
+ opacity: 0;
+ transform: scale(0.8);
+}
+
+.transition_stock_move,
+.transition_stock_enterActive,
+.transition_stock_leaveActive {
+ transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_stock_enterFrom,
+.transition_stock_leaveTo {
+ opacity: 0;
+ transform: scale(0.7);
+}
+.transition_stock_leaveActive {
+ position: absolute;
+}
+
+.transition_picked_move,
+.transition_picked_enterActive {
+ transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_picked_leaveActive {
+ transition: all 0s !important;
+}
+.transition_picked_enterFrom,
+.transition_picked_leaveTo {
+ opacity: 0;
+ transform: translateY(-50px);
+}
+.transition_picked_leaveActive {
+ position: absolute;
+}
+
+.transition_combo_move,
+.transition_combo_enterActive {
+ transition: all 0s !important;
+}
+.transition_combo_leaveActive {
+ transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
+}
+.transition_combo_enterFrom,
+.transition_combo_leaveTo {
+ opacity: 0;
+ transform: scale(0.7);
+}
+.transition_combo_leaveActive {
+ position: absolute;
+}
+
+.root {
+ margin: 0 auto;
+ max-width: 600px;
+ user-select: none;
+
+ * {
+ user-select: none;
+ }
+}
+
+.loadingScreen {
+ text-align: center;
+ padding: 32px;
+}
+
+.frame {
+ padding: 7px;
+ background: #8C4F26;
+ box-shadow: 0 6px 16px #0007, 0 0 1px 1px #693410, inset 0 0 2px 1px #ce8a5c;
+ border-radius: 10px;
+}
+
+.frameH {
+ display: flex;
+ gap: 6px;
+}
+
+.frameInner {
+ padding: 8px;
+ margin-top: 8px;
+ background: #F1E8DC;
+ box-shadow: 0 0 2px 1px #ce8a5c, inset 0 0 1px 1px #693410;
+ border-radius: 6px;
+ color: #693410;
+
+ &:first-child {
+ margin-top: 0;
+ }
+}
+
+.frameDivider {
+ height: 0;
+ border: none;
+ border-top: 1px solid #693410;
+ border-bottom: 1px solid #ce8a5c;
+}
+
+.header {
+ position: relative;
+ z-index: 10;
+ display: grid;
+ grid-template-columns: 1fr;
+ grid-template-rows: auto auto;
+ gap: 8px;
+
+ > .headerTitle {
+ text-align: center;
+ }
+
+ @media (min-width: 500px) {
+ grid-template-columns: 1fr auto;
+ grid-template-rows: auto;
+
+ > .headerTitle {
+ text-align: start;
+ }
+ }
+}
+
+.mainFrameImg {
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ // なんかiOSでちらつく
+ //filter: drop-shadow(0 6px 16px #0007);
+ pointer-events: none;
+ user-select: none;
+}
+
+.canvas {
+ position: relative;
+ display: block;
+ z-index: 1;
+ width: 100% !important;
+ height: auto !important;
+ pointer-events: none;
+ user-select: none;
+}
+
+.gameContainer {
+ position: relative;
+ margin-top: -20px;
+}
+
+.stock {
+ pointer-events: none;
+ user-select: none;
+}
+
+.combo {
+ position: absolute;
+ z-index: 3;
+ top: 50%;
+ width: 100%;
+ text-align: center;
+ font-weight: bold;
+ font-style: oblique;
+ color: #fff;
+ -webkit-text-stroke: 1px rgb(255, 145, 0);
+ text-shadow: 0 0 6px #0005;
+ pointer-events: none;
+ user-select: none;
+}
+
+.dropperContainer {
+ position: absolute;
+ top: 0;
+ height: 100%;
+ z-index: 2;
+ pointer-events: none;
+ user-select: none;
+ will-change: left;
+}
+
+.currentMono {
+ position: absolute;
+ display: block;
+ bottom: 88%;
+ z-index: 2;
+ filter: drop-shadow(0 6px 16px #0007);
+}
+
+.dropper {
+ position: relative;
+ top: 0;
+ width: 70px;
+ margin-top: -10px;
+ margin-left: -30px;
+ z-index: 2;
+ filter: drop-shadow(0 6px 16px #0007);
+}
+
+.currentMonoArrow {
+ position: absolute;
+ width: 20px;
+ bottom: 80%;
+ left: -10px;
+ z-index: 3;
+ animation: currentMonoArrow 2s ease infinite;
+}
+
+.dropGuide {
+ position: absolute;
+ z-index: 3;
+ bottom: 0;
+ width: 3px;
+ margin-left: -2px;
+ height: 85%;
+ background: #f002;
+}
+
+.gameOverLabel {
+ position: absolute;
+ z-index: 10;
+ top: 50%;
+ width: 100%;
+ padding: 16px;
+ box-sizing: border-box;
+ background: #0007;
+ color: #fff;
+ text-align: center;
+ font-weight: bold;
+}
+
+.gameOver {
+ .canvas {
+ filter: grayscale(1);
+ }
+}
+
+.replayIndicator {
+ position: absolute;
+ z-index: 10;
+ left: 10px;
+ bottom: 10px;
+ padding: 6px 8px;
+ color: #f00;
+ font-weight: bold;
+ background: #0008;
+ border-radius: 6px;
+ pointer-events: none;
+}
+
+.replayIndicatorText {
+ animation: replayIndicator-blink 2s infinite;
+}
+
+@keyframes replayIndicator-blink {
+ 0% { opacity: 1; }
+ 50% { opacity: 0; }
+ 100% { opacity: 1; }
+}
+
+@keyframes currentMonoArrow {
+ 0% { transform: translateY(0); }
+ 25% { transform: translateY(-8px); }
+ 50% { transform: translateY(0); }
+ 75% { transform: translateY(-8px); }
+ 100% { transform: translateY(0); }
+}
+</style>
diff --git a/packages/frontend/src/pages/drop-and-fusion.vue b/packages/frontend/src/pages/drop-and-fusion.vue
index 9fb7ab2e23..7bd0eef000 100644
--- a/packages/frontend/src/pages/drop-and-fusion.vue
+++ b/packages/frontend/src/pages/drop-and-fusion.vue
@@ -4,10 +4,16 @@ SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
-<MkStickyContainer>
- <template #header><MkPageHeader/></template>
- <MkSpacer :contentMax="800">
- <div v-show="!gameStarted" :class="$style.root">
+<MkSpacer :contentMax="800">
+ <Transition
+ :enterActiveClass="$style.transition_zoom_enterActive"
+ :leaveActiveClass="$style.transition_zoom_leaveActive"
+ :enterFromClass="$style.transition_zoom_enterFrom"
+ :leaveToClass="$style.transition_zoom_leaveTo"
+ :moveClass="$style.transition_zoom_move"
+ mode="out-in"
+ >
+ <div v-if="!gameStarted" :class="$style.root">
<div class="_gaps">
<div :class="$style.frame" style="text-align: center;">
<div :class="$style.frameInner">
@@ -34,8 +40,8 @@ SPDX-License-Identifier: AGPL-3.0-only
</div>
</div>
<div :class="$style.frame">
- <div :class="$style.frameInner">
- <div>{{ i18n.ts._bubbleGame.howToPlay }}</div>
+ <div :class="$style.frameInner" style="padding: 16px;">
+ <div style="font-weight: bold;">{{ i18n.ts._bubbleGame.howToPlay }}</div>
<ol>
<li>{{ i18n.ts._bubbleGame._howToPlay.section1 }}</li>
<li>{{ i18n.ts._bubbleGame._howToPlay.section2 }}</li>
@@ -43,765 +49,47 @@ SPDX-License-Identifier: AGPL-3.0-only
</ol>
</div>
</div>
- </div>
- </div>
- <div v-show="gameStarted" class="_gaps_s" :class="$style.root">
- <div :class="$style.header">
- <div :class="[$style.frame, $style.headerTitle]">
- <div :class="$style.frameInner">
- <b>BUBBLE GAME</b>
- <div>- {{ gameMode }} -</div>
- </div>
- </div>
- <div :class="[$style.frame, $style.frameH]">
- <div :class="$style.frameInner">
- <MkButton inline small @click="hold">HOLD</MkButton>
- <img v-if="holdingStock" :src="game.getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/>
- </div>
- <div :class="[$style.frameInner, $style.stock]" style="text-align: center;">
- <TransitionGroup
- :enterActiveClass="$style.transition_stock_enterActive"
- :leaveActiveClass="$style.transition_stock_leaveActive"
- :enterFromClass="$style.transition_stock_enterFrom"
- :leaveToClass="$style.transition_stock_leaveTo"
- :moveClass="$style.transition_stock_move"
- >
- <img v-for="x in stock" :key="x.id" :src="game.getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/>
- </TransitionGroup>
- </div>
- </div>
- </div>
- <div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
- <img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
- <img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
- <canvas ref="canvasEl" :class="$style.canvas"/>
- <Transition
- :enterActiveClass="$style.transition_combo_enterActive"
- :leaveActiveClass="$style.transition_combo_leaveActive"
- :enterFromClass="$style.transition_combo_enterFrom"
- :leaveToClass="$style.transition_combo_leaveTo"
- :moveClass="$style.transition_combo_move"
- >
- <div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
- </Transition>
- <div v-if="!isGameOver && !replaying" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }">
- <!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>-->
- <Transition
- :enterActiveClass="$style.transition_picked_enterActive"
- :leaveActiveClass="$style.transition_picked_leaveActive"
- :enterFromClass="$style.transition_picked_enterFrom"
- :leaveToClass="$style.transition_picked_leaveTo"
- :moveClass="$style.transition_picked_move"
- mode="out-in"
- >
- <img v-if="currentPick" :key="currentPick.id" :src="game.getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.size * viewScale) / 2) + 'px', left: -((currentPick?.mono.size * viewScale) / 2) + 'px', width: `${currentPick?.mono.size * viewScale}px` }"/>
- </Transition>
- <template v-if="dropReady && currentPick">
- <img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
- <div :class="$style.dropGuide"/>
- </template>
- </div>
- <div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
- <div class="_gaps_s">
- <img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
- <div>SCORE: <MkNumber :value="score"/></div>
- <div>MAX CHAIN: <MkNumber :value="maxCombo"/></div>
- </div>
- </div>
- <div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div>
- </div>
- <div v-if="replaying" style="display: flex;">
- <div :class="$style.frame" style="flex: 1; margin-right: 10px;">
- <div :class="$style.frameInner">
- <div class="_buttonsCenter">
- <MkButton @click="endReplay"><i class="ti ti-player-stop"></i> END REPLAY</MkButton>
- <MkButton :primary="replayPlaybackRate === 2" @click="replayPlaybackRate = replayPlaybackRate === 2 ? 1 : 2"><i class="ti ti-player-track-next"></i> x2</MkButton>
- <MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
- </div>
- </div>
- </div>
- </div>
- <div v-if="isGameOver" :class="$style.frame">
- <div :class="$style.frameInner">
- <div class="_buttonsCenter">
- <MkButton primary rounded @click="end">{{ i18n.ts.done }}</MkButton>
- <MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
- <MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
- <MkButton rounded @click="exportLog">Copy replay data</MkButton>
- </div>
- </div>
- </div>
- <div style="display: flex;">
- <div :class="$style.frame" style="flex: 1; margin-right: 10px;">
+ <div :class="$style.frame">
<div :class="$style.frameInner">
- <div>SCORE: <b><MkNumber :value="score"/></b> (MAX CHAIN: <b><MkNumber :value="maxCombo"/></b>)</div>
- <div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div>
- </div>
- </div>
- <div :class="[$style.frame]" style="margin-left: auto;">
- <div :class="$style.frameInner" style="text-align: center;">
- <div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div>
- </div>
- </div>
- </div>
- <div v-if="showConfig" :class="$style.frame">
- <div :class="$style.frameInner">
- <div class="_gaps">
- <MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)">
- <template #label>BGM {{ i18n.ts.volume }}</template>
- </MkRange>
- <MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)">
- <template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template>
- </MkRange>
- </div>
- </div>
- <div :class="$style.frameInner">
- <div class="_gaps_s">
- <div><b>Credit</b></div>
- <div>
- <div>Ai-chan illustration: @poteriri@misskey.io</div>
- <div>BGM: @ys@misskey.design</div>
+ <div class="_gaps_s" style="padding: 16px;">
+ <div><b>Credit</b></div>
+ <div>
+ <div>Ai-chan illustration: @poteriri@misskey.io</div>
+ <div>BGM: @ys@misskey.design</div>
+ </div>
</div>
</div>
</div>
</div>
- <div :class="$style.frame">
- <div :class="$style.frameInner">
- <MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">Surrender</MkButton>
- <MkButton v-else full @click="retry">Retry</MkButton>
- </div>
- </div>
</div>
- </MkSpacer>
-</MkStickyContainer>
+ <div v-else>
+ <XGame :gameMode="gameMode" :mute="mute" @end="onGameEnd"/>
+ </div>
+ </Transition>
+</MkSpacer>
</template>
<script lang="ts" setup>
-import { onDeactivated, ref, shallowRef, watch } from 'vue';
-import * as Misskey from 'misskey-js';
+import { ref } from 'vue';
+import XGame from './drop-and-fusion.game.vue';
import { definePageMetadata } from '@/scripts/page-metadata.js';
-import MkRippleEffect from '@/components/MkRippleEffect.vue';
-import * as os from '@/os.js';
-import MkNumber from '@/components/MkNumber.vue';
-import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
import MkButton from '@/components/MkButton.vue';
-import { claimAchievement } from '@/scripts/achievements.js';
-import { defaultStore } from '@/store.js';
-import { misskeyApi } from '@/scripts/misskey-api.js';
import { i18n } from '@/i18n.js';
-import { useInterval } from '@/scripts/use-interval.js';
import MkSelect from '@/components/MkSelect.vue';
-import { apiUrl } from '@/config.js';
-import { $i } from '@/account.js';
-import { DropAndFusionGame, Mono } from '@/scripts/drop-and-fusion-engine.js';
-import * as sound from '@/scripts/sound.js';
-import MkRange from '@/components/MkRange.vue';
import MkSwitch from '@/components/MkSwitch.vue';
-import copyToClipboard from '@/scripts/copy-to-clipboard.js';
-
-const NORMAL_BASE_SIZE = 30;
-const NORAML_MONOS: Mono[] = [{
- id: '9377076d-c980-4d83-bdaf-175bc58275b7',
- level: 10,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 512,
- dropCandidate: false,
- sfxPitch: 0.25,
- img: '/client-assets/drop-and-fusion/exploding_head.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
- level: 9,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 256,
- dropCandidate: false,
- sfxPitch: 0.5,
- img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'beb30459-b064-4888-926b-f572e4e72e0c',
- level: 8,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 128,
- dropCandidate: false,
- sfxPitch: 0.75,
- img: '/client-assets/drop-and-fusion/cold_face.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
- level: 7,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 64,
- dropCandidate: false,
- sfxPitch: 1,
- img: '/client-assets/drop-and-fusion/zany_face.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
- level: 6,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 32,
- dropCandidate: false,
- sfxPitch: 1.5,
- img: '/client-assets/drop-and-fusion/pleading_face.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '249c728e-230f-4332-bbbf-281c271c75b2',
- level: 5,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 16,
- dropCandidate: true,
- sfxPitch: 2,
- img: '/client-assets/drop-and-fusion/face_with_open_mouth.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '23d67613-d484-4a93-b71e-3e81b19d6186',
- level: 4,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
- shape: 'circle',
- score: 8,
- dropCandidate: true,
- sfxPitch: 2.5,
- img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
- level: 3,
- size: NORMAL_BASE_SIZE * 1.25 * 1.25,
- shape: 'circle',
- score: 4,
- dropCandidate: true,
- sfxPitch: 3,
- img: '/client-assets/drop-and-fusion/grinning_squinting_face.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
- level: 2,
- size: NORMAL_BASE_SIZE * 1.25,
- shape: 'circle',
- score: 2,
- dropCandidate: true,
- sfxPitch: 3.5,
- img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
- level: 1,
- size: NORMAL_BASE_SIZE,
- shape: 'circle',
- score: 1,
- dropCandidate: true,
- sfxPitch: 4,
- img: '/client-assets/drop-and-fusion/heart_suit.png',
- imgSize: 256,
- spriteScale: 1.12,
-}];
-
-const SQUARE_BASE_SIZE = 28;
-const SQUARE_MONOS: Mono[] = [{
- id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
- level: 10,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 512,
- dropCandidate: false,
- sfxPitch: 0.25,
- img: '/client-assets/drop-and-fusion/keycap_10.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
- level: 9,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 256,
- dropCandidate: false,
- sfxPitch: 0.5,
- img: '/client-assets/drop-and-fusion/keycap_9.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
- level: 8,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 128,
- dropCandidate: false,
- sfxPitch: 0.75,
- img: '/client-assets/drop-and-fusion/keycap_8.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
- level: 7,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 64,
- dropCandidate: false,
- sfxPitch: 1,
- img: '/client-assets/drop-and-fusion/keycap_7.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '1092e069-fe1a-450b-be97-b5d477ec398c',
- level: 6,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 32,
- dropCandidate: false,
- sfxPitch: 1.5,
- img: '/client-assets/drop-and-fusion/keycap_6.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
- level: 5,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 16,
- dropCandidate: true,
- sfxPitch: 2,
- img: '/client-assets/drop-and-fusion/keycap_5.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
- level: 4,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
- shape: 'rectangle',
- score: 8,
- dropCandidate: true,
- sfxPitch: 2.5,
- img: '/client-assets/drop-and-fusion/keycap_4.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
- level: 3,
- size: SQUARE_BASE_SIZE * 1.25 * 1.25,
- shape: 'rectangle',
- score: 4,
- dropCandidate: true,
- sfxPitch: 3,
- img: '/client-assets/drop-and-fusion/keycap_3.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
- level: 2,
- size: SQUARE_BASE_SIZE * 1.25,
- shape: 'rectangle',
- score: 2,
- dropCandidate: true,
- sfxPitch: 3.5,
- img: '/client-assets/drop-and-fusion/keycap_2.png',
- imgSize: 256,
- spriteScale: 1.12,
-}, {
- id: '35e476ee-44bd-4711-ad42-87be245d3efd',
- level: 1,
- size: SQUARE_BASE_SIZE,
- shape: 'rectangle',
- score: 1,
- dropCandidate: true,
- sfxPitch: 4,
- img: '/client-assets/drop-and-fusion/keycap_1.png',
- imgSize: 256,
- spriteScale: 1.12,
-}];
-const GAME_WIDTH = 450;
-const GAME_HEIGHT = 600;
-
-let viewScale = 1;
-let game: DropAndFusionGame;
-let containerElRect: DOMRect | null = null;
-let seed: string;
-let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null;
-
-const containerEl = shallowRef<HTMLElement>();
-const canvasEl = shallowRef<HTMLCanvasElement>();
-const dropperX = ref(0);
-const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
-const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
-const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null);
-const score = ref(0);
-const combo = ref(0);
-const comboPrev = ref(0);
-const maxCombo = ref(0);
-const dropReady = ref(true);
const gameMode = ref<'normal' | 'square'>('normal');
-const isGameOver = ref(false);
const gameStarted = ref(false);
-const highScore = ref<number | null>(null);
-const showConfig = ref(false);
-const replaying = ref(false);
-const replayPlaybackRate = ref(1);
const mute = ref(false);
-const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume);
-const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume);
-
-watch(replayPlaybackRate, (newValue) => {
- game.replayPlaybackRate = newValue;
-});
-
-function onClick(ev: MouseEvent) {
- if (!containerElRect) return;
- if (replaying.value) return;
- const x = (ev.clientX - containerElRect.left) / viewScale;
- game.drop(x);
-}
-
-function onTouchend(ev: TouchEvent) {
- if (!containerElRect) return;
- if (replaying.value) return;
- const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale;
- game.drop(x);
-}
-
-function onMousemove(ev: MouseEvent) {
- if (!containerElRect) return;
- const x = (ev.clientX - containerElRect.left);
- moveDropper(containerElRect, x);
-}
-
-function onTouchmove(ev: TouchEvent) {
- if (!containerElRect) return;
- const x = (ev.touches[0].clientX - containerElRect.left);
- moveDropper(containerElRect, x);
-}
-
-function moveDropper(rect: DOMRect, x: number) {
- dropperX.value = Math.min(rect.width * ((GAME_WIDTH - game.PLAYAREA_MARGIN) / GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / GAME_WIDTH), x));
-}
-
-function hold() {
- game.hold();
-}
-
-async function surrender() {
- const { canceled } = await os.confirm({
- type: 'warning',
- text: i18n.ts.areYouSure,
- });
- if (canceled) return;
- game.surrender();
-}
-
-async function retry() {
- end();
- await start();
-}
-
-function end() {
- game.dispose();
- isGameOver.value = false;
- replaying.value = false;
- replayPlaybackRate.value = 1;
- currentPick.value = null;
- dropReady.value = true;
- stock.value = [];
- score.value = 0;
- combo.value = 0;
- comboPrev.value = 0;
- maxCombo.value = 0;
- bgmNodes?.soundSource.stop();
- gameStarted.value = false;
-}
-
-function replay() {
- replaying.value = true;
- game.dispose();
- game = new DropAndFusionGame({
- width: GAME_WIDTH,
- height: GAME_HEIGHT,
- canvas: canvasEl.value!,
- seed: seed,
- sfxVolume: mute.value ? 0 : sfxVolume.value,
- ...(
- gameMode.value === 'normal' ? {
- monoDefinitions: NORAML_MONOS,
- } : {
- monoDefinitions: SQUARE_MONOS,
- }
- ),
- });
- attachGameEvents();
- os.promiseDialog(game.load(), async () => {
- game.start(logs!);
- });
-}
-
-function endReplay() {
- replaying.value = false;
- game.dispose();
-}
-
-function exportLog() {
- if (!logs) return;
- const data = JSON.stringify({
- seed: seed,
- date: new Date().toISOString(),
- logs: logs,
- });
- copyToClipboard(data);
- os.success();
-}
-
-function attachGameEvents() {
- game.addListener('changeScore', value => {
- score.value = value;
- });
-
- game.addListener('changeCombo', value => {
- if (value === 0) {
- comboPrev.value = combo.value;
- } else {
- comboPrev.value = value;
- }
- maxCombo.value = Math.max(maxCombo.value, value);
- combo.value = value;
- });
-
- game.addListener('changeStock', value => {
- currentPick.value = JSON.parse(JSON.stringify(value[0]));
- stock.value = JSON.parse(JSON.stringify(value.slice(1)));
- });
-
- game.addListener('changeHolding', value => {
- holdingStock.value = value;
- });
-
- game.addListener('dropped', () => {
- if (replaying.value) return;
-
- dropReady.value = false;
- window.setTimeout(() => {
- if (!isGameOver.value) {
- dropReady.value = true;
- }
- }, game.DROP_INTERVAL);
- });
-
- game.addListener('fusioned', (x, y, scoreDelta) => {
- if (!canvasEl.value) return;
-
- const rect = canvasEl.value.getBoundingClientRect();
- const domX = rect.left + (x * viewScale);
- const domY = rect.top + (y * viewScale);
- os.popup(MkRippleEffect, { x: domX, y: domY }, {}, 'end');
- os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta }, {}, 'end');
- });
-
- game.addListener('monoAdded', (mono) => {
- if (replaying.value) return;
-
- // 実績関連
- if (mono.level === 10) {
- claimAchievement('bubbleGameExplodingHead');
-
- const monos = game.getActiveMonos();
- if (monos.filter(x => x.level === 10).length >= 2) {
- claimAchievement('bubbleGameDoubleExplodingHead');
- }
- }
- });
-
- game.addListener('gameOver', () => {
- if (replaying.value) {
- endReplay();
- return;
- }
-
- logs = game.getLogs();
- currentPick.value = null;
- dropReady.value = false;
- isGameOver.value = true;
-
- if (score.value > (highScore.value ?? 0)) {
- highScore.value = score.value;
-
- misskeyApi('i/registry/set', {
- scope: ['dropAndFusionGame'],
- key: 'highScore:' + gameMode.value,
- value: highScore.value,
- });
- }
- });
-}
-
-let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null;
async function start() {
- try {
- highScore.value = await misskeyApi('i/registry/get', {
- scope: ['dropAndFusionGame'],
- key: 'highScore:' + gameMode.value,
- });
- } catch (err) {
- highScore.value = null;
- }
-
- seed = Date.now().toString();
-
- game = new DropAndFusionGame({
- width: GAME_WIDTH,
- height: GAME_HEIGHT,
- canvas: canvasEl.value!,
- seed: seed,
- sfxVolume: mute.value ? 0 : sfxVolume.value,
- ...(
- gameMode.value === 'normal' ? {
- monoDefinitions: NORAML_MONOS,
- } : {
- monoDefinitions: SQUARE_MONOS,
- }
- ),
- });
- attachGameEvents();
- os.promiseDialog(game.load(), async () => {
- game.start();
- gameStarted.value = true;
-
- if (bgmNodes) {
- bgmNodes.soundSource.stop();
- bgmNodes = null;
- }
- const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3');
- if (!bgmBuffer) return;
- bgmNodes = sound.createSourceNode(bgmBuffer, {
- volume: mute.value ? 0 : bgmVolume.value,
- });
- if (!bgmNodes) return;
- bgmNodes.soundSource.loop = true;
- bgmNodes.soundSource.start();
- });
+ gameStarted.value = true;
}
-watch(bgmVolume, (newValue, oldValue) => {
- if (bgmNodes) {
- bgmNodes.gainNode.gain.value = mute.value ? 0 : newValue;
- }
-});
-
-watch(sfxVolume, (newValue, oldValue) => {
- // eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
- if (game) {
- game.setSfxVolume(mute.value ? 0 : newValue);
- }
-});
-
-function updateSettings<
- K extends keyof typeof defaultStore.state.dropAndFusion,
- V extends typeof defaultStore.state.dropAndFusion[K],
->(key: K, value: V) {
- const changes: { [P in K]?: V } = {};
- changes[key] = value;
- defaultStore.set('dropAndFusion', {
- ...defaultStore.state.dropAndFusion,
- ...changes,
- });
-}
-
-function loadImage(url: string) {
- return new Promise<HTMLImageElement>(res => {
- const img = new Image();
- img.src = url;
- img.addEventListener('load', () => {
- res(img);
- });
- });
-}
-
-function getGameImageDriveFile() {
- return new Promise<Misskey.entities.DriveFile | null>(res => {
- const dcanvas = document.createElement('canvas');
- dcanvas.width = GAME_WIDTH;
- dcanvas.height = GAME_HEIGHT;
- const ctx = dcanvas.getContext('2d');
- if (!ctx || !canvasEl.value) return res(null);
- Promise.all([
- loadImage('/client-assets/drop-and-fusion/frame-light.svg'),
- loadImage('/client-assets/drop-and-fusion/logo.png'),
- ]).then((images) => {
- const [frame, logo] = images;
- ctx.fillStyle = '#fff';
- ctx.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);
- ctx.drawImage(frame, 0, 0, GAME_WIDTH, GAME_HEIGHT);
- ctx.drawImage(canvasEl.value!, 0, 0, GAME_WIDTH, GAME_HEIGHT);
- ctx.globalAlpha = 0.7;
- ctx.drawImage(logo, GAME_WIDTH * 0.55, 6, GAME_WIDTH * 0.45, GAME_WIDTH * 0.45 * (logo.height / logo.width));
- ctx.globalAlpha = 1;
-
- dcanvas.toBlob(blob => {
- if (!blob) return res(null);
- if ($i == null) return res(null);
- const formData = new FormData();
- formData.append('file', blob);
- formData.append('name', `bubble-game-${Date.now()}.png`);
- formData.append('isSensitive', 'false');
- formData.append('comment', 'null');
- formData.append('i', $i.token);
- if (defaultStore.state.uploadFolder) {
- formData.append('folderId', defaultStore.state.uploadFolder);
- }
-
- window.fetch(apiUrl + '/drive/files/create', {
- method: 'POST',
- body: formData,
- })
- .then(response => response.json())
- .then(f => {
- res(f);
- });
- }, 'image/png');
-
- dcanvas.remove();
- });
- });
-}
-
-async function share() {
- const uploading = getGameImageDriveFile();
- os.promiseDialog(uploading);
- const file = await uploading;
- if (!file) return;
- os.post({
- initialText: `#BubbleGame
-MODE: ${gameMode.value}
-SCORE: ${score.value} (MAX CHAIN: ${maxCombo.value})`,
- initialFiles: [file],
- instant: true,
- });
+function onGameEnd() {
+ gameStarted.value = false;
}
-useInterval(() => {
- if (!canvasEl.value) return;
- const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
- if (actualCanvasWidth === 0) return;
- viewScale = actualCanvasWidth / GAME_WIDTH;
- containerElRect = containerEl.value?.getBoundingClientRect() ?? null;
-}, 1000, { immediate: false, afterMounted: true });
-
-onDeactivated(() => {
- end();
-});
-
definePageMetadata({
title: i18n.ts.bubbleGame,
icon: 'ti ti-apple',
@@ -809,50 +97,15 @@ definePageMetadata({
</script>
<style lang="scss" module>
-.transition_stock_move,
-.transition_stock_enterActive,
-.transition_stock_leaveActive {
- transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
-}
-.transition_stock_enterFrom,
-.transition_stock_leaveTo {
- opacity: 0;
- transform: scale(0.7);
-}
-.transition_stock_leaveActive {
- position: absolute;
-}
-
-.transition_picked_move,
-.transition_picked_enterActive {
+.transition_zoom_move,
+.transition_zoom_enterActive,
+.transition_zoom_leaveActive {
transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
}
-.transition_picked_leaveActive {
- transition: all 0s !important;
-}
-.transition_picked_enterFrom,
-.transition_picked_leaveTo {
- opacity: 0;
- transform: translateY(-50px);
-}
-.transition_picked_leaveActive {
- position: absolute;
-}
-
-.transition_combo_move,
-.transition_combo_enterActive {
- transition: all 0s !important;
-}
-.transition_combo_leaveActive {
- transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
-}
-.transition_combo_enterFrom,
-.transition_combo_leaveTo {
+.transition_zoom_enterFrom,
+.transition_zoom_leaveTo {
opacity: 0;
- transform: scale(0.7);
-}
-.transition_combo_leaveActive {
- position: absolute;
+ transform: scale(0.8);
}
.root {
@@ -896,169 +149,4 @@ definePageMetadata({
border-top: 1px solid #693410;
border-bottom: 1px solid #ce8a5c;
}
-
-.header {
- position: relative;
- z-index: 10;
- display: grid;
- grid-template-columns: 1fr;
- grid-template-rows: auto auto;
- gap: 8px;
-
- > .headerTitle {
- text-align: center;
- }
-
- @media (min-width: 500px) {
- grid-template-columns: 1fr auto;
- grid-template-rows: auto;
-
- > .headerTitle {
- text-align: start;
- }
- }
-}
-
-.mainFrameImg {
- position: absolute;
- top: 0;
- left: 0;
- width: 100%;
- // なんかiOSでちらつく
- //filter: drop-shadow(0 6px 16px #0007);
- pointer-events: none;
- user-select: none;
-}
-
-.canvas {
- position: relative;
- display: block;
- z-index: 1;
- width: 100% !important;
- height: auto !important;
- pointer-events: none;
- user-select: none;
-}
-
-.gameContainer {
- position: relative;
- margin-top: -20px;
-}
-
-.stock {
- pointer-events: none;
- user-select: none;
-}
-
-.combo {
- position: absolute;
- z-index: 3;
- top: 50%;
- width: 100%;
- text-align: center;
- font-weight: bold;
- font-style: oblique;
- color: #fff;
- -webkit-text-stroke: 1px rgb(255, 145, 0);
- text-shadow: 0 0 6px #0005;
- pointer-events: none;
- user-select: none;
-}
-
-.dropperContainer {
- position: absolute;
- top: 0;
- height: 100%;
- z-index: 2;
- pointer-events: none;
- user-select: none;
- will-change: left;
-}
-
-.currentMono {
- position: absolute;
- display: block;
- bottom: 88%;
- z-index: 2;
- filter: drop-shadow(0 6px 16px #0007);
-}
-
-.dropper {
- position: relative;
- top: 0;
- width: 70px;
- margin-top: -10px;
- margin-left: -30px;
- z-index: 2;
- filter: drop-shadow(0 6px 16px #0007);
-}
-
-.currentMonoArrow {
- position: absolute;
- width: 20px;
- bottom: 80%;
- left: -10px;
- z-index: 3;
- animation: currentMonoArrow 2s ease infinite;
-}
-
-.dropGuide {
- position: absolute;
- z-index: 3;
- bottom: 0;
- width: 3px;
- margin-left: -2px;
- height: 85%;
- background: #f002;
-}
-
-.gameOverLabel {
- position: absolute;
- z-index: 10;
- top: 50%;
- width: 100%;
- padding: 16px;
- box-sizing: border-box;
- background: #0007;
- color: #fff;
- text-align: center;
- font-weight: bold;
-}
-
-.gameOver {
- .canvas {
- filter: grayscale(1);
- }
-}
-
-.replayIndicator {
- position: absolute;
- z-index: 10;
- left: 10px;
- bottom: 10px;
- padding: 6px 8px;
- color: #f00;
- font-weight: bold;
- background: #0008;
- border-radius: 6px;
- pointer-events: none;
-}
-
-.replayIndicatorText {
- animation: replayIndicator-blink 2s infinite;
-}
-
-@keyframes replayIndicator-blink {
- 0% { opacity: 1; }
- 50% { opacity: 0; }
- 100% { opacity: 1; }
-}
-
-@keyframes currentMonoArrow {
- 0% { transform: translateY(0); }
- 25% { transform: translateY(-8px); }
- 50% { transform: translateY(0); }
- 75% { transform: translateY(-8px); }
- 100% { transform: translateY(0); }
-}
</style>
diff --git a/packages/frontend/src/scripts/drop-and-fusion-engine.ts b/packages/frontend/src/scripts/drop-and-fusion-engine.ts
index 342e818905..d64c6015a5 100644
--- a/packages/frontend/src/scripts/drop-and-fusion-engine.ts
+++ b/packages/frontend/src/scripts/drop-and-fusion-engine.ts
@@ -33,6 +33,7 @@ type Log = {
operation: 'surrender';
};
+// TODO: インスタンスを作り直さなくてもゲームをリスタートできるようにする
export class DropAndFusionGame extends EventEmitter<{
changeScore: (newScore: number) => void;
changeCombo: (newCombo: number) => void;
@@ -307,7 +308,6 @@ export class DropAndFusionGame extends EventEmitter<{
async function loadSingleMonoTexture(mono: Mono, game: DropAndFusionGame) {
// Matter-js内にキャッシュがある場合はスキップ
if (game.render.textures[mono.img]) return;
- console.log('loading', mono.img);
let src = mono.img;
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition