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authorsyuilo <4439005+syuilo@users.noreply.github.com>2025-11-06 20:25:17 +0900
committerGitHub <noreply@github.com>2025-11-06 20:25:17 +0900
commit4ba18690d7abd7eea086bb59e6cbcc8ead9e121a (patch)
tree7d25ec47d8711d945b08e3903642f2e982f40048 /packages/frontend/src/utility/image-compositor-functions
parentfix(frontend): improve startViewTransition handling (diff)
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feat(frontend): EXIFフレーム機能 (#16725)
* wip * wip * Update ImageEffector.ts * Update image-label-renderer.ts * Update image-label-renderer.ts * wip * Update image-label-renderer.ts * wip * wip * wip * wip * wip * wip * wip * Update use-uploader.ts * Update watermark.ts * wip * wu * wip * Update image-frame-renderer.ts * wip * wip * Update image-frame-renderer.ts * Create ImageCompositor.ts * Update ImageCompositor.ts * wip * wip * Update ImageEffector.ts * wip * Update use-uploader.ts * wip * wip * wip * wip * Update fxs.ts * wip * wip * wip * Update CHANGELOG.md * wip * wip * Update MkImageEffectorDialog.vue * Update MkImageEffectorDialog.vue * Update MkImageFrameEditorDialog.vue * Update use-uploader.ts * improve error handling * Update use-uploader.ts * 🎨 * wip * wip * lazy load * lazy load * wip * wip * wip
Diffstat (limited to 'packages/frontend/src/utility/image-compositor-functions')
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/blockNoise.glsl43
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/blockNoise.ts95
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/blur.glsl78
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/blur.ts93
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/checker.glsl43
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/checker.ts61
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/chromaticAberration.glsl49
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/chromaticAberration.ts39
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/colorAdjust.glsl82
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/colorAdjust.ts77
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/colorClamp.glsl29
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/colorClamp.ts48
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/colorClampAdvanced.ts88
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/distort.glsl30
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/distort.ts65
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/fill.glsl50
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/fill.ts100
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/grayscale.glsl22
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/grayscale.ts21
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/invert.glsl23
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/invert.ts43
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/mirror.glsl26
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/mirror.ts46
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/pixelate.glsl68
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/pixelate.ts93
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/polkadot.glsl75
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/polkadot.ts102
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/stripe.glsl45
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/stripe.ts73
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/tearing.glsl33
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/tearing.ts83
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/threshold.glsl23
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/threshold.ts52
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/zoomLines.glsl48
-rw-r--r--packages/frontend/src/utility/image-compositor-functions/zoomLines.ts87
35 files changed, 2033 insertions, 0 deletions
diff --git a/packages/frontend/src/utility/image-compositor-functions/blockNoise.glsl b/packages/frontend/src/utility/image-compositor-functions/blockNoise.glsl
new file mode 100644
index 0000000000..84c4ecbed4
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/blockNoise.glsl
@@ -0,0 +1,43 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform int u_amount;
+uniform float u_shiftStrengths[128];
+uniform vec2 u_shiftOrigins[128];
+uniform vec2 u_shiftSizes[128];
+uniform float u_channelShift;
+out vec4 out_color;
+
+void main() {
+ // TODO: ピクセル毎に計算する必要はないのでuniformにする
+ float aspect_ratio = min(in_resolution.x, in_resolution.y) / max(in_resolution.x, in_resolution.y);
+ float aspect_ratio_x = in_resolution.x > in_resolution.y ? 1.0 : aspect_ratio;
+ float aspect_ratio_y = in_resolution.x < in_resolution.y ? 1.0 : aspect_ratio;
+
+ float v = 0.0;
+
+ for (int i = 0; i < u_amount; i++) {
+ if (
+ in_uv.x * aspect_ratio_x > ((u_shiftOrigins[i].x * aspect_ratio_x) - u_shiftSizes[i].x) &&
+ in_uv.x * aspect_ratio_x < ((u_shiftOrigins[i].x * aspect_ratio_x) + u_shiftSizes[i].x) &&
+ in_uv.y * aspect_ratio_y > ((u_shiftOrigins[i].y * aspect_ratio_y) - u_shiftSizes[i].y) &&
+ in_uv.y * aspect_ratio_y < ((u_shiftOrigins[i].y * aspect_ratio_y) + u_shiftSizes[i].y)
+ ) {
+ v += u_shiftStrengths[i];
+ }
+ }
+
+ float r = texture(in_texture, vec2(in_uv.x + (v * (1.0 + u_channelShift)), in_uv.y)).r;
+ float g = texture(in_texture, vec2(in_uv.x + v, in_uv.y)).g;
+ float b = texture(in_texture, vec2(in_uv.x + (v * (1.0 + (u_channelShift / 2.0))), in_uv.y)).b;
+ float a = texture(in_texture, vec2(in_uv.x + v, in_uv.y)).a;
+ out_color = vec4(r, g, b, a);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/blockNoise.ts b/packages/frontend/src/utility/image-compositor-functions/blockNoise.ts
new file mode 100644
index 0000000000..8c83ef51a0
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/blockNoise.ts
@@ -0,0 +1,95 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import seedrandom from 'seedrandom';
+import shader from './blockNoise.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ amount: number;
+ strength: number;
+ width: number;
+ height: number;
+ channelShift: number;
+ seed: number;
+}>({
+ shader,
+ main: ({ gl, program, u, params }) => {
+ gl.uniform1i(u.amount, params.amount);
+ gl.uniform1f(u.channelShift, params.channelShift);
+
+ const margin = 0;
+
+ const rnd = seedrandom(params.seed.toString());
+
+ for (let i = 0; i < params.amount; i++) {
+ const o = gl.getUniformLocation(program, `u_shiftOrigins[${i.toString()}]`);
+ gl.uniform2f(o, (rnd() * (1 + (margin * 2))) - margin, (rnd() * (1 + (margin * 2))) - margin);
+
+ const s = gl.getUniformLocation(program, `u_shiftStrengths[${i.toString()}]`);
+ gl.uniform1f(s, (1 - (rnd() * 2)) * params.strength);
+
+ const sizes = gl.getUniformLocation(program, `u_shiftSizes[${i.toString()}]`);
+ gl.uniform2f(sizes, params.width, params.height);
+ }
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.glitch + ': ' + i18n.ts._imageEffector._fxs.blockNoise,
+ params: {
+ amount: {
+ label: i18n.ts._imageEffector._fxProps.amount,
+ type: 'number',
+ default: 50,
+ min: 1,
+ max: 100,
+ step: 1,
+ },
+ strength: {
+ label: i18n.ts._imageEffector._fxProps.strength,
+ type: 'number',
+ default: 0.05,
+ min: -1,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ width: {
+ label: i18n.ts.width,
+ type: 'number',
+ default: 0.05,
+ min: 0.01,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ height: {
+ label: i18n.ts.height,
+ type: 'number',
+ default: 0.01,
+ min: 0.01,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ channelShift: {
+ label: i18n.ts._imageEffector._fxProps.glitchChannelShift,
+ type: 'number',
+ default: 0,
+ min: 0,
+ max: 10,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ seed: {
+ label: i18n.ts._imageEffector._fxProps.seed,
+ type: 'seed',
+ default: 100,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/blur.glsl b/packages/frontend/src/utility/image-compositor-functions/blur.glsl
new file mode 100644
index 0000000000..e591267887
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/blur.glsl
@@ -0,0 +1,78 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform vec2 u_offset;
+uniform vec2 u_scale;
+uniform bool u_ellipse;
+uniform float u_angle;
+uniform float u_radius;
+uniform int u_samples;
+out vec4 out_color;
+
+void main() {
+ float angle = -(u_angle * PI);
+ vec2 centeredUv = in_uv - vec2(0.5, 0.5) - u_offset;
+ vec2 rotatedUV = vec2(
+ centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
+ centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
+ ) + u_offset;
+
+ bool isInside = false;
+ if (u_ellipse) {
+ vec2 norm = (rotatedUV - u_offset) / u_scale;
+ isInside = dot(norm, norm) <= 1.0;
+ } else {
+ isInside = rotatedUV.x > u_offset.x - u_scale.x && rotatedUV.x < u_offset.x + u_scale.x && rotatedUV.y > u_offset.y - u_scale.y && rotatedUV.y < u_offset.y + u_scale.y;
+ }
+
+ if (!isInside) {
+ out_color = texture(in_texture, in_uv);
+ return;
+ }
+
+ vec4 result = vec4(0.0);
+ float totalSamples = 0.0;
+
+ // Make blur radius resolution-independent by using a percentage of image size
+ // This ensures consistent visual blur regardless of image resolution
+ float referenceSize = min(in_resolution.x, in_resolution.y);
+ float normalizedRadius = u_radius / 100.0; // Convert radius to percentage (0-15 -> 0-0.15)
+ vec2 blurOffset = vec2(normalizedRadius) / in_resolution * referenceSize;
+
+ // Calculate how many samples to take in each direction
+ // This determines the grid density, not the blur extent
+ int sampleRadius = int(sqrt(float(u_samples)) / 2.0);
+
+ // Sample in a grid pattern within the specified radius
+ for (int x = -sampleRadius; x <= sampleRadius; x++) {
+ for (int y = -sampleRadius; y <= sampleRadius; y++) {
+ // Normalize the grid position to [-1, 1] range
+ float normalizedX = float(x) / float(sampleRadius);
+ float normalizedY = float(y) / float(sampleRadius);
+
+ // Scale by radius to get the actual sampling offset
+ vec2 offset = vec2(normalizedX, normalizedY) * blurOffset;
+ vec2 sampleUV = in_uv + offset;
+
+ // Only sample if within texture bounds
+ if (sampleUV.x >= 0.0 && sampleUV.x <= 1.0 && sampleUV.y >= 0.0 && sampleUV.y <= 1.0) {
+ result += texture(in_texture, sampleUV);
+ totalSamples += 1.0;
+ }
+ }
+ }
+
+ out_color = totalSamples > 0.0 ? result / totalSamples : texture(in_texture, in_uv);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/blur.ts b/packages/frontend/src/utility/image-compositor-functions/blur.ts
new file mode 100644
index 0000000000..1ab8eee6ba
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/blur.ts
@@ -0,0 +1,93 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './blur.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ offsetX: number;
+ offsetY: number;
+ scaleX: number;
+ scaleY: number;
+ ellipse: boolean;
+ angle: number;
+ radius: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform2f(u.offset, params.offsetX / 2, params.offsetY / 2);
+ gl.uniform2f(u.scale, params.scaleX / 2, params.scaleY / 2);
+ gl.uniform1i(u.ellipse, params.ellipse ? 1 : 0);
+ gl.uniform1f(u.angle, params.angle / 2);
+ gl.uniform1f(u.radius, params.radius);
+ gl.uniform1i(u.samples, 256);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.blur,
+ params: {
+ offsetX: {
+ label: i18n.ts._imageEffector._fxProps.offset + ' X',
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ offsetY: {
+ label: i18n.ts._imageEffector._fxProps.offset + ' Y',
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ scaleX: {
+ label: i18n.ts._imageEffector._fxProps.scale + ' W',
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ scaleY: {
+ label: i18n.ts._imageEffector._fxProps.scale + ' H',
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ ellipse: {
+ label: i18n.ts._imageEffector._fxProps.circle,
+ type: 'boolean',
+ default: false,
+ },
+ angle: {
+ label: i18n.ts._imageEffector._fxProps.angle,
+ type: 'number',
+ default: 0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 90) + '°',
+ },
+ radius: {
+ label: i18n.ts._imageEffector._fxProps.strength,
+ type: 'number',
+ default: 3.0,
+ min: 0.0,
+ max: 10.0,
+ step: 0.5,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/checker.glsl b/packages/frontend/src/utility/image-compositor-functions/checker.glsl
new file mode 100644
index 0000000000..09d11c15d2
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/checker.glsl
@@ -0,0 +1,43 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_angle;
+uniform float u_scale;
+uniform vec3 u_color;
+uniform float u_opacity;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ float x_ratio = max(in_resolution.x / in_resolution.y, 1.0);
+ float y_ratio = max(in_resolution.y / in_resolution.x, 1.0);
+
+ float angle = -(u_angle * PI);
+ vec2 centeredUv = (in_uv - vec2(0.5, 0.5)) * vec2(x_ratio, y_ratio);
+ vec2 rotatedUV = vec2(
+ centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
+ centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
+ );
+
+ float fmodResult = mod(floor(u_scale * rotatedUV.x) + floor(u_scale * rotatedUV.y), 2.0);
+ float fin = max(sign(fmodResult), 0.0);
+
+ out_color = vec4(
+ mix(in_color.r, u_color.r, fin * u_opacity),
+ mix(in_color.g, u_color.g, fin * u_opacity),
+ mix(in_color.b, u_color.b, fin * u_opacity),
+ in_color.a
+ );
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/checker.ts b/packages/frontend/src/utility/image-compositor-functions/checker.ts
new file mode 100644
index 0000000000..e0476bb126
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/checker.ts
@@ -0,0 +1,61 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './checker.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ angle: number;
+ scale: number;
+ color: [number, number, number];
+ opacity: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.angle, params.angle / 2);
+ gl.uniform1f(u.scale, params.scale * params.scale);
+ gl.uniform3f(u.color, params.color[0], params.color[1], params.color[2]);
+ gl.uniform1f(u.opacity, params.opacity);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.checker,
+ params: {
+ angle: {
+ label: i18n.ts._imageEffector._fxProps.angle,
+ type: 'number',
+ default: 0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 90) + '°',
+ },
+ scale: {
+ label: i18n.ts._imageEffector._fxProps.scale,
+ type: 'number',
+ default: 3.0,
+ min: 1.0,
+ max: 10.0,
+ step: 0.1,
+ },
+ color: {
+ label: i18n.ts._imageEffector._fxProps.color,
+ type: 'color',
+ default: [1, 1, 1],
+ },
+ opacity: {
+ label: i18n.ts._imageEffector._fxProps.opacity,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/chromaticAberration.glsl b/packages/frontend/src/utility/image-compositor-functions/chromaticAberration.glsl
new file mode 100644
index 0000000000..60bb4f5318
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/chromaticAberration.glsl
@@ -0,0 +1,49 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+out vec4 out_color;
+uniform float u_amount;
+uniform float u_start;
+uniform bool u_normalize;
+
+void main() {
+ int samples = 64;
+ float r_strength = 1.0;
+ float g_strength = 1.5;
+ float b_strength = 2.0;
+
+ vec2 size = vec2(in_resolution.x, in_resolution.y);
+
+ vec4 accumulator = vec4(0.0);
+ float normalisedValue = length((in_uv - 0.5) * 2.0);
+ float strength = clamp((normalisedValue - u_start) * (1.0 / (1.0 - u_start)), 0.0, 1.0);
+
+ vec2 vector = (u_normalize ? normalize(in_uv - vec2(0.5)) : in_uv - vec2(0.5));
+ vec2 velocity = vector * strength * u_amount;
+
+ vec2 rOffset = -vector * strength * (u_amount * r_strength);
+ vec2 gOffset = -vector * strength * (u_amount * g_strength);
+ vec2 bOffset = -vector * strength * (u_amount * b_strength);
+
+ for (int i = 0; i < samples; i++) {
+ accumulator.r += texture(in_texture, in_uv + rOffset).r;
+ rOffset -= velocity / float(samples);
+
+ accumulator.g += texture(in_texture, in_uv + gOffset).g;
+ gOffset -= velocity / float(samples);
+
+ accumulator.b += texture(in_texture, in_uv + bOffset).b;
+ bOffset -= velocity / float(samples);
+ }
+
+ out_color = vec4(vec3(accumulator / float(samples)), 1.0);
+}
+
diff --git a/packages/frontend/src/utility/image-compositor-functions/chromaticAberration.ts b/packages/frontend/src/utility/image-compositor-functions/chromaticAberration.ts
new file mode 100644
index 0000000000..5e327dd6ac
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/chromaticAberration.ts
@@ -0,0 +1,39 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './chromaticAberration.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ normalize: boolean;
+ amount: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.amount, params.amount);
+ gl.uniform1i(u.normalize, params.normalize ? 1 : 0);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.chromaticAberration,
+ params: {
+ normalize: {
+ label: i18n.ts._imageEffector._fxProps.normalize,
+ type: 'boolean',
+ default: false,
+ },
+ amount: {
+ label: i18n.ts._imageEffector._fxProps.amount,
+ type: 'number',
+ default: 0.1,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/colorAdjust.glsl b/packages/frontend/src/utility/image-compositor-functions/colorAdjust.glsl
new file mode 100644
index 0000000000..2d0c87ce95
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/colorAdjust.glsl
@@ -0,0 +1,82 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_brightness;
+uniform float u_contrast;
+uniform float u_hue;
+uniform float u_lightness;
+uniform float u_saturation;
+out vec4 out_color;
+
+// RGB to HSL
+vec3 rgb2hsl(vec3 c) {
+ float maxc = max(max(c.r, c.g), c.b);
+ float minc = min(min(c.r, c.g), c.b);
+ float l = (maxc + minc) * 0.5;
+ float s = 0.0;
+ float h = 0.0;
+ if (maxc != minc) {
+ float d = maxc - minc;
+ s = l > 0.5 ? d / (2.0 - maxc - minc) : d / (maxc + minc);
+ if (maxc == c.r) {
+ h = (c.g - c.b) / d + (c.g < c.b ? 6.0 : 0.0);
+ } else if (maxc == c.g) {
+ h = (c.b - c.r) / d + 2.0;
+ } else {
+ h = (c.r - c.g) / d + 4.0;
+ }
+ h /= 6.0;
+ }
+ return vec3(h, s, l);
+}
+
+// HSL to RGB
+float hue2rgb(float p, float q, float t) {
+ if (t < 0.0) t += 1.0;
+ if (t > 1.0) t -= 1.0;
+ if (t < 1.0/6.0) return p + (q - p) * 6.0 * t;
+ if (t < 1.0/2.0) return q;
+ if (t < 2.0/3.0) return p + (q - p) * (2.0/3.0 - t) * 6.0;
+ return p;
+}
+
+vec3 hsl2rgb(vec3 hsl) {
+ float r, g, b;
+ float h = hsl.x;
+ float s = hsl.y;
+ float l = hsl.z;
+ if (s == 0.0) {
+ r = g = b = l;
+ } else {
+ float q = l < 0.5 ? l * (1.0 + s) : l + s - l * s;
+ float p = 2.0 * l - q;
+ r = hue2rgb(p, q, h + 1.0/3.0);
+ g = hue2rgb(p, q, h);
+ b = hue2rgb(p, q, h - 1.0/3.0);
+ }
+ return vec3(r, g, b);
+}
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ vec3 color = in_color.rgb;
+
+ color = color * u_brightness;
+ color += vec3(u_lightness);
+ color = (color - 0.5) * u_contrast + 0.5;
+
+ vec3 hsl = rgb2hsl(color);
+ hsl.x = mod(hsl.x + u_hue, 1.0);
+ hsl.y = clamp(hsl.y * u_saturation, 0.0, 1.0);
+
+ color = hsl2rgb(hsl);
+ out_color = vec4(color, in_color.a);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/colorAdjust.ts b/packages/frontend/src/utility/image-compositor-functions/colorAdjust.ts
new file mode 100644
index 0000000000..33ca05ace7
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/colorAdjust.ts
@@ -0,0 +1,77 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './colorAdjust.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ lightness: number;
+ contrast: number;
+ hue: number;
+ brightness: number;
+ saturation: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.brightness, params.brightness);
+ gl.uniform1f(u.contrast, params.contrast);
+ gl.uniform1f(u.hue, params.hue / 2);
+ gl.uniform1f(u.lightness, params.lightness);
+ gl.uniform1f(u.saturation, params.saturation);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.colorAdjust,
+ params: {
+ lightness: {
+ label: i18n.ts._imageEffector._fxProps.lightness,
+ type: 'number',
+ default: 0,
+ min: -1,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ contrast: {
+ label: i18n.ts._imageEffector._fxProps.contrast,
+ type: 'number',
+ default: 1,
+ min: 0,
+ max: 4,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ hue: {
+ label: i18n.ts._imageEffector._fxProps.hue,
+ type: 'number',
+ default: 0,
+ min: -1,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 180) + '°',
+ },
+ brightness: {
+ label: i18n.ts._imageEffector._fxProps.brightness,
+ type: 'number',
+ default: 1,
+ min: 0,
+ max: 4,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ saturation: {
+ label: i18n.ts._imageEffector._fxProps.saturation,
+ type: 'number',
+ default: 1,
+ min: 0,
+ max: 4,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/colorClamp.glsl b/packages/frontend/src/utility/image-compositor-functions/colorClamp.glsl
new file mode 100644
index 0000000000..bf37f5ab43
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/colorClamp.glsl
@@ -0,0 +1,29 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+// colorClamp, colorClampAdvanced共通
+// colorClampではmax, minがすべて同じ値となる
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_rMax;
+uniform float u_rMin;
+uniform float u_gMax;
+uniform float u_gMin;
+uniform float u_bMax;
+uniform float u_bMin;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ float r = min(max(in_color.r, u_rMin), u_rMax);
+ float g = min(max(in_color.g, u_gMin), u_gMax);
+ float b = min(max(in_color.b, u_bMin), u_bMax);
+ out_color = vec4(r, g, b, in_color.a);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/colorClamp.ts b/packages/frontend/src/utility/image-compositor-functions/colorClamp.ts
new file mode 100644
index 0000000000..d4e7b786d0
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/colorClamp.ts
@@ -0,0 +1,48 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './colorClamp.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ max: number;
+ min: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.rMax, params.max);
+ gl.uniform1f(u.rMin, 1.0 + params.min);
+ gl.uniform1f(u.gMax, params.max);
+ gl.uniform1f(u.gMin, 1.0 + params.min);
+ gl.uniform1f(u.bMax, params.max);
+ gl.uniform1f(u.bMin, 1.0 + params.min);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.colorClamp,
+ params: {
+ max: {
+ label: i18n.ts._imageEffector._fxProps.max,
+ type: 'number',
+ default: 1.0,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ min: {
+ label: i18n.ts._imageEffector._fxProps.min,
+ type: 'number',
+ default: -1.0,
+ min: -1.0,
+ max: 0.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/colorClampAdvanced.ts b/packages/frontend/src/utility/image-compositor-functions/colorClampAdvanced.ts
new file mode 100644
index 0000000000..492524ec06
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/colorClampAdvanced.ts
@@ -0,0 +1,88 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './colorClamp.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ rMax: number;
+ rMin: number;
+ gMax: number;
+ gMin: number;
+ bMax: number;
+ bMin: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.rMax, params.rMax);
+ gl.uniform1f(u.rMin, 1.0 + params.rMin);
+ gl.uniform1f(u.gMax, params.gMax);
+ gl.uniform1f(u.gMin, 1.0 + params.gMin);
+ gl.uniform1f(u.bMax, params.bMax);
+ gl.uniform1f(u.bMin, 1.0 + params.bMin);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.colorClampAdvanced,
+ params: {
+ rMax: {
+ label: `${i18n.ts._imageEffector._fxProps.max} (${i18n.ts._imageEffector._fxProps.redComponent})`,
+ type: 'number',
+ default: 1.0,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ rMin: {
+ label: `${i18n.ts._imageEffector._fxProps.min} (${i18n.ts._imageEffector._fxProps.redComponent})`,
+ type: 'number',
+ default: -1.0,
+ min: -1.0,
+ max: 0.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ gMax: {
+ label: `${i18n.ts._imageEffector._fxProps.max} (${i18n.ts._imageEffector._fxProps.greenComponent})`,
+ type: 'number',
+ default: 1.0,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ gMin: {
+ label: `${i18n.ts._imageEffector._fxProps.min} (${i18n.ts._imageEffector._fxProps.greenComponent})`,
+ type: 'number',
+ default: -1.0,
+ min: -1.0,
+ max: 0.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ bMax: {
+ label: `${i18n.ts._imageEffector._fxProps.max} (${i18n.ts._imageEffector._fxProps.blueComponent})`,
+ type: 'number',
+ default: 1.0,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ bMin: {
+ label: `${i18n.ts._imageEffector._fxProps.min} (${i18n.ts._imageEffector._fxProps.blueComponent})`,
+ type: 'number',
+ default: -1.0,
+ min: -1.0,
+ max: 0.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/distort.glsl b/packages/frontend/src/utility/image-compositor-functions/distort.glsl
new file mode 100644
index 0000000000..7e0d1e3252
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/distort.glsl
@@ -0,0 +1,30 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_phase;
+uniform float u_frequency;
+uniform float u_strength;
+uniform int u_direction; // 0: vertical, 1: horizontal
+out vec4 out_color;
+
+void main() {
+ float v = u_direction == 0 ?
+ sin((HALF_PI + (u_phase * PI) - (u_frequency / 2.0)) + in_uv.y * u_frequency) * u_strength :
+ sin((HALF_PI + (u_phase * PI) - (u_frequency / 2.0)) + in_uv.x * u_frequency) * u_strength;
+ vec4 in_color = u_direction == 0 ?
+ texture(in_texture, vec2(in_uv.x + v, in_uv.y)) :
+ texture(in_texture, vec2(in_uv.x, in_uv.y + v));
+ out_color = in_color;
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/distort.ts b/packages/frontend/src/utility/image-compositor-functions/distort.ts
new file mode 100644
index 0000000000..bd0fcdf42f
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/distort.ts
@@ -0,0 +1,65 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './distort.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ direction: number;
+ phase: number;
+ frequency: number;
+ strength: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.phase, params.phase);
+ gl.uniform1f(u.frequency, params.frequency);
+ gl.uniform1f(u.strength, params.strength);
+ gl.uniform1i(u.direction, params.direction);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.distort,
+ params: {
+ direction: {
+ label: i18n.ts._imageEffector._fxProps.direction,
+ type: 'number:enum',
+ enum: [
+ { value: 0 as const, label: i18n.ts.horizontal },
+ { value: 1 as const, label: i18n.ts.vertical },
+ ],
+ default: 1,
+ },
+ phase: {
+ label: i18n.ts._imageEffector._fxProps.phase,
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ frequency: {
+ label: i18n.ts._imageEffector._fxProps.frequency,
+ type: 'number',
+ default: 30,
+ min: 0,
+ max: 100,
+ step: 0.1,
+ },
+ strength: {
+ label: i18n.ts._imageEffector._fxProps.strength,
+ type: 'number',
+ default: 0.05,
+ min: 0,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/fill.glsl b/packages/frontend/src/utility/image-compositor-functions/fill.glsl
new file mode 100644
index 0000000000..f04dc5545a
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/fill.glsl
@@ -0,0 +1,50 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform vec2 u_offset;
+uniform vec2 u_scale;
+uniform bool u_ellipse;
+uniform float u_angle;
+uniform vec3 u_color;
+uniform float u_opacity;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ //float x_ratio = max(in_resolution.x / in_resolution.y, 1.0);
+ //float y_ratio = max(in_resolution.y / in_resolution.x, 1.0);
+
+ float angle = -(u_angle * PI);
+ vec2 centeredUv = in_uv - vec2(0.5, 0.5) - u_offset;
+ vec2 rotatedUV = vec2(
+ centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
+ centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
+ ) + u_offset;
+
+ bool isInside = false;
+ if (u_ellipse) {
+ vec2 norm = (rotatedUV - u_offset) / u_scale;
+ isInside = dot(norm, norm) <= 1.0;
+ } else {
+ isInside = rotatedUV.x > u_offset.x - u_scale.x && rotatedUV.x < u_offset.x + u_scale.x && rotatedUV.y > u_offset.y - u_scale.y && rotatedUV.y < u_offset.y + u_scale.y;
+ }
+
+ out_color = isInside ? vec4(
+ mix(in_color.r, u_color.r, u_opacity),
+ mix(in_color.g, u_color.g, u_opacity),
+ mix(in_color.b, u_color.b, u_opacity),
+ in_color.a
+ ) : in_color;
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/fill.ts b/packages/frontend/src/utility/image-compositor-functions/fill.ts
new file mode 100644
index 0000000000..901bdadfe5
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/fill.ts
@@ -0,0 +1,100 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './fill.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ offsetX: number;
+ offsetY: number;
+ scaleX: number;
+ scaleY: number;
+ ellipse: boolean;
+ angle: number;
+ color: [number, number, number];
+ opacity: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform2f(u.offset, params.offsetX / 2, params.offsetY / 2);
+ gl.uniform2f(u.scale, params.scaleX / 2, params.scaleY / 2);
+ gl.uniform1i(u.ellipse, params.ellipse ? 1 : 0);
+ gl.uniform1f(u.angle, params.angle / 2);
+ gl.uniform3f(u.color, params.color[0], params.color[1], params.color[2]);
+ gl.uniform1f(u.opacity, params.opacity);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.fill,
+ params: {
+ offsetX: {
+ label: i18n.ts._imageEffector._fxProps.offset + ' X',
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ offsetY: {
+ label: i18n.ts._imageEffector._fxProps.offset + ' Y',
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ scaleX: {
+ label: i18n.ts._imageEffector._fxProps.scale + ' W',
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ scaleY: {
+ label: i18n.ts._imageEffector._fxProps.scale + ' H',
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ ellipse: {
+ label: i18n.ts._imageEffector._fxProps.circle,
+ type: 'boolean',
+ default: false,
+ },
+ angle: {
+ label: i18n.ts._imageEffector._fxProps.angle,
+ type: 'number',
+ default: 0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 90) + '°',
+ },
+ color: {
+ label: i18n.ts._imageEffector._fxProps.color,
+ type: 'color',
+ default: [1, 1, 1],
+ },
+ opacity: {
+ label: i18n.ts._imageEffector._fxProps.opacity,
+ type: 'number',
+ default: 1.0,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/grayscale.glsl b/packages/frontend/src/utility/image-compositor-functions/grayscale.glsl
new file mode 100644
index 0000000000..54ca719976
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/grayscale.glsl
@@ -0,0 +1,22 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+out vec4 out_color;
+
+float getBrightness(vec4 color) {
+ return (color.r + color.g + color.b) / 3.0;
+}
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ float brightness = getBrightness(in_color);
+ out_color = vec4(brightness, brightness, brightness, in_color.a);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/grayscale.ts b/packages/frontend/src/utility/image-compositor-functions/grayscale.ts
new file mode 100644
index 0000000000..b6860de0a2
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/grayscale.ts
@@ -0,0 +1,21 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './grayscale.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction({
+ shader,
+ main: ({ gl, u, params }) => {
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.grayscale,
+ params: {
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/invert.glsl b/packages/frontend/src/utility/image-compositor-functions/invert.glsl
new file mode 100644
index 0000000000..a2d1574f5b
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/invert.glsl
@@ -0,0 +1,23 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform bool u_r;
+uniform bool u_g;
+uniform bool u_b;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ out_color.r = u_r ? 1.0 - in_color.r : in_color.r;
+ out_color.g = u_g ? 1.0 - in_color.g : in_color.g;
+ out_color.b = u_b ? 1.0 - in_color.b : in_color.b;
+ out_color.a = in_color.a;
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/invert.ts b/packages/frontend/src/utility/image-compositor-functions/invert.ts
new file mode 100644
index 0000000000..f64e68034e
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/invert.ts
@@ -0,0 +1,43 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './invert.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ r: boolean;
+ g: boolean;
+ b: boolean;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1i(u.r, params.r ? 1 : 0);
+ gl.uniform1i(u.g, params.g ? 1 : 0);
+ gl.uniform1i(u.b, params.b ? 1 : 0);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.invert,
+ params: {
+ r: {
+ label: i18n.ts._imageEffector._fxProps.redComponent,
+ type: 'boolean',
+ default: true,
+ },
+ g: {
+ label: i18n.ts._imageEffector._fxProps.greenComponent,
+ type: 'boolean',
+ default: true,
+ },
+ b: {
+ label: i18n.ts._imageEffector._fxProps.blueComponent,
+ type: 'boolean',
+ default: true,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/mirror.glsl b/packages/frontend/src/utility/image-compositor-functions/mirror.glsl
new file mode 100644
index 0000000000..b27934e9ef
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/mirror.glsl
@@ -0,0 +1,26 @@
+#version 300 es
+precision mediump float;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform int u_h;
+uniform int u_v;
+out vec4 out_color;
+
+void main() {
+ vec2 uv = in_uv;
+ if (u_h == -1 && in_uv.x > 0.5) {
+ uv.x = 1.0 - uv.x;
+ }
+ if (u_h == 1 && in_uv.x < 0.5) {
+ uv.x = 1.0 - uv.x;
+ }
+ if (u_v == -1 && in_uv.y > 0.5) {
+ uv.y = 1.0 - uv.y;
+ }
+ if (u_v == 1 && in_uv.y < 0.5) {
+ uv.y = 1.0 - uv.y;
+ }
+ out_color = texture(in_texture, uv);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/mirror.ts b/packages/frontend/src/utility/image-compositor-functions/mirror.ts
new file mode 100644
index 0000000000..47d19c0553
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/mirror.ts
@@ -0,0 +1,46 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './mirror.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ h: number;
+ v: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1i(u.h, params.h);
+ gl.uniform1i(u.v, params.v);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.mirror,
+ params: {
+ h: {
+ label: i18n.ts.horizontal,
+ type: 'number:enum',
+ enum: [
+ { value: -1 as const, icon: 'ti ti-arrow-bar-right' },
+ { value: 0 as const, icon: 'ti ti-minus-vertical' },
+ { value: 1 as const, icon: 'ti ti-arrow-bar-left' },
+ ],
+ default: -1,
+ },
+ v: {
+ label: i18n.ts.vertical,
+ type: 'number:enum',
+ enum: [
+ { value: -1 as const, icon: 'ti ti-arrow-bar-down' },
+ { value: 0 as const, icon: 'ti ti-minus' },
+ { value: 1 as const, icon: 'ti ti-arrow-bar-up' },
+ ],
+ default: 0,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/pixelate.glsl b/packages/frontend/src/utility/image-compositor-functions/pixelate.glsl
new file mode 100644
index 0000000000..4de3f27397
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/pixelate.glsl
@@ -0,0 +1,68 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform vec2 u_offset;
+uniform vec2 u_scale;
+uniform bool u_ellipse;
+uniform float u_angle;
+uniform int u_samples;
+uniform float u_strength;
+out vec4 out_color;
+
+// TODO: pixelateの中心を画像中心ではなく範囲の中心にする
+// TODO: 画像のアスペクト比に関わらず各画素は正方形にする
+
+void main() {
+ if (u_strength <= 0.0) {
+ out_color = texture(in_texture, in_uv);
+ return;
+ }
+
+ float angle = -(u_angle * PI);
+ vec2 centeredUv = in_uv - vec2(0.5, 0.5) - u_offset;
+ vec2 rotatedUV = vec2(
+ centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
+ centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
+ ) + u_offset;
+
+ bool isInside = false;
+ if (u_ellipse) {
+ vec2 norm = (rotatedUV - u_offset) / u_scale;
+ isInside = dot(norm, norm) <= 1.0;
+ } else {
+ isInside = rotatedUV.x > u_offset.x - u_scale.x && rotatedUV.x < u_offset.x + u_scale.x && rotatedUV.y > u_offset.y - u_scale.y && rotatedUV.y < u_offset.y + u_scale.y;
+ }
+
+ if (!isInside) {
+ out_color = texture(in_texture, in_uv);
+ return;
+ }
+
+ float dx = u_strength / 1.0;
+ float dy = u_strength / 1.0;
+ vec2 new_uv = vec2(
+ (dx * (floor((in_uv.x - 0.5 - (dx / 2.0)) / dx) + 0.5)),
+ (dy * (floor((in_uv.y - 0.5 - (dy / 2.0)) / dy) + 0.5))
+ ) + vec2(0.5 + (dx / 2.0), 0.5 + (dy / 2.0));
+
+ vec4 result = vec4(0.0);
+ float totalSamples = 0.0;
+
+ // TODO: より多くのサンプリング
+ result += texture(in_texture, new_uv);
+ totalSamples += 1.0;
+
+ out_color = totalSamples > 0.0 ? result / totalSamples : texture(in_texture, in_uv);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/pixelate.ts b/packages/frontend/src/utility/image-compositor-functions/pixelate.ts
new file mode 100644
index 0000000000..249d272e7e
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/pixelate.ts
@@ -0,0 +1,93 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './pixelate.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ offsetX: number;
+ offsetY: number;
+ scaleX: number;
+ scaleY: number;
+ ellipse: boolean;
+ angle: number;
+ strength: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform2f(u.offset, params.offsetX / 2, params.offsetY / 2);
+ gl.uniform2f(u.scale, params.scaleX / 2, params.scaleY / 2);
+ gl.uniform1i(u.ellipse, params.ellipse ? 1 : 0);
+ gl.uniform1f(u.angle, params.angle / 2);
+ gl.uniform1f(u.strength, params.strength * params.strength);
+ gl.uniform1i(u.samples, 256);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.pixelate,
+ params: {
+ offsetX: {
+ label: i18n.ts._imageEffector._fxProps.offset + ' X',
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ offsetY: {
+ label: i18n.ts._imageEffector._fxProps.offset + ' Y',
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ scaleX: {
+ label: i18n.ts._imageEffector._fxProps.scale + ' W',
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ scaleY: {
+ label: i18n.ts._imageEffector._fxProps.scale + ' H',
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ ellipse: {
+ label: i18n.ts._imageEffector._fxProps.circle,
+ type: 'boolean',
+ default: false,
+ },
+ angle: {
+ label: i18n.ts._imageEffector._fxProps.angle,
+ type: 'number',
+ default: 0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 90) + '°',
+ },
+ strength: {
+ label: i18n.ts._imageEffector._fxProps.strength,
+ type: 'number',
+ default: 0.2,
+ min: 0.0,
+ max: 0.5,
+ step: 0.01,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/polkadot.glsl b/packages/frontend/src/utility/image-compositor-functions/polkadot.glsl
new file mode 100644
index 0000000000..39ecad34b5
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/polkadot.glsl
@@ -0,0 +1,75 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_angle;
+uniform float u_scale;
+uniform float u_major_radius;
+uniform float u_major_opacity;
+uniform float u_minor_divisions;
+uniform float u_minor_radius;
+uniform float u_minor_opacity;
+uniform vec3 u_color;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ float x_ratio = max(in_resolution.x / in_resolution.y, 1.0);
+ float y_ratio = max(in_resolution.y / in_resolution.x, 1.0);
+
+ float angle = -(u_angle * PI);
+ vec2 centeredUv = (in_uv - vec2(0.5, 0.5)) * vec2(x_ratio, y_ratio);
+ vec2 rotatedUV = vec2(
+ centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
+ centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
+ );
+
+ float major_modX = mod(rotatedUV.x, (1.0 / u_scale));
+ float major_modY = mod(rotatedUV.y, (1.0 / u_scale));
+ float major_threshold = ((u_major_radius / 2.0) / u_scale);
+ if (
+ length(vec2(major_modX, major_modY)) < major_threshold ||
+ length(vec2((1.0 / u_scale) - major_modX, major_modY)) < major_threshold ||
+ length(vec2(major_modX, (1.0 / u_scale) - major_modY)) < major_threshold ||
+ length(vec2((1.0 / u_scale) - major_modX, (1.0 / u_scale) - major_modY)) < major_threshold
+ ) {
+ out_color = vec4(
+ mix(in_color.r, u_color.r, u_major_opacity),
+ mix(in_color.g, u_color.g, u_major_opacity),
+ mix(in_color.b, u_color.b, u_major_opacity),
+ in_color.a
+ );
+ return;
+ }
+
+ float minor_modX = mod(rotatedUV.x, (1.0 / u_scale / u_minor_divisions));
+ float minor_modY = mod(rotatedUV.y, (1.0 / u_scale / u_minor_divisions));
+ float minor_threshold = ((u_minor_radius / 2.0) / (u_minor_divisions * u_scale));
+ if (
+ length(vec2(minor_modX, minor_modY)) < minor_threshold ||
+ length(vec2((1.0 / u_scale / u_minor_divisions) - minor_modX, minor_modY)) < minor_threshold ||
+ length(vec2(minor_modX, (1.0 / u_scale / u_minor_divisions) - minor_modY)) < minor_threshold ||
+ length(vec2((1.0 / u_scale / u_minor_divisions) - minor_modX, (1.0 / u_scale / u_minor_divisions) - minor_modY)) < minor_threshold
+ ) {
+ out_color = vec4(
+ mix(in_color.r, u_color.r, u_minor_opacity),
+ mix(in_color.g, u_color.g, u_minor_opacity),
+ mix(in_color.b, u_color.b, u_minor_opacity),
+ in_color.a
+ );
+ return;
+ }
+
+ out_color = in_color;
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/polkadot.ts b/packages/frontend/src/utility/image-compositor-functions/polkadot.ts
new file mode 100644
index 0000000000..d94d704be3
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/polkadot.ts
@@ -0,0 +1,102 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './polkadot.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ angle: number;
+ scale: number;
+ majorRadius: number;
+ majorOpacity: number;
+ minorDivisions: number;
+ minorRadius: number;
+ minorOpacity: number;
+ color: [number, number, number];
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.angle, params.angle / 2);
+ gl.uniform1f(u.scale, params.scale * params.scale);
+ gl.uniform1f(u.major_radius, params.majorRadius);
+ gl.uniform1f(u.major_opacity, params.majorOpacity);
+ gl.uniform1f(u.minor_divisions, params.minorDivisions);
+ gl.uniform1f(u.minor_radius, params.minorRadius);
+ gl.uniform3f(u.color, params.color[0], params.color[1], params.color[2]);
+ gl.uniform1f(u.minor_opacity, params.minorOpacity);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.polkadot,
+ params: {
+ angle: {
+ label: i18n.ts._imageEffector._fxProps.angle,
+ type: 'number',
+ default: 0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 90) + '°',
+ },
+ scale: {
+ label: i18n.ts._imageEffector._fxProps.scale,
+ type: 'number',
+ default: 3.0,
+ min: 1.0,
+ max: 10.0,
+ step: 0.1,
+ },
+ majorRadius: {
+ label: i18n.ts._watermarkEditor.polkadotMainDotRadius,
+ type: 'number',
+ default: 0.1,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ majorOpacity: {
+ label: i18n.ts._watermarkEditor.polkadotMainDotOpacity,
+ type: 'number',
+ default: 0.75,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ minorDivisions: {
+ label: i18n.ts._watermarkEditor.polkadotSubDotDivisions,
+ type: 'number',
+ default: 4,
+ min: 0,
+ max: 16,
+ step: 1,
+ },
+ minorRadius: {
+ label: i18n.ts._watermarkEditor.polkadotSubDotRadius,
+ type: 'number',
+ default: 0.25,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ minorOpacity: {
+ label: i18n.ts._watermarkEditor.polkadotSubDotOpacity,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ color: {
+ label: i18n.ts._imageEffector._fxProps.color,
+ type: 'color',
+ default: [1, 1, 1],
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/stripe.glsl b/packages/frontend/src/utility/image-compositor-functions/stripe.glsl
new file mode 100644
index 0000000000..bb18d8fcb8
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/stripe.glsl
@@ -0,0 +1,45 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+const float PI = 3.141592653589793;
+const float TWO_PI = 6.283185307179586;
+const float HALF_PI = 1.5707963267948966;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_angle;
+uniform float u_frequency;
+uniform float u_phase;
+uniform float u_threshold;
+uniform vec3 u_color;
+uniform float u_opacity;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ float x_ratio = max(in_resolution.x / in_resolution.y, 1.0);
+ float y_ratio = max(in_resolution.y / in_resolution.x, 1.0);
+
+ float angle = -(u_angle * PI);
+ vec2 centeredUv = (in_uv - vec2(0.5, 0.5)) * vec2(x_ratio, y_ratio);
+ vec2 rotatedUV = vec2(
+ centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
+ centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
+ );
+
+ float phase = u_phase * TWO_PI;
+ float value = (1.0 + sin((rotatedUV.x * u_frequency - HALF_PI) + phase)) / 2.0;
+ value = value < u_threshold ? 1.0 : 0.0;
+ out_color = vec4(
+ mix(in_color.r, u_color.r, value * u_opacity),
+ mix(in_color.g, u_color.g, value * u_opacity),
+ mix(in_color.b, u_color.b, value * u_opacity),
+ in_color.a
+ );
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/stripe.ts b/packages/frontend/src/utility/image-compositor-functions/stripe.ts
new file mode 100644
index 0000000000..d429a124bc
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/stripe.ts
@@ -0,0 +1,73 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './stripe.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ angle: number;
+ frequency: number;
+ threshold: number;
+ color: [number, number, number];
+ opacity: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.angle, params.angle / 2);
+ gl.uniform1f(u.frequency, params.frequency * params.frequency);
+ gl.uniform1f(u.phase, 0.0);
+ gl.uniform1f(u.threshold, params.threshold);
+ gl.uniform3f(u.color, params.color[0], params.color[1], params.color[2]);
+ gl.uniform1f(u.opacity, params.opacity);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.stripe,
+ params: {
+ angle: {
+ label: i18n.ts._imageEffector._fxProps.angle,
+ type: 'number',
+ default: 0.5,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 90) + '°',
+ },
+ frequency: {
+ label: i18n.ts._watermarkEditor.stripeFrequency,
+ type: 'number',
+ default: 10.0,
+ min: 1.0,
+ max: 30.0,
+ step: 0.1,
+ },
+ threshold: {
+ label: i18n.ts._watermarkEditor.stripeWidth,
+ type: 'number',
+ default: 0.1,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ color: {
+ label: i18n.ts._imageEffector._fxProps.color,
+ type: 'color',
+ default: [1, 1, 1],
+ },
+ opacity: {
+ label: i18n.ts._imageEffector._fxProps.opacity,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/tearing.glsl b/packages/frontend/src/utility/image-compositor-functions/tearing.glsl
new file mode 100644
index 0000000000..3fb2fc2cad
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/tearing.glsl
@@ -0,0 +1,33 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform int u_amount;
+uniform float u_shiftStrengths[128];
+uniform float u_shiftOrigins[128];
+uniform float u_shiftHeights[128];
+uniform float u_channelShift;
+out vec4 out_color;
+
+void main() {
+ float v = 0.0;
+
+ for (int i = 0; i < u_amount; i++) {
+ if (in_uv.y > (u_shiftOrigins[i] - u_shiftHeights[i]) && in_uv.y < (u_shiftOrigins[i] + u_shiftHeights[i])) {
+ v += u_shiftStrengths[i];
+ }
+ }
+
+ float r = texture(in_texture, vec2(in_uv.x + (v * (1.0 + u_channelShift)), in_uv.y)).r;
+ float g = texture(in_texture, vec2(in_uv.x + v, in_uv.y)).g;
+ float b = texture(in_texture, vec2(in_uv.x + (v * (1.0 + (u_channelShift / 2.0))), in_uv.y)).b;
+ float a = texture(in_texture, vec2(in_uv.x + v, in_uv.y)).a;
+ out_color = vec4(r, g, b, a);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/tearing.ts b/packages/frontend/src/utility/image-compositor-functions/tearing.ts
new file mode 100644
index 0000000000..66c61b7ca8
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/tearing.ts
@@ -0,0 +1,83 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import seedrandom from 'seedrandom';
+import shader from './tearing.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ amount: number;
+ strength: number;
+ size: number;
+ channelShift: number;
+ seed: number;
+}>({
+ shader,
+ main: ({ gl, program, u, params }) => {
+ gl.uniform1i(u.amount, params.amount);
+ gl.uniform1f(u.channelShift, params.channelShift);
+
+ const rnd = seedrandom(params.seed.toString());
+
+ for (let i = 0; i < params.amount; i++) {
+ const o = gl.getUniformLocation(program, `u_shiftOrigins[${i.toString()}]`);
+ gl.uniform1f(o, rnd());
+
+ const s = gl.getUniformLocation(program, `u_shiftStrengths[${i.toString()}]`);
+ gl.uniform1f(s, (1 - (rnd() * 2)) * params.strength);
+
+ const h = gl.getUniformLocation(program, `u_shiftHeights[${i.toString()}]`);
+ gl.uniform1f(h, rnd() * params.size);
+ }
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.glitch + ': ' + i18n.ts._imageEffector._fxs.tearing,
+ params: {
+ amount: {
+ label: i18n.ts._imageEffector._fxProps.amount,
+ type: 'number',
+ default: 3,
+ min: 1,
+ max: 100,
+ step: 1,
+ },
+ strength: {
+ label: i18n.ts._imageEffector._fxProps.strength,
+ type: 'number',
+ default: 0.05,
+ min: -1,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ size: {
+ label: i18n.ts._imageEffector._fxProps.size,
+ type: 'number',
+ default: 0.2,
+ min: 0,
+ max: 1,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ channelShift: {
+ label: i18n.ts._imageEffector._fxProps.glitchChannelShift,
+ type: 'number',
+ default: 0.5,
+ min: 0,
+ max: 10,
+ step: 0.01,
+ toViewValue: v => Math.round(v * 100) + '%',
+ },
+ seed: {
+ label: i18n.ts._imageEffector._fxProps.seed,
+ type: 'seed',
+ default: 100,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/threshold.glsl b/packages/frontend/src/utility/image-compositor-functions/threshold.glsl
new file mode 100644
index 0000000000..5ca8c46c39
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/threshold.glsl
@@ -0,0 +1,23 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform float u_r;
+uniform float u_g;
+uniform float u_b;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ float r = in_color.r < u_r ? 0.0 : 1.0;
+ float g = in_color.g < u_g ? 0.0 : 1.0;
+ float b = in_color.b < u_b ? 0.0 : 1.0;
+ out_color = vec4(r, g, b, in_color.a);
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/threshold.ts b/packages/frontend/src/utility/image-compositor-functions/threshold.ts
new file mode 100644
index 0000000000..83ea788771
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/threshold.ts
@@ -0,0 +1,52 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './threshold.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ r: number;
+ g: number;
+ b: number;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform1f(u.r, params.r);
+ gl.uniform1f(u.g, params.g);
+ gl.uniform1f(u.b, params.b);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.threshold,
+ params: {
+ r: {
+ label: i18n.ts._imageEffector._fxProps.redComponent,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ g: {
+ label: i18n.ts._imageEffector._fxProps.greenComponent,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ b: {
+ label: i18n.ts._imageEffector._fxProps.blueComponent,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;
diff --git a/packages/frontend/src/utility/image-compositor-functions/zoomLines.glsl b/packages/frontend/src/utility/image-compositor-functions/zoomLines.glsl
new file mode 100644
index 0000000000..a0f11fcb5b
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/zoomLines.glsl
@@ -0,0 +1,48 @@
+#version 300 es
+precision mediump float;
+
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+// エイリアスを解決してくれないので、プロジェクトルートからの絶対パスにする必要がある
+#include /src/shaders/snoise;
+
+in vec2 in_uv;
+uniform sampler2D in_texture;
+uniform vec2 in_resolution;
+uniform vec2 u_pos;
+uniform float u_frequency;
+uniform bool u_thresholdEnabled;
+uniform float u_threshold;
+uniform float u_maskSize;
+uniform bool u_black;
+out vec4 out_color;
+
+void main() {
+ vec4 in_color = texture(in_texture, in_uv);
+ vec2 centeredUv = (in_uv - vec2(0.5, 0.5));
+ vec2 uv = centeredUv;
+
+ float seed = 1.0;
+ float time = 0.0;
+
+ vec2 noiseUV = (uv - u_pos) / distance((uv - u_pos), vec2(0.0));
+ float noiseX = (noiseUV.x + seed) * u_frequency;
+ float noiseY = (noiseUV.y + seed) * u_frequency;
+ float noise = (1.0 + snoise(vec3(noiseX, noiseY, time))) / 2.0;
+
+ float t = noise;
+ if (u_thresholdEnabled) t = t < u_threshold ? 1.0 : 0.0;
+
+ // TODO: マスクの形自体も揺らぎを与える
+ float d = distance(uv * vec2(2.0, 2.0), u_pos * vec2(2.0, 2.0));
+ float mask = d < u_maskSize ? 0.0 : ((d - u_maskSize) * (1.0 + (u_maskSize * 2.0)));
+ out_color = vec4(
+ mix(in_color.r, u_black ? 0.0 : 1.0, t * mask),
+ mix(in_color.g, u_black ? 0.0 : 1.0, t * mask),
+ mix(in_color.b, u_black ? 0.0 : 1.0, t * mask),
+ in_color.a
+ );
+}
diff --git a/packages/frontend/src/utility/image-compositor-functions/zoomLines.ts b/packages/frontend/src/utility/image-compositor-functions/zoomLines.ts
new file mode 100644
index 0000000000..f8768e4ec3
--- /dev/null
+++ b/packages/frontend/src/utility/image-compositor-functions/zoomLines.ts
@@ -0,0 +1,87 @@
+/*
+ * SPDX-FileCopyrightText: syuilo and misskey-project
+ * SPDX-License-Identifier: AGPL-3.0-only
+ */
+
+import shader from './zoomLines.glsl';
+import type { ImageEffectorUiDefinition } from '../image-effector/ImageEffector.js';
+import { defineImageCompositorFunction } from '@/lib/ImageCompositor.js';
+import { i18n } from '@/i18n.js';
+
+export const fn = defineImageCompositorFunction<{
+ x: number;
+ y: number;
+ frequency: number;
+ smoothing: boolean;
+ threshold: number;
+ maskSize: number;
+ black: boolean;
+}>({
+ shader,
+ main: ({ gl, u, params }) => {
+ gl.uniform2f(u.pos, params.x / 2, params.y / 2);
+ gl.uniform1f(u.frequency, params.frequency * params.frequency);
+ // thresholdの調整が有効な間はsmoothingが利用できない
+ gl.uniform1i(u.thresholdEnabled, params.smoothing ? 0 : 1);
+ gl.uniform1f(u.threshold, params.threshold);
+ gl.uniform1f(u.maskSize, params.maskSize);
+ gl.uniform1i(u.black, params.black ? 1 : 0);
+ },
+});
+
+export const uiDefinition = {
+ name: i18n.ts._imageEffector._fxs.zoomLines,
+ params: {
+ x: {
+ label: i18n.ts._imageEffector._fxProps.centerX,
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ y: {
+ label: i18n.ts._imageEffector._fxProps.centerY,
+ type: 'number',
+ default: 0.0,
+ min: -1.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ frequency: {
+ label: i18n.ts._imageEffector._fxProps.frequency,
+ type: 'number',
+ default: 5.0,
+ min: 0.0,
+ max: 15.0,
+ step: 0.1,
+ },
+ smoothing: {
+ label: i18n.ts._imageEffector._fxProps.zoomLinesSmoothing,
+ caption: i18n.ts._imageEffector._fxProps.zoomLinesSmoothingDescription,
+ type: 'boolean',
+ default: false,
+ },
+ threshold: {
+ label: i18n.ts._imageEffector._fxProps.zoomLinesThreshold,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ maskSize: {
+ label: i18n.ts._imageEffector._fxProps.zoomLinesMaskSize,
+ type: 'number',
+ default: 0.5,
+ min: 0.0,
+ max: 1.0,
+ step: 0.01,
+ },
+ black: {
+ label: i18n.ts._imageEffector._fxProps.zoomLinesBlack,
+ type: 'boolean',
+ default: false,
+ },
+ },
+} satisfies ImageEffectorUiDefinition<typeof fn>;