From f81d611f0e298baffad68d83f208e2306fe38739 Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Sat, 24 Sep 2022 21:16:13 -0400 Subject: remove Xe From engine class names --- src/keyboard_movement_controller.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/keyboard_movement_controller.cpp') diff --git a/src/keyboard_movement_controller.cpp b/src/keyboard_movement_controller.cpp index 325693e..d1613ee 100644 --- a/src/keyboard_movement_controller.cpp +++ b/src/keyboard_movement_controller.cpp @@ -6,7 +6,7 @@ namespace app { -void KeyboardMovementController::moveInPlaneXZ(GLFWwindow* window, float dt, xe::XeGameObject& gameObject) { +void KeyboardMovementController::moveInPlaneXZ(GLFWwindow* window, float dt, xe::GameObject& gameObject) { glm::vec3 rotate{0}; if(glfwGetKey(window, keys.lookRight) == GLFW_PRESS) rotate.y += 1.f; if(glfwGetKey(window, keys.lookLeft) == GLFW_PRESS) rotate.y -= 1.f; -- cgit v1.2.3-freya