From 5d3b1bc1752e1e684bad8c0a8a1e11be99493e5e Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Fri, 30 Sep 2022 00:25:12 -0400 Subject: greedy meshing --- src/first_app.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/first_app.cpp') diff --git a/src/first_app.cpp b/src/first_app.cpp index e677d06..619a810 100755 --- a/src/first_app.cpp +++ b/src/first_app.cpp @@ -11,7 +11,7 @@ void FirstApp::run() { Chunk::load(); auto viewerObject = xe::GameObject::createGameObject(); - viewerObject.transform.translation = {0.f, 10.f, 0.f}; + viewerObject.transform.translation = {0.f, 40.f, 0.f}; viewerObject.transform.rotation.y = glm::radians(45.f); createGameObjects(viewerObject); @@ -78,7 +78,7 @@ void FirstApp::reloadLoadedChunks(xe::GameObject& viewer) { Chunk* chunk = Chunk::getChunk(newGridX, newGridZ); if(chunk == nullptr) { chunk = Chunk::newChunk(newGridX, newGridZ, 12345); - Chunk::generateAsync(chunk); + Chunk::generate(chunk); } if(chunk->getMesh() == nullptr){ Chunk::createMeshAsync(chunk); -- cgit v1.2.3-freya