From 50bd5c1a7e1bacf93b6a4e900d2ec282223378a1 Mon Sep 17 00:00:00 2001 From: Tyler Murphy Date: Wed, 28 Sep 2022 10:51:15 -0400 Subject: dont destroy buffers until not used --- src/first_app.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/first_app.cpp') diff --git a/src/first_app.cpp b/src/first_app.cpp index 63a960d..43047f7 100755 --- a/src/first_app.cpp +++ b/src/first_app.cpp @@ -73,8 +73,8 @@ void FirstApp::reloadLoadedChunks(xe::GameObject& viewer) { int gridZ = static_cast(floor(gameObject.transform.translation.z / 16.f)); int newGridX = minX + x; int newGridZ = minZ + z; - // if(gridX < minX || gridZ < minZ || gridX > maxX || gridZ > maxZ) - // Chunk::deleteChunk(gridX, gridZ); + if(gridX < minX || gridZ < minZ || gridX > maxX || gridZ > maxZ) + Chunk::deleteChunk(gridX, gridZ); Chunk* chunk = Chunk::getChunk(newGridX, newGridZ); if(chunk == nullptr) { chunk = Chunk::newChunk(newGridX, newGridZ, 12345); -- cgit v1.2.3-freya