From 269263d88629c48027d71275dd778f7b01a569f1 Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Tue, 27 Sep 2022 21:40:20 -0400 Subject: destroy buffers on fence --- src/first_app.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/first_app.cpp') diff --git a/src/first_app.cpp b/src/first_app.cpp index 43047f7..63a960d 100755 --- a/src/first_app.cpp +++ b/src/first_app.cpp @@ -73,8 +73,8 @@ void FirstApp::reloadLoadedChunks(xe::GameObject& viewer) { int gridZ = static_cast(floor(gameObject.transform.translation.z / 16.f)); int newGridX = minX + x; int newGridZ = minZ + z; - if(gridX < minX || gridZ < minZ || gridX > maxX || gridZ > maxZ) - Chunk::deleteChunk(gridX, gridZ); + // if(gridX < minX || gridZ < minZ || gridX > maxX || gridZ > maxZ) + // Chunk::deleteChunk(gridX, gridZ); Chunk* chunk = Chunk::getChunk(newGridX, newGridZ); if(chunk == nullptr) { chunk = Chunk::newChunk(newGridX, newGridZ, 12345); -- cgit v1.2.3-freya