From f81d611f0e298baffad68d83f208e2306fe38739 Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Sat, 24 Sep 2022 21:16:13 -0400 Subject: remove Xe From engine class names --- engine/xe_pipeline.hpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'engine/xe_pipeline.hpp') diff --git a/engine/xe_pipeline.hpp b/engine/xe_pipeline.hpp index 06bcf0f..cb601e0 100755 --- a/engine/xe_pipeline.hpp +++ b/engine/xe_pipeline.hpp @@ -27,17 +27,17 @@ struct PipelineConfigInfo { uint32_t subpass = 0; }; -class XePipeline { +class Pipeline { public: - XePipeline( - XeDevice &device, + Pipeline( + Device &device, const std::string& vertFilepath, const std::string& fragFilepath, const PipelineConfigInfo& configInfo); - ~XePipeline(); + ~Pipeline(); - XePipeline(const XePipeline&) = delete; - XePipeline operator=(const XePipeline&) = delete; + Pipeline(const Pipeline&) = delete; + Pipeline operator=(const Pipeline&) = delete; void bind(VkCommandBuffer commandBuffer); static void defaultPipelineConfigInfo(PipelineConfigInfo& configInfo); @@ -52,7 +52,7 @@ class XePipeline { void createShaderModule(const std::vector& code, VkShaderModule* shaderModule); - XeDevice& xeDevice; + Device& xeDevice; VkPipeline graphicsPipeline; VkShaderModule vertShaderModule; VkShaderModule fragShaderModule; -- cgit v1.2.3-freya