From f81d611f0e298baffad68d83f208e2306fe38739 Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Sat, 24 Sep 2022 21:16:13 -0400 Subject: remove Xe From engine class names --- engine/xe_game_object.hpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'engine/xe_game_object.hpp') diff --git a/engine/xe_game_object.hpp b/engine/xe_game_object.hpp index 7adbbed..30625f1 100644 --- a/engine/xe_game_object.hpp +++ b/engine/xe_game_object.hpp @@ -21,28 +21,28 @@ struct TransformComponent { }; -class XeGameObject { +class GameObject { public: using id_t = unsigned int; - static XeGameObject createGameObject() { + static GameObject createGameObject() { static id_t currentId = 0; - return XeGameObject(currentId++); + return GameObject(currentId++); } - XeGameObject(const XeGameObject &) = delete; - XeGameObject &operator=(const XeGameObject &) = delete; - XeGameObject(XeGameObject&&) = default; - XeGameObject &operator=(XeGameObject &&) = default; + GameObject(const GameObject &) = delete; + GameObject &operator=(const GameObject &) = delete; + GameObject(GameObject&&) = default; + GameObject &operator=(GameObject &&) = default; id_t getId() { return id; } - std::shared_ptr model{}; + std::shared_ptr model{}; glm::vec3 color{}; TransformComponent transform; private: - XeGameObject(id_t objId) : id{objId} {} + GameObject(id_t objId) : id{objId} {} id_t id; }; -- cgit v1.2.3-freya