Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-09-30 | finalize greedy meshing | tylermurphy534 | 6 | -27/+56 |
2022-09-30 | greedy mesh texturing | tylermurphy534 | 1 | -10/+17 |
2022-09-30 | y-axis texture uvs working on greedy | tylermurphy534 | 2 | -16/+9 |
2022-09-30 | greedy meshing | tylermurphy534 | 6 | -113/+162 |
2022-09-29 | descriptor pool final fix | tylermurphy534 | 4 | -17/+16 |
2022-09-29 | temporray descriptor pool memory patch | Tyler Murphy | 2 | -12/+19 |
2022-09-29 | undo last commit | tylermurphy534 | 1 | -2/+0 |
2022-09-29 | fix possible run condition | tylermurphy534 | 1 | -0/+2 |
2022-09-28 | shrub biome | tylermurphy534 | 7 | -8/+16 |
2022-09-28 | re enable music | tylermurphy534 | 1 | -3/+3 |
2022-09-28 | cooler chunk generation | tylermurphy534 | 8 | -20/+44 |
2022-09-28 | async chunk generation | tylermurphy534 | 4 | -33/+63 |
2022-09-28 | only wait for buffers once. fix chunk mesh edges | Tyler Murphy | 2 | -1/+3 |
2022-09-28 | dont destroy buffers until not used | Tyler Murphy | 5 | -6/+7 |
2022-09-28 | better model and texture cleanup | Tyler Murphy | 7 | -30/+120 |
2022-09-28 | set render distance back to 10 | tylermurphy534 | 1 | -1/+1 |
2022-09-27 | destroy buffers on fence | tylermurphy534 | 9 | -8/+35 |
2022-09-27 | procedural chunk loading | Tyler Murphy | 12 | -60/+89 |
2022-09-27 | async chunk meshing | Tyler Murphy | 11 | -126/+151 |
2022-09-27 | change shader lighting | Tyler Murphy | 2 | -14/+4 |
2022-09-26 | disable anisotropic filtering on chunks | Tyler Murphy | 5 | -10/+10 |
2022-09-26 | window icon | tylermurphy534 | 6 | -6/+17 |
2022-09-26 | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 19 | -249944/+140 |
2022-09-26 | texture arrays | Tyler Murphy | 14 | -30/+81 |
2022-09-26 | undo nearest neighbor | Tyler Murphy | 3 | -6/+7 |
2022-09-26 | fixed chunk meshing due to using unsigned int | Tyler Murphy | 3 | -29/+28 |
2022-09-26 | multichunk meshing | Tyler Murphy | 6 | -42/+57 |
2022-09-26 | MSAA | tylermurphy534 | 9 | -111/+133 |
2022-09-25 | remove color vertex data, mipmapping | tylermurphy534 | 15 | -86/+158 |
2022-09-25 | 3D Chunks rendering | tylermurphy534 | 10 | -15/+982 |
2022-09-25 | vertex data no longer hard coded | tylermurphy534 | 15 | -120/+132 |
2022-09-24 | remove Xe From engine class names | tylermurphy534 | 33 | -343/+344 |
2022-09-23 | delete unused folder | Tyler Murphy | 1 | -0/+0 |
2022-09-23 | abstract user input, refactor #include's | Tyler Murphy | 23 | -117/+292 |
2022-09-22 | delete old files | tylermurphy534 | 2 | -15/+0 |
2022-09-22 | add spv to gitignore | tylermurphy534 | 3 | -0/+1 |
2022-09-22 | remove compile libs from make | tylermurphy534 | 1 | -5/+1 |
2022-09-22 | add openal-soft and freealut as submodules | tylermurphy534 | 4 | -2/+9 |
2022-09-22 | update .gitmodules | tylermurphy534 | 7 | -8/+20 |
2022-09-22 | sound set volume | Tyler Murphy | 3 | -2/+8 |
2022-09-22 | finish openal and ALUT | Tyler Murphy | 7 | -106/+10 |
2022-09-22 | add alut | tylermurphy534 | 3 | -60/+51 |
2022-09-22 | start implementing openal soft | tylermurphy534 | 10 | -9/+219 |
2022-09-21 | add openal lib | Tyler Murphy | 8 | -9/+28 |
2022-09-21 | self define descriptors | Tyler Murphy | 6 | -113/+166 |
2022-09-20 | recreate descriptors | tylermurphy534 | 6 | -92/+100 |
2022-09-20 | texture loading | tylermurphy534 | 21 | -65/+396 |
2022-09-19 | destroy pipline layout | tylermurphy534 | 2 | -3/+5 |
2022-09-19 | finish refactor | tylermurphy534 | 16 | -223/+195 |
2022-09-19 | temp patch | Tyler Murphy | 1 | -6/+14 |