diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/chunk.cpp | 4 | ||||
-rwxr-xr-x | src/first_app.cpp | 4 |
2 files changed, 5 insertions, 3 deletions
diff --git a/src/chunk.cpp b/src/chunk.cpp index c52eeb3..395aee7 100644 --- a/src/chunk.cpp +++ b/src/chunk.cpp @@ -19,6 +19,8 @@ Chunk::~Chunk() { if(worker.joinable()) worker.join(); xe::Model::deleteModel(chunkMesh); + vertexData.data.clear(); + cubes.clear(); } // @@ -216,7 +218,7 @@ void Chunk::generate() { for(int x = 0; x < 16; x++) { for(int z = 0; z < 16; z++) { - int height = perlin.octave2D_01((( x + gridX * 16) * 0.01), ((z + gridZ * 16) * 0.01), 4) * 10; + int height = perlin.octave2D_01((( x + gridX * 16) * 0.01), ((z + gridZ * 16) * 0.01), 4) * 20; for(int y = 0; y < 256; y++) { if(y == height){ setBlock(x, y, z, GRASS); diff --git a/src/first_app.cpp b/src/first_app.cpp index 63a960d..43047f7 100755 --- a/src/first_app.cpp +++ b/src/first_app.cpp @@ -73,8 +73,8 @@ void FirstApp::reloadLoadedChunks(xe::GameObject& viewer) { int gridZ = static_cast<int>(floor(gameObject.transform.translation.z / 16.f)); int newGridX = minX + x; int newGridZ = minZ + z; - // if(gridX < minX || gridZ < minZ || gridX > maxX || gridZ > maxZ) - // Chunk::deleteChunk(gridX, gridZ); + if(gridX < minX || gridZ < minZ || gridX > maxX || gridZ > maxZ) + Chunk::deleteChunk(gridX, gridZ); Chunk* chunk = Chunk::getChunk(newGridX, newGridZ); if(chunk == nullptr) { chunk = Chunk::newChunk(newGridX, newGridZ, 12345); |