diff options
Diffstat (limited to '')
-rwxr-xr-x | src/first_app.cpp | 32 |
1 files changed, 9 insertions, 23 deletions
diff --git a/src/first_app.cpp b/src/first_app.cpp index 968f7f8..08f6f0c 100755 --- a/src/first_app.cpp +++ b/src/first_app.cpp @@ -11,7 +11,15 @@ void FirstApp::run() { Chunk::load(); - loadGameObjects(); + for(int32_t x = 0; x < 10; x++) { + for(int32_t z = 0; z < 10; z++) { + Chunk* chunk = Chunk::newChunk(x, z, 53463); + Chunk::createMeshAsync(chunk); + auto chunkObject = xe::GameObject::createGameObject(); + chunkObject.transform.translation = {16.f*x, 0.f, 16.f*z}; + gameObjects.push_back(std::move(chunkObject)); + } + } SimpleRenderer renderer{xeEngine, Chunk::getTextures()}; @@ -44,26 +52,4 @@ void FirstApp::run() { } -void FirstApp::loadGameObjects() { - - for(int32_t x = 0; x < 10; x++) { - for(int32_t z = 0; z < 10; z++) { - Chunk* chunk = Chunk::newChunk(x, z, 53463); - } - } - - for(int32_t x = 0; x < 10; x++) { - for(int32_t z = 0; z < 10; z++) { - Chunk* chunk = Chunk::getChunk(x,z); - chunk->createMesh(); - - auto chunkObject = xe::GameObject::createGameObject(); - chunkObject.model = chunk->getMesh(); - chunkObject.transform.translation = {16.f*x, 0.f, 16.f*z}; - gameObjects.push_back(std::move(chunkObject)); - } - } - -} - }
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