diff options
Diffstat (limited to '')
-rw-r--r-- | src/chunk.cpp | 44 |
1 files changed, 28 insertions, 16 deletions
diff --git a/src/chunk.cpp b/src/chunk.cpp index 2f7c969..0fc52fe 100644 --- a/src/chunk.cpp +++ b/src/chunk.cpp @@ -57,13 +57,12 @@ static std::map<uint8_t, Block> blocks{}; static std::map<std::string, uint32_t> texturesIds{}; static std::vector<xe::Image*> textures{}; -void loadTexture(const std::string& filePath) { - xe::Image* image = xe::Image::createImage(filePath, false); - texturesIds[filePath] = static_cast<uint32_t>(textures.size()); - textures.push_back(image); -} - uint32_t getTexture(const std::string& filePath) { + if(!texturesIds.count(filePath)) { + xe::Image* image = xe::Image::createImage(filePath, false); + texturesIds[filePath] = static_cast<uint32_t>(textures.size()); + textures.push_back(image); + } return texturesIds[filePath]; } @@ -72,11 +71,13 @@ std::vector<xe::Image*>& Chunk::getTextures() { } void Chunk::load() { - loadTexture(DIRT_TEXTURE); - loadTexture(GRASS_TEXTURE); - loadTexture(GRASS_TOP_TEXTURE); blocks[DIRT] = {{getTexture(DIRT_TEXTURE), getTexture(DIRT_TEXTURE), getTexture(DIRT_TEXTURE), getTexture(DIRT_TEXTURE), getTexture(DIRT_TEXTURE), getTexture(DIRT_TEXTURE)}}; blocks[GRASS] = {{getTexture(GRASS_TEXTURE), getTexture(GRASS_TEXTURE), getTexture(GRASS_TOP_TEXTURE), getTexture(DIRT_TEXTURE), getTexture(GRASS_TEXTURE), getTexture(GRASS_TEXTURE)}}; + blocks[GREEN] = {{getTexture(GRASS_TOP_TEXTURE), getTexture(GRASS_TOP_TEXTURE), getTexture(GRASS_TOP_TEXTURE), getTexture(GRASS_TOP_TEXTURE), getTexture(GRASS_TOP_TEXTURE), getTexture(GRASS_TOP_TEXTURE)}}; + blocks[STONE] = {{getTexture(STONE_TEXTURE), getTexture(STONE_TEXTURE), getTexture(STONE_TEXTURE), getTexture(STONE_TEXTURE), getTexture(STONE_TEXTURE), getTexture(STONE_TEXTURE)}}; + blocks[SNOW] = {{getTexture(SNOW_TEXTURE), getTexture(SNOW_TEXTURE), getTexture(SNOW_TEXTURE), getTexture(SNOW_TEXTURE), getTexture(SNOW_TEXTURE), getTexture(SNOW_TEXTURE)}}; + blocks[SAND] = {{getTexture(SAND_TEXTURE), getTexture(SAND_TEXTURE), getTexture(SAND_TEXTURE), getTexture(SAND_TEXTURE), getTexture(SAND_TEXTURE), getTexture(SAND_TEXTURE)}}; + blocks[WATER] = {{getTexture(WATER_TEXTURE), getTexture(WATER_TEXTURE), getTexture(WATER_TEXTURE), getTexture(WATER_TEXTURE), getTexture(WATER_TEXTURE), getTexture(WATER_TEXTURE)}}; } void Chunk::unload() { @@ -177,14 +178,25 @@ void Chunk::generate(Chunk* c) { for(int x = 0; x < 16; x++) { for(int z = 0; z < 16; z++) { - int height = perlin.octave2D_01((( x + c->gridX * 16) * 0.01), ((z + c->gridZ * 16) * 0.01), 4) * 20; - for(int y = 0; y < 256; y++) { - if(y == height){ - c->setBlock(x, y, z, GRASS); - } else if(y < height) + double noise = perlin.octave2D_01((( x + c->gridX * 16) * 0.01), ((z + c->gridZ * 16) * 0.01), 4); + int height = noise * 40; + for(int y = 0; y < std::max(height, WATER_LEVEL); y++) { + int difference = y - WATER_LEVEL; + if (difference < 0) { + c->setBlock(x, y, z, WATER); + } else if(difference < 3) { + c->setBlock(x, y, z, SAND); + } else if(difference < 5) { c->setBlock(x, y, z, DIRT); - else - c->setBlock(x, y, z, AIR); + } else if(difference < 6) { + c->setBlock(x, y, z, GRASS); + } else if(difference < 10) { + c->setBlock(x, y, z, GREEN); + } else if(difference < 16) { + c->setBlock(x, y, z, STONE); + } else if(difference < 18) { + c->setBlock(x, y, z, SNOW); + } } } } |